| RolStoppable said: S-E apparently fared well on the handhelds this generation, basically refused to make Wii games and having all sorts of trouble to finish games on the HD consoles. Makes it look like the development process is different on certain platforms. For a better comparison we shouldn't just pick random studios and pit them against each other, but rather compare the work of the same team in this generation and the last one. To mention S-E once again, they could pull off a vast world on the PS2 with FF XII, but deliberately decided against such an approach with FF XIII on the PS3. Furthermore, my argument wasn't that it isn't possible to create good looking HD games on a small budget. It was that the scope of games like XC can't be realized in a reasonable amount of time while maintaining consistence between the individual areas of the game. Also, especially during the beginning of this generation people complained that a lot of games got shorter than they were last generation. Well, why do you think did that happen? |
good point. i don't have really anything to counter. i only had nintnedo hardware until this gen and mostly bought nintendo developed games to boot so i don't have any substantial reference point to compare last gen to this gen gaming. probably the only developer i can form any opinion on is insomniac and specifically the ratchet and clank games. i borrowed a friends ps2 for a couple months so i could play through those. i'd say the ps3 versions are much shinier in graphics, same in not bigger worlds, more variety in gameplay. thing i'm missing is any idea on dev budgets which really would be needed for a fair comparision.












