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Forums - Gaming - Carmack: Doom 4 Is So Big It May Not Fit On PS3 Bluray Discs

Lyrikalstylez said:
wait a minute I thought blu-ray disks where impossible to fill up :-O

By today's dated games :P



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I doubt it. They'll compress the shit out of it.



SvennoJ said:
Do they mean single layer or double layer blu-ray.
If it doesn't fit on a 54gb blu-ray disc then I'm out anyway for a steam version with my 40gb cap.

There's no way they fill that much data with textures, maybe they have loads of 1080p pre-rendered video.
50gb is over 12 thousand 3888x2592 pictures. I don't see that much variety in a doom game...


ID Tech 5 is a very texture heavy engine when making environments so it's not that surprising, their aim is making no 2 environments the same yet able to deliver top performance, it doesn't work anywhere close to something like UE and is also very different from CE. What I want to see is a Fallout game with that engine on PC, it'd be amazing.



yeah first don't eff it up like you did with 3..... I 'd rather have it on kinect then.... might as well have some fun on rail game scripted from a to z.....



endimion said:
yeah first don't eff it up like you did with 3..... I 'd rather have it on kinect then.... might as well have some fun on rail game scripted from a to z.....


It was fine on PC so I don't know what you are talking about. Game literally made people jump in the dark.



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So that means 5-6 dvd discs lol?



http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1# Official Playstation Vita Thread! Come in and join!!!

dahuman said:
endimion said:
yeah first don't eff it up like you did with 3..... I 'd rather have it on kinect then.... might as well have some fun on rail game scripted from a to z.....


It was fine on PC so I don't know what you are talking about. Game literally made people jump in the dark.


It was the first game with real time shadows and per pixel hit detection. All the little things like that are what made it absolutely awesome.

OT:

I have 2.5 TB of hard drive space and about to grow. Challenge accepted.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

it's doomed... >_>



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Read the article again. misintepretation indeed. Simply put possibly more content for the ps3 version owing to bluray size..that is all.



Xbox 360 and Xbox One

Gamertag:  GamertagOz70

dahuman said:
SvennoJ said:
Do they mean single layer or double layer blu-ray.
If it doesn't fit on a 54gb blu-ray disc then I'm out anyway for a steam version with my 40gb cap.

There's no way they fill that much data with textures, maybe they have loads of 1080p pre-rendered video.
50gb is over 12 thousand 3888x2592 pictures. I don't see that much variety in a doom game...


ID Tech 5 is a very texture heavy engine when making environments so it's not that surprising, their aim is making no 2 environments the same yet able to deliver top performance, it doesn't work anywhere close to something like UE and is also very different from CE. What I want to see is a Fallout game with that engine on PC, it'd be amazing.

That would be great, I'm tired of all the copy paste rooms and corridors. Most fps seem to be made by randomly copying, flipping and mirroring a couple of templates and stick them back to back.

A fallout world where there is always something new to see around the next hill, yes please.