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Forums - Nintendo Discussion - Loads of Skyward Sword info

Squeakthedragon said:
People are either nuts, juvenile, or Sean Malstrom fanboys if they're freaking out over the mention of Link growing up in a boarding school as part of the game's backstory.

If we rewind back to 2003, it'd be people going insane when they heard Link had a grandma at the start of the game and percolated wild ideas that the entire game would be nothing but Link performing fetch quests for his granny.

Nintendo fans am worst fans. All they ever want is infinite copies of the singular title in a given franchise they adore, and display wild, 14-year-old displays of vitriol at anything different from their Twoo Wuv.

What are you babbling about? If I’m not mistaken there are certainly more people who are looking foreword to this than those not!

OT: the game is beautiful and I can’t wait to play this. Although I was hoping to ride Epona as well as fly but I have no problem being without her. She will probably return in the next Zelda. This game can’t come soon enough!



    R.I.P Mr Iwata :'(

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I like how thhey've gone out of their way to reveal nothing about the World Below. Leaving that air of mystery to it... don't get that too often with games anymore.



gumby_trucker said:
Does anybody else see hints of the aforementioned MHTri influence in the design of Skyloft, and the form/behavior of Link's bird? Remind me of the hub-town and of Qurupeco respectively.

Not to mention the new dash meter.



Khuutra said:
Phoeniks.Wright said:

Never pre-ordered it, thank goodness for that. And as much as simply ignoring this game would be easy, why would I want to? I used to love the Zelda series. Had some of my best gaming moments with the older Zelda games, like the 1st two, or the handheld ones, but all the recent ones have been so meh. And you're just telling me that I should forget about it? Hell no. I want new Zelda games and great ones at that, but this just isn't happening.

Not sure if you're putting the quotation marks to be sarcastic, but what a Zelda game should be is an action-RPG, and not a series of puzzles linked by a crappy story. Or if you prefer, play the 1st game, and everything that's in it is what a Zelda game should be, and nearly everything else is unnecessary, and even detrimental to the games. Exception is if it stays true to being action-y or RPG-ish.

And it gets to me how some people lap this game up, even though it spits on the older Zelda games. But yeah, skipped out on spirit tracks, and it seems I'll be doing the same thing here. Unfortunately.


I couldn't have been laying it on thicker there, you are killing me.

I don't care what you think a Zelda game should be; nobody gets to dictate that.

You were missing out on the unspoken corollary, there. If you ignore the game, I don't have to have my eyes drawn to your self-entitled posts about how it's not what you want it to be. See? You pretend it doesn't exist, I get to pretend your opinion doesn't exist. It's the exact arrangement I have with fans of Other M. Everyone wins.

Oh how horribly wrong you are. People, like you, me and every other person who's interested in games gets to decide what a Zelda game should be. Without going into an analysis of Zelda sales, I can easily point to Metroid other M and say that what that game was doing is not what Metroid should be, since so much less people bought it. Easy.

Sometimes ignoring people is a virtue, but here it screams of immaturity. Running away from criticism is what kids might do, so grow a pair, and maybe listen to these criticisms. As a writer, that's one of the things you should do, yet you don't want to apparently.

And no, everyone doesn't win, since I end up with a crap game, which at least you'll enjoy, but I won't.



Phoeniks.Wright said:

Oh how horribly wrong you are. People, like you, me and every other person who's interested in games gets to decide what a Zelda game should be. Without going into an analysis of Zelda sales, I can easily point to Metroid other M and say that what that game was doing is not what Metroid should be, since so much less people bought it. Easy.

Sometimes ignoring people is a virtue, but here it screams of immaturity. Running away from criticism is what kids might do, so grow a pair, and maybe listen to these criticisms. As a writer, that's one of the things you should do, yet you don't want to apparently.

And no, everyone doesn't win, since I end up with a crap game, which at least you'll enjoy, but I won't.


By that logic, then, if people are satisfied with the direction of the game, then that's what Zelda should be. You can't both dictate what Zelda should be, according to your own dissenting opinion, and then say that what players think is what matters. Because as near as I can tell, most of the players who have spoken out about it? They disagree with you.

You can't build an argument on two diametrically opposed ideas.



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Khuutra said:
Phoeniks.Wright said:

Oh how horribly wrong you are. People, like you, me and every other person who's interested in games gets to decide what a Zelda game should be. Without going into an analysis of Zelda sales, I can easily point to Metroid other M and say that what that game was doing is not what Metroid should be, since so much less people bought it. Easy.

Sometimes ignoring people is a virtue, but here it screams of immaturity. Running away from criticism is what kids might do, so grow a pair, and maybe listen to these criticisms. As a writer, that's one of the things you should do, yet you don't want to apparently.

And no, everyone doesn't win, since I end up with a crap game, which at least you'll enjoy, but I won't.


By that logic, then, if people are satisfied with the direction of the game, then that's what Zelda should be. You can't both dictate what Zelda should be, according to your own dissenting opinion, and then say that what players think is what matters. Because as near as I can tell, most of the players who have spoken out about it? They disagree with you.

You can't build an argument on two diametrically opposed ideas.

heh.... Khuutra, notice how he says how SS is not a zelda game but he liked the first 2 which were completely different? =P Not to mention the game changed again completely when OOT came out, and the DS ones also play different with different settings than previous handheld ones or 2D ones as well, he's obviously trolling himself lol.



Khuutra said:
Phoeniks.Wright said:

Oh how horribly wrong you are. People, like you, me and every other person who's interested in games gets to decide what a Zelda game should be. Without going into an analysis of Zelda sales, I can easily point to Metroid other M and say that what that game was doing is not what Metroid should be, since so much less people bought it. Easy.

Sometimes ignoring people is a virtue, but here it screams of immaturity. Running away from criticism is what kids might do, so grow a pair, and maybe listen to these criticisms. As a writer, that's one of the things you should do, yet you don't want to apparently.

And no, everyone doesn't win, since I end up with a crap game, which at least you'll enjoy, but I won't.


By that logic, then, if people are satisfied with the direction of the game, then that's what Zelda should be. You can't both dictate what Zelda should be, according to your own dissenting opinion, and then say that what players think is what matters. Because as near as I can tell, most of the players who have spoken out about it? They disagree with you.

You can't build an argument on two diametrically opposed ideas.

Lol. QFT. ^^



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Cheebee said:
Khuutra said:
Phoeniks.Wright said:

Oh how horribly wrong you are. People, like you, me and every other person who's interested in games gets to decide what a Zelda game should be. Without going into an analysis of Zelda sales, I can easily point to Metroid other M and say that what that game was doing is not what Metroid should be, since so much less people bought it. Easy.

Sometimes ignoring people is a virtue, but here it screams of immaturity. Running away from criticism is what kids might do, so grow a pair, and maybe listen to these criticisms. As a writer, that's one of the things you should do, yet you don't want to apparently.

And no, everyone doesn't win, since I end up with a crap game, which at least you'll enjoy, but I won't.


By that logic, then, if people are satisfied with the direction of the game, then that's what Zelda should be. You can't both dictate what Zelda should be, according to your own dissenting opinion, and then say that what players think is what matters. Because as near as I can tell, most of the players who have spoken out about it? They disagree with you.

You can't build an argument on two diametrically opposed ideas.

Lol. QFT. ^^

To play devil's advocate (and god only knows why, as i should and do discourage this line of thinking), but the counterpoint here is that the market dictates what should be made, not the niche that is gamers. Remember that this comes from the school of thought that deems Galaxy 2 (utterly beloved of gamers) a waste of time on Nintendo's part compared to a possible other NSMB game, though the argument would be harder to hold up in this case, because there is no old-school oriented Zelda with which to make direct sales comparisons.



Monster Hunter: pissing me off since 2010.

Mr Khan said:
Cheebee said:

Lol. QFT. ^^

To play devil's advocate (and god only knows why, as i should and do discourage this line of thinking), but the counterpoint here is that the market dictates what should be made, not the niche that is gamers. Remember that this comes from the school of thought that deems Galaxy 2 (utterly beloved of gamers) a waste of time on Nintendo's part compared to a possible other NSMB game, though the argument would be harder to hold up in this case, because there is no old-school oriented Zelda with which to make direct sales comparisons.


A fair point but not strictly applicable in the context, where Phoeniks indicated that people like him, me, and [other gamers] are the ones who decide what Zelda should be.



Khuutra said:
Mr Khan said:
Cheebee said:

Lol. QFT. ^^

To play devil's advocate (and god only knows why, as i should and do discourage this line of thinking), but the counterpoint here is that the market dictates what should be made, not the niche that is gamers. Remember that this comes from the school of thought that deems Galaxy 2 (utterly beloved of gamers) a waste of time on Nintendo's part compared to a possible other NSMB game, though the argument would be harder to hold up in this case, because there is no old-school oriented Zelda with which to make direct sales comparisons.


A fair point but not strictly applicable in the context, where Phoeniks indicated that people like him, me, and [other gamers] are the ones who decide what Zelda should be.

I really feel obliged to answer to all your points, so here goes:

Khuutra, I am not holding two diametrically opposed ideas. I have a certain view of what a Zelda game should be, and you have your own. Other player's views also matter, so then we need to decide which one to choose. You say that most players disagree with me, but how many people is that really? The game journalists, and people on this and other forums? How much does that amount to? A few hundred thousand? ( ignoring the fact that you haven't personally heard all these people ). Already they don't represent all of the buyers of Zelda games, so we have to look at the sales.

The major argument in my favour is that the 1st Zelda was a massive success, so they should strive to replicate what made it such a success. It also happens to be the 2nd or 3rd best selling Zelda game, at a time when the population is smallest relative to the Zelda series existence. Finally, the latest Zelda, spirit tracks, sold only about half of it's predecessor, which is pretty bad, and it represents a lot of the things that has made the series worse, so people don't want that direction. So my opinioin seems to represent the majority's, and thus that's what Zelda should be.

Mr Khan, what I think about that is that making 2D mario should be a much bigger priority than 3D mario, since the sales for the former are so much bigger, yet this is not the case. Contrary to what some people might think, 3D mario is not 2D mario in 3D, but a different game. Which is fine, the two can coexist, but 10 million sales in 8 weeks versus 9 million over 4 years?  It's quite obvious which one has priority, and is more liked by people.

Dahuman, the remarks you're making are incredibly superficial. It almost sounds like the usual tripe I read on other game forums. I won't expad on all your examples, but aking the 1st two games, they are more similar to each other than the later games. Whilst the newer Zelda games are about the story, and puzzles ( mostly ), the 1st two are action-RPG's, mixing fast arcade combat, and RPG elements, like an open world ( at least I think it's the case for Zelda 2, never managed to get past the 1st dungeon ). Zelda 2 merely accentuated the RPG elements, by adding more NPC's and actual stats with leveling up. So no, I am not trolling myself here.