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Forums - Nintendo - Iwata: "could be a Nintendo 3DS software title which does not use the 3D feature"

Khuutra said:
Well, I'd imagine not. Depth adds no real benefits to 2-D sidescrollers, after all.

Couldn't it be cool if you go into the background of a level like in Paper Mario or something?  Maybe enhance a visual puzzle or something?  I'm sure Miyamoto  could do something with it. Maybe lol



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Hey! So eh, this Batman game we're making, its amazing! It'll be out of this world and it will satiate your every gaming sense. Now, you can't play as Batman, and you shoot angry ice cream cones with deadly pretzels, but this Batman game right hurr, is outta this world!

It's called the 3DS man! I get it if it was a side-gimmick, but it is the MAIN gimmick of the damn portable! It's all they've been raving about! GLASSES-FREE 3D!!!!!!!!!!!!!

I mean, its gonna have some brilliant games on it no doubt, even though it started real slow, and I was even taken aback by the price drop due to not meeting expectations (although not a flop by any stretch of the imagination). But it's slightly humorous seeing Nintendo scurry about trying to make shit happen with this before it is all too late.

Every time a company gets too full of itself, it gets bit in the ass. Happened to Sony, now with Nintendo, and maybe one day if Microsoft leads the big 3 it will happen to them too.



IamAwsome said:
Wii Motion- Zelda: Skyward Sword?, also Mario Kart DS was released in 2005, and doesn't use the touchscreen. They never abandoned the touchscreen. 

Kinect- Eh, I guess that arguement ends here

Pop out effect's don't necessarily enhance the game, but depth does, for the reasons mentioned in my last post

I can see depth effecting a game like Uncharted 3 or Just Cause 2 I can't see it being benifitial in a 3DS game though, there just isn't that much detail to begin with 



MessiaH said:
Hey! So eh, this Batman game we're making, its amazing! It'll be out of this world and it will satiate your every gaming sense. Now, you can't play as Batman, and you shoot angry ice cream cones with deadly pretzels, but this Batman game right hurr, is outta this world!

It's called the 3DS man! I get it if it was a side-gimmick, but it is the MAIN gimmick of the damn portable! It's all they've been raving about! GLASSES-FREE 3D!!!!!!!!!!!!!

I mean, its gonna have some brilliant games on it no doubt, even though it started real slow, and I was even taken aback by the price drop due to not meeting expectations (although not a flop by any stretch of the imagination). But it's slightly humorous seeing Nintendo scurry about trying to make shit happen with this before it is all too late.

Every time a company gets too full of itself, it gets bit in the ass. Happened to Sony, now with Nintendo, and maybe one day if Microsoft leads the big 3 it will happen to them too.

Pretty sure it will happen with MS next gen, I mean they are hardly making any games now and the ones they are aren't that great and they are actually losing studios, I really don't see their next system going well with the strategies they are using now, they seem to be relying on multiplats being considered better by most people and the fact that even if you only own multiplats switching isn't worth the cash 



Khuutra said:
Well, I'd imagine not. Depth adds no real benefits to 2-D sidescrollers, after all.


So all those times I died in LBP because I couldn't tell which of the 3 planes I was in count for nothing?



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zero129 said:
Hmm, so wouldnt no 3D mean the 3DS would have more power for the developer to use?.


Not sure. At most it would free up some of the frame buffer, but that's not one of the things repored to be a major limitation.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

scottie said:
Khuutra said:
Well, I'd imagine not. Depth adds no real benefits to 2-D sidescrollers, after all.


So all those times I died in LBP because I couldn't tell which of the 3 planes I was in count for nothing?


LBP is why I qualified "2D" for sidescrollers. I guess it would do benefit for a 3-D sidescroller, but who the Hell wants something like that?



Khuutra said:
Well, I'd imagine not. Depth adds no real benefits to 2-D sidescrollers, after all.


But it turns 2D games into 3D!



I love all these people that don't even have a 3DS and very possibly haven't even used one are coming out of the woodwork and claiming the 3D doesn't add anything. If you don't have proper experience on the system, you CAN NOT pass judgments on the 3D effect.

It ESPECIALLY makes me chuckle when it's Sony or Microsoft fanboys doing it, because they're the ones that ripped on the Wii for not having advanced enough visuals.

The 3D effect is about a new type of visuals. You CAN'T tell me better visuals don't add to a game. For some games, 3D effect greatly enhances the game's visuals. For others, it doesn't, and Iwata is pointing out that you don't HAVE to take advantage of the feature just because it's there.

Saying the 3D is a "useless feature" is 100% akin to saying HD capabilities, as opposed to ED, is a useless feature. It's the same thing as saying that upgrading graphical processing power beyond that which the Wii is capable of is a useless feature.

No, HD resolution doesn't make every game better. No, incredible graphical capabilities aren't a must-have for every game. And not every game utilizes them. But do those features add substance to some games? Hell yes they do! You'd be an ignorant fool to try arguing that.

So how is it any different with 3D?



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thetonestarr said:

I love all these people that don't even have a 3DS and very possibly haven't even used one are coming out of the woodwork and claiming the 3D doesn't add anything. If you don't have proper experience on the system, you CAN NOT pass judgments on the 3D effect.

It ESPECIALLY makes me chuckle when it's Sony or Microsoft fanboys doing it, because they're the ones that ripped on the Wii for not having advanced enough visuals.

The 3D effect is about a new type of visuals. You CAN'T tell me better visuals don't add to a game. For some games, 3D effect greatly enhances the game's visuals. For others, it doesn't, and Iwata is pointing out that you don't HAVE to take advantage of the feature just because it's there.

Saying the 3D is a "useless feature" is 100% akin to saying HD capabilities, as opposed to ED, is a useless feature. It's the same thing as saying that upgrading graphical processing power beyond that which the Wii is capable of is a useless feature.

No, HD resolution doesn't make every game better. No, incredible graphical capabilities aren't a must-have for every game. And not every game utilizes them. But do those features add substance to some games? Hell yes they do! You'd be an ignorant fool to try arguing that.

So how is it any different with 3D?


What? The substance is the artwork and content, not how they are presented. You're confusing that with style, which makes you look ignorant, for confusing the two.

It's like claiming two copies of a painting are different substances, just because one is on a postcard and one is on a huge canvas. The substance is what is on the painting, which does not change.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs