CGI-Quality said:
okr said:
These are the IPs I mean. These new current gen IPs plus Killzone are all million sellers but compared to the internet hype and the upfront media support they get I don't think they sell very well. LBP would have never made it to 4 million without bundles, more like around 2.5 million or 3 which its successor probably won't even reach. Many of these games are in the 1, 2, maybe 3 million range. Aren't these the IP's for which gaming media adopted the silly term AAA this gen? If so, these games aren't really successful compared to other new IPs this gen like Sony's own Uncharted, Gears of War or - to mention a successful new current gen "AAA" 3rd party IP - Assassin's Creed, which sold 12 million copies on PS3 so far.
The sales of the current gen Sony IP's outside Uncharted make me think: - These games are not cheap to develop, so is Sony really making money with them and are they really content with these sales? - Do Sony fans really like these IP's as much as they claim and if so why does none of the games manage to sell 4 or 5 miilion copies or more? - Most of Sony's games hit the half-price section pretty fast, so why don't sales pick up considerably at this point? - Do neutral and new PS3 owners actually care about these new Sony IP's?
The most successful Sony 1st party game last week was Infamous 2 with 29.000 copies sold in its 8th week on the market, the next Sony game is outside the top 40, i.e. below 19.000 copies for the week, most probably LBP1 or GT.
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Very much like PlayStations of the past, Sony's 1st party IPs have never sold much more than 3-4 million. Can't explain why that is, other then Sony has so many IPs to offer, the userbase is divided up with each franchise, or their IPs mainly appeal to a certain amount of people (save for Gran Turismo). Frankly speaking, hardly of any Sony IP's are doing terrible (besides maybe ModNation Racers, SOCOM, or Motorstorm - and even then, you'd have to know expectations of sorts). With the plethora of IPs they own, that seems like a small price to pay when games like Killzone 3 or LBP2 are guaranteed to hit 2-3 million, Uncharted 3 is guaranteed 3-4, Gran Turismo 5 will keep on leggin' until whenever and so on and so fourth. Between Microsoft & Sony, their IPs don't sell too different from one another (which actually doens't look half bad for Sony considering how many IPs they have versus Microsoft).
So, in a sense, I can understand your sentiments regarding the PS3's software vs hardware ratio, it's just the term "terrible" that I wouldn't use as I doubt it's that bad.
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