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Forums - Nintendo - All right gamrConnect, we're going to play Zelda games together!

RolStoppable said:
TWRoO said:

One thing I don't remember, I thought the Deku Tree closed up after you beat Gohma, so I was making sure I got the skultula in there until I found there was a wall that needs bombing. Does it close up in Master Quest or have I just imagined this?

The Deku Tree doesn't close up, neither in the regular OoT or the Master Quest. However, when you visit the Deku Tree as adult Link, it will be closed. It will always stay open when you go there as young Link.

Yeah, I must have imagined it, or perhaps on the first time I played the game the only time I revisited the Deku Tree was as adult link and I am getting mixed up.



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TWRoO said:
RolStoppable said:
TWRoO said:

One thing I don't remember, I thought the Deku Tree closed up after you beat Gohma, so I was making sure I got the skultula in there until I found there was a wall that needs bombing. Does it close up in Master Quest or have I just imagined this?

The Deku Tree doesn't close up, neither in the regular OoT or the Master Quest. However, when you visit the Deku Tree as adult Link, it will be closed. It will always stay open when you go there as young Link.

Yeah, I must have imagined it, or perhaps on the first time I played the game the only time I revisited the Deku Tree was as adult link and I am getting mixed up.

The bombable wall is there in the normal mode as well, so it's not some crazy master-quest thing that they don't expect you to figure out.



Monster Hunter: pissing me off since 2010.

Helios said:
The Minish Cap's origin story is more symbolic than anything - aside from the fact that Link does get his cap, there is nothing that would indicate that it is the first of anything but the games of the Four Sword continuity (the Royal Family do feature, for the record). It's an awesome game - my favorite amongst the 2D Zeldas - and it introduced many of the concepts used by latter titles, but I don't it features actively into the Ocarina continuity.

Just finished Link's Awakening. I'm impressed. Tezuka always manages to bring some kind of meta-commentary into his games - in this case, the game is a dream (or fiction), but as the Wind Fish says, isn't the memory of it the real dream? It manages to equate the player with Link in a way no other Zelda has.

Now I'm pondering the meaning of the labyrinth within the egg. Is it a representation of the dark, maze-like recesses of our minds? Or a metaphor for the paralyzing fear brought on by the Nightmares? The solution to the enigma is found in a book you can't normally read - a supressed memory? It's amazing how rich and open to interpretation the setting really makes it.


"Continuity" is a strong word, stronger than "timeline" - so do you think the Four Sword continuity is entirely separate from that featured in the other games?



Khuutra said:
Helios said:
The Minish Cap's origin story is more symbolic than anything - aside from the fact that Link does get his cap, there is nothing that would indicate that it is the first of anything but the games of the Four Sword continuity (the Royal Family do feature, for the record). It's an awesome game - my favorite amongst the 2D Zeldas - and it introduced many of the concepts used by latter titles, but I don't it features actively into the Ocarina continuity.

Just finished Link's Awakening. I'm impressed. Tezuka always manages to bring some kind of meta-commentary into his games - in this case, the game is a dream (or fiction), but as the Wind Fish says, isn't the memory of it the real dream? It manages to equate the player with Link in a way no other Zelda has.

Now I'm pondering the meaning of the labyrinth within the egg. Is it a representation of the dark, maze-like recesses of our minds? Or a metaphor for the paralyzing fear brought on by the Nightmares? The solution to the enigma is found in a book you can't normally read - a supressed memory? It's amazing how rich and open to interpretation the setting really makes it.


"Continuity" is a strong word, stronger than "timeline" - so do you think the Four Sword continuity is entirely separate from that featured in the other games?

I believe he's merely grouping them into their immediately recongizable associations: much like how Spirit Tracks is in the Wind Waker continuity, since you can, clearly and explicitly, trace it back there, less explicitly than, say, what binds Twilight Princess and LttP together (if anything)

But then that raises the question of where exactly the 4 swords continuity goes. Iirc (as its another game i haven't played), Ganon made, like, a bonus appearance in 4 Swords Adventures, right? Perhaps wedged between the LttP continuity and the original game?



Monster Hunter: pissing me off since 2010.

Did a few adulthood sidequests, and by a few, i mean i just picked up the behind-the-Gerudo-waterfall, the "you should have to plant a magic bean to get this but totally don't have to" in the Graveyard, and the dive-to-the-bottom in Lake Hylia lab heart pieces, (though i had to fish out a Lunker as an adult to enable the Lake Hylia piece), then tore through the Gerudo Training Ground

Somehow i once perceived the Gerudo Training Ground as much longer than it actually is...



Monster Hunter: pissing me off since 2010.

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RolStoppable said:
It never ceases to amaze me what people like Helios can interprete into the Zelda series. All those deeper meanings and such.

On that note, doesn't Link helping a pregnant woman in Twilight Princess symbolize that he misses his mom?


Never one for literary studies, huh?

And no, it really doesn't, though Colin's mom (I forget her name) is very much the prototypical mother figure - but Link acts as a surrogate eldest son in that family anyway. He hasn't got anything to miss, because she's essentially his mom already.



Mr Khan said:
Khuutra said:

"Continuity" is a strong word, stronger than "timeline" - so do you think the Four Sword continuity is entirely separate from that featured in the other games?

I believe he's merely grouping them into their immediately recongizable associations: much like how Spirit Tracks is in the Wind Waker continuity, since you can, clearly and explicitly, trace it back there, less explicitly than, say, what binds Twilight Princess and LttP together (if anything)

But then that raises the question of where exactly the 4 swords continuity goes. Iirc (as its another game i haven't played), Ganon made, like, a bonus appearance in 4 Swords Adventures, right? Perhaps wedged between the LttP continuity and the original game?

That's it, yes. For all intents and purposes, the Four Sword games (or rather, the 2D games in general) might as well take place in their own continuity (spiritual connection to the DS titles notwitstanding). They are in fact entirely self-sustaining. Therefore, until their relation to the rest of the series is elaborated upon, I find it practical to treat them as such.

Four Swords Adventures does feature an origin story for Ganon - separate from that of Ocarina of Time - and it most likely functions as a sequel to ALttP, though it impossible to say for certain. Regardless, it is an awesome game that anyone who's ever heard of a supposed lack of arcade-ness in the Zelda series should play.



Ooh, here's a thread I can enjoy.

Already played Phantom Hourglass for the first time just a couple weeks ago, and Twilight Princess for the first time back in March. Currently I'm in the middle of Spirit Tracks. Got most of the way through Ocarina of Time [VC] but that's on hold for the moment thanks to my Wii's power cable being on the fritz. Once I get that taken care of, I'm planning on getting through Link to the Past and Majora's Mask via my VC copies; never beaten either, so this should be awesome.

PH and ST haven't impressed me at all, so I've got a Link's Awakening DX file started for whenever I feel I need to take a breather. Also want to squeeze Oracle of Ages and if I get really enthusiastic Adventure of Link (which I love dearly but am truly horrible at).

 

Really hoping the free Four Swords has online play, though I'm not counting on it. It'd be nice, though, seeing as how I don't know anyone around here with a DSi or 3DS.



Helios said:
Mr Khan said:
Khuutra said:

"Continuity" is a strong word, stronger than "timeline" - so do you think the Four Sword continuity is entirely separate from that featured in the other games?

I believe he's merely grouping them into their immediately recongizable associations: much like how Spirit Tracks is in the Wind Waker continuity, since you can, clearly and explicitly, trace it back there, less explicitly than, say, what binds Twilight Princess and LttP together (if anything)

But then that raises the question of where exactly the 4 swords continuity goes. Iirc (as its another game i haven't played), Ganon made, like, a bonus appearance in 4 Swords Adventures, right? Perhaps wedged between the LttP continuity and the original game?

That's it, yes. For all intents and purposes, the Four Sword games (or rather, the 2D games in general) might as well take place in their own continuity (spiritual connection to the DS titles notwitstanding). They are in fact entirely self-sustaining. Therefore, until their relation to the rest of the series is elaborated upon, I find it practical to treat them as such.

Four Swords Adventures does feature an origin story for Ganon - separate from that of Ocarina of Time - and it most likely functions as a sequel to ALttP, though it impossible to say for certain. Regardless, it is an awesome game that anyone who's ever heard of a supposed lack of arcade-ness in the Zelda series should play.

If we are to assume that Twilight Princess is in the child line, as are all games except Wind Waker and the DS titles (and now OoT and Skyward Sword), then we could find a way to easily fit a "Ganon" origin story in there without creating too many difficulties. If we consider the fact that Ganondorf, the man, died at the end of Twilight Princess, then he very well could need an origin story as to how he returned, transformed completely into the inhuman monster that serves as the foe in the Zelda games that he features in further down the line.



Monster Hunter: pissing me off since 2010.

I have just entered the water temple (done forest and fire) 23 skultula and I think 7 extra heart pieces (not really been scouting for either). And I did the biggoron sword quest too.