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Forums - Sales - Quantic Dream - €10 million lost from second hand Heavy Rain sales

VG247

Quantic Dream CEO Guillaume de Fondaumiere has said that the French developer has lost upwards of €10 million in second hand sales from Heavy Rain.

 

The exec told GI.biz that second hand sales for the Sony-published thriller were caused by the recent recession.

The game’s sold 2 million units to date so far.

“I would say that the impact that the recession had, especially on AAA games on console, was the rise of second hand gaming. And I think this is one of the number one problems right now in the industry,” said de Fonduamiere.

“I can take just one example of Heavy Rain – we basically sold to date approximately two million units, we know from the trophy system that probably more than three million people bought this game and played it.

“On my small level it’s a million people playing my game without giving me one cent. And my calculation is, as Quantic Dream, I lost between €5 and €10 million worth of royalties because of second hand gaming.”

http://n4g.com/news/842697/quantic-dream-10-million-lost-from-second-hand-heavy-rain-sales/pen



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Maybe developers should make games worth keeping instead of whining about something they can't do anything about.



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype

They could also choose to lower their retail price after a month of new sales to combat used sales and give consumers a good deal.



Whine whine whine. You can't "lose" money on second-hand sales.



This is also lost revenue do to us evil customers lending our games to our friends - how dare people not pay them to lend their games to their friends! --



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Brainslug said:

This is also lost revenue do to us evil customers lending our games to our friends - how dare people not pay them to lend their games to their friends! --



You, sir, officially have more sense than this guy.  And I suppose if multiple people in the same household want to play the game, he'd like them all to buy their own copy?

By the way, somehow the book, furniture, and toy industries (along with pretty much every other one) has survived for thousands of years despite people having the audacity to *gasp* SELL SOMETHING THEY OWN!



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."

I wonder how he came up with that number... it's like so random.. did he just went to all gamestops waiting for people to trade in Heavy Rain and then waited untill someone bought the second hand copy?

nevermind found it:

"We basically sold to date approximately two million units. We know from the Trophy system that probably more than three million people bought this game and played it.

"On my small level it's a million people playing my game without giving me one cent. And my calculation is, as Quantic Dream, I lost between €5 and €10 million worth of royalties because of second-hand gaming."

so Quantic dream gets 5 to 10 bucks from a sale....



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

NiKKoM said:
I wonder how he came up with that number... it's like so random.. did he just went to all gamestops waiting for people to trade in Heavy Rain and then waited untill someone bought the second hand copy?


from psn users throphy counts. So it would include people who borrowed or rented a game too. but not ones that have never connected to psn.



Edit: 10 million lost because HR is a blockbuster game.



his stats are heavily inflated.

first there are borrowings, renting, and multiple accounts shared by the same PS3s, which are all to be expected, people practically share everything (cars, books, electronics), and it effects every type of manufacturers.

then there are people who would not have bought the game to begin with if not for used copies. for games I want I always buy them new, but I do pick up games that were not on my list if I saw the used copies were dirt cheap, I wouldn't have bought these games otherwise and the publishers won't make money off me anyway.

also there are used markets for everything, if he thinks used games are bad, how about used books, especially text books, almost every single student in my class buy used text books and sell them when they're done with their study. all other industries had to grow with used market, what makes gaming industry any different?

so deal with it.