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Forums - Sales - Article: When "Must-Have" Games do not sell, who is to blame?

I'd blame the developer for not enough advertising or poor advertising myself.

Either that or reviewers for hyping up games that wouldn't have mass appeal even if people did know about them.

Can't really blame the consumers for buying things they don't want.



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RolStoppable said:
leo-j said:
I blame no advertising, half of my friends dont even know heavenly sword is out yet..

Why didn't you tell him?

Hahaha that's just cold. But funny.

The seller of the game is the only one to blame as the "ball is in their court".

In the case of the customer: "my money, my choice"

The customer is not to blame, unless they have stolen the game.




"Uncharted" is selling well, it's just that the PS3 still has a relatively small US install base (3.36 million or so) compared to the 360 (8.8 million) and the Wii (10 million).  "Uncharted" is a quality title, though, so it will definitely keep selling for years to come.



ssj12 said:
I think I'll agree with what one guy on that site's forums said.

There are to many must have games.

 this



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I could be wrong, but I suspect that the general rule would be that it is the console manufacturer's responsibility to sell hardware and it is the publisher's responsibility to sell software ... This (basically) means that poor software sales on a system like the Dreamcast could be blamed on Sega's inability to move hardware, whereas poor third party software sales on the Wii could be blamed on third parties inability to produce high quality software and market it effectively.



HappySqurriel said:

I could be wrong, but I suspect that the general rule would be that it is the console manufacturer's responsibility to sell hardware and it is the publisher's responsibility to sell software ... This (basically) means that poor software sales on a system like the Dreamcast could be blamed on Sega's inability to move hardware, whereas poor third party software sales on the Wii could be blamed on third parties inability to produce high quality software and market it effectively.


 how about the fact that software devs should idk advertise their games. Its really sad that Burnout's advertisement is produced by Sony. 



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
Official VGChartz Folding@Home Team #109453
 
hunter_alien said:
Maybe they where talking about Japan ...

 They were talking about NPD Software sales which they get at IGN...



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ssj12 said:
HappySqurriel said:

I could be wrong, but I suspect that the general rule would be that it is the console manufacturer's responsibility to sell hardware and it is the publisher's responsibility to sell software ... This (basically) means that poor software sales on a system like the Dreamcast could be blamed on Sega's inability to move hardware, whereas poor third party software sales on the Wii could be blamed on third parties inability to produce high quality software and market it effectively.


 how about the fact that software devs should idk advertise their games. Its really sad that Burnout's advertisement is produced by Sony. 


That is part of my point ...

Every game ever produced has an associated barrier to entry to connect a consumer with this game; if the consumer owns the console it is the price of the game, if they don't own the console it is the price of the system plus the price of the game. When a system (like the Wii) has a userbase of 20 Million users you only need to convince 2.5% of owners of that system that your game is worth owning to sell 500,000 units, or 5% of users to buy your game to sell 1 Million units ... If you can't do that either your game isn't good enough or you're not marketing it well (or enough).



Game sales as of December 22nd 2007.

Zack & Wiki: Quest for Barbaros' Treasure
Average Review Score: 86.1%
US Sales: 130,732 Units
WorldWide Sales: 0.15 Million Units

Uncharted: Drakes Fortune (PS3)
Average Review Score: 90.0%
US Sales: 233,463 Units
WorldWide Sales: 0.55 Million Units

Unreal Tournament III (PS3)
Average Review Score: 82.1%
US Sales: 111,202 Units
WorldWide Sales: 0.11 Million Units

Compared to Low-Rated games

Mario Party 8 (Wii)
Average Review Score: 64.0%
US Sales: 1,799,034 Units
WorldWide Sales: 3.72 Million Units

Kane & Lynch (PS3/360)
Average Review Score: 66.0%
US Sales: 446,841 Units
WorldWide Sales:0.89 Million Units

High School Musical (DS)
Average Review Score: 67.3%
US Sales: 415,876 Units
WorldWide Sales: 0.91 Million Units


^
I look at this and continue to think majority of PPL are stupid fucks. Kane and Lynch sucks



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