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HappySqurriel said:
disolitude said:
HappySqurriel said:
When you look at what other R700 based GPUs can do, and then factor in some improvement due to modifications and developers optimizing for the particular GPU in the Wii U, I would not be surprised to find out that the Wii U could play current HD console games at 1080p with a frame-rate of 120fps with the higher detail models and textures from the PC version.

To put it another way, while the Wii U will (probably) not be state of the art technology by the time it is released the hardware in it will probably be about 5 years newer than the HD consoles. With how much further ahead the technology is, it shouldn't be difficult to support a higher resolution, better frame-rate and more detailed graphics.


Unless they stick a 4870 X2 in to WiiU, I don't see it doing anything at 120 frames per second at 1080p. Maybe 720p...

1080p@60 frames per second would be quite doable though with the best R700 based GPU. I doubt they would be doing much improvements to it, other than die shrinks...my guess is Wiiu gpu will be 32nm when it comes out in 2012.

You have to remember that it will be a heavily customized GPU, and developers will put far more resources into getting decent performance out of this GPU in particular than they ever would for the PC counterpart.

Using an example from Nintendo, the basic technology and design of the Gamecube's GPU was (mostly) in line with what was released on graphics cards in that were a few years old when it was released; but the extensive modifications to the GPU meant that it required a GPU released years after the Gamecube to surpass it when developers fully utilized the system. To see what I mean simply go look at what the minimum requirements for Resident Evil 4 was when it was released on the PC ...

 

To put it another way, using the Gamecube approach as a template to producing a high performance low cost system it would not be unreasonable to suggest that the GPU in the Wii U might perform at a similar level to a GPU released a year or two after it.

I see what you're saying. Its possible...but the R&D on these cards is long over. They are almost 3 years old and 3 generations behind. They could make some tweaks to make it work better for Nintendo platform. Maybe slap some more shadders on it while they are at it too...lol. Even if they don't do anything, 4870 is still a great card, and if they stick that in to WiiU, it will mop the floor with PS360.

PS4 and 720 though, if they stick something liequivalent to a GTX580 or 6970 radeon...Nintendo may be again lagging. But it won't be as bad as with the wii. Worst case scenario i see for the wiiu ports to be 720p, while ps4/720 versions are full 1080p.



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MaulerX said:
I don't know. Them saying the console is "1080p" is really not saying much. Now, if they said games would run in Native 1080p (which they have not) then that would be a different story.

Now, if the Wii U had the massive power to handle Native 1080p at 120fps (as some have suggested) then why in the world did they not mention it at E3? They decided to focus on the controller because by their own admittance it is the best part of the console.

Personally I believe the Wii U will be SLIGHTLY more powerful than the current HD consoles, but will easily be bested by Sony's and Microsoft's next offerings.


I think Nintendo doesn't talk about the graphical capabilities of their systems much anymore because they don't want to compete on terms that are so easily surpassed by companies who are willing to launch later and lose more money. Regardless of the capabilities of the system, if Nintendo forces Sony and Microsoft to compete on originality and innovation it will be much more difficult to be surpassed through a brute force 'release later lose more money' strategy.



disolitude said:
HappySqurriel said:
disolitude said:
HappySqurriel said:
When you look at what other R700 based GPUs can do, and then factor in some improvement due to modifications and developers optimizing for the particular GPU in the Wii U, I would not be surprised to find out that the Wii U could play current HD console games at 1080p with a frame-rate of 120fps with the higher detail models and textures from the PC version.

To put it another way, while the Wii U will (probably) not be state of the art technology by the time it is released the hardware in it will probably be about 5 years newer than the HD consoles. With how much further ahead the technology is, it shouldn't be difficult to support a higher resolution, better frame-rate and more detailed graphics.


Unless they stick a 4870 X2 in to WiiU, I don't see it doing anything at 120 frames per second at 1080p. Maybe 720p...

1080p@60 frames per second would be quite doable though with the best R700 based GPU. I doubt they would be doing much improvements to it, other than die shrinks...my guess is Wiiu gpu will be 32nm when it comes out in 2012.

You have to remember that it will be a heavily customized GPU, and developers will put far more resources into getting decent performance out of this GPU in particular than they ever would for the PC counterpart.

Using an example from Nintendo, the basic technology and design of the Gamecube's GPU was (mostly) in line with what was released on graphics cards in that were a few years old when it was released; but the extensive modifications to the GPU meant that it required a GPU released years after the Gamecube to surpass it when developers fully utilized the system. To see what I mean simply go look at what the minimum requirements for Resident Evil 4 was when it was released on the PC ...

 

To put it another way, using the Gamecube approach as a template to producing a high performance low cost system it would not be unreasonable to suggest that the GPU in the Wii U might perform at a similar level to a GPU released a year or two after it.

I see what you're saying. Its possible...but the R&D on these cards is long over. They are almost 3 years old and 3 generations behind. They could make some tweaks to make it work better for Nintendo platform. Maybe slap some more shadders on it while they are at it too...lol. Even if they don't do anything, 4870 is still a great card, and if they stick that in to WiiU, it will mop the floor with PS360.

PS4 and 720 though, if they stick something liequivalent to a GTX580 or 6970 radeon...Nintendo may be again lagging. But it won't be as bad as with the wii. Worst case scenario i see for the wiiu ports to be 720p, while ps4/720 versions are full 1080p.

I agree, and that's the argument that most Nintendo fans hereabouts have been espousing, that we will see a gap, but one that's within the normal differences you'd see between low-end PC settings and high-end settings, but not the vast Wii -> PS360 gulf



Monster Hunter: pissing me off since 2010.

disolitude said:
HappySqurriel said:
disolitude said:
HappySqurriel said:
When you look at what other R700 based GPUs can do, and then factor in some improvement due to modifications and developers optimizing for the particular GPU in the Wii U, I would not be surprised to find out that the Wii U could play current HD console games at 1080p with a frame-rate of 120fps with the higher detail models and textures from the PC version.

To put it another way, while the Wii U will (probably) not be state of the art technology by the time it is released the hardware in it will probably be about 5 years newer than the HD consoles. With how much further ahead the technology is, it shouldn't be difficult to support a higher resolution, better frame-rate and more detailed graphics.


Unless they stick a 4870 X2 in to WiiU, I don't see it doing anything at 120 frames per second at 1080p. Maybe 720p...

1080p@60 frames per second would be quite doable though with the best R700 based GPU. I doubt they would be doing much improvements to it, other than die shrinks...my guess is Wiiu gpu will be 32nm when it comes out in 2012.

You have to remember that it will be a heavily customized GPU, and developers will put far more resources into getting decent performance out of this GPU in particular than they ever would for the PC counterpart.

Using an example from Nintendo, the basic technology and design of the Gamecube's GPU was (mostly) in line with what was released on graphics cards in that were a few years old when it was released; but the extensive modifications to the GPU meant that it required a GPU released years after the Gamecube to surpass it when developers fully utilized the system. To see what I mean simply go look at what the minimum requirements for Resident Evil 4 was when it was released on the PC ...

 

To put it another way, using the Gamecube approach as a template to producing a high performance low cost system it would not be unreasonable to suggest that the GPU in the Wii U might perform at a similar level to a GPU released a year or two after it.

I see what you're saying. Its possible...but the R&D on these cards is long over. They are almost 3 years old and 3 generations behind. They could make some tweaks to make it work better for Nintendo platform. Maybe slap some more shadders on it while they are at it too...lol. Even if they don't do anything, 4870 is still a great card, and if they stick that in to WiiU, it will mop the floor with PS360.

PS4 and 720 though, if they stick something liequivalent to a GTX580 or 6970 radeon...Nintendo may be again lagging. But it won't be as bad as with the wii. Worst case scenario i see for the wiiu ports to be 720p, while ps4/720 versions are full 1080p.

I highly doubt that if Nintendo is using the R700 the R&D is "Long over" ... Most likely, ATi began work on Nintendo's version of the chip before it was even released as a PC GPU; and the work has been continuing ever since.

Effectively, if you are trying to create hardware with better performance through higher efficiency rather than through more powerful hardware (resulting in high performance low cost hardware) you have to figure out how the hardware will be used and focus on increasing performance in those specific situations where it is lacking. This tends to involve a lot of repetition as you develop new tests/demos, profile how they run on your hardware, tweek your hardware,  and then start over. The reason not everyone follows this approach is that it takes a lot of time to complete, and you have to be good at anticipating how the hardware will be used or you end up with hardware that performs like it is several years old; at the same time if you`re good at anticipating use you can get hardware that has double the performance of the competition at half the price.

 

 



ps3_jrpg_gamer said:
wait for a real game footage and not some tech demos(yes i am talking for zelda) to see at what level really are that graphics of this console


The tech demo WAS "real game footage", even if it's not a game they've developed to be released. Just because it's a tech demo doesn't mean it's not 100% indicative of what the system has to offer. It was real-time and not prerendered. That's all that matters.



 SW-5120-1900-6153

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In other news, I'm not sure why everybody keeps expecting it to be an ATI R700-based chip. R700 is years old. Four generations old, at that. ATI has released R800 and Northern Islands since then, and will be releasing Southern Islands for consumer usage well before WiiU releases.

I don't see Nintendo going with the absolute top-of-the-line, but I also don't see them building it out of something that old. I'm expecting a very new variant off of R800, or else something in the Northern Islands family.



 SW-5120-1900-6153

thetonestarr said:
In other news, I'm not sure why everybody keeps expecting it to be an ATI R700-based chip. R700 is years old. Four generations old, at that. ATI has released R800 and Northern Islands since then, and will be releasing Southern Islands for consumer usage well before WiiU releases.

I don't see Nintendo going with the absolute top-of-the-line, but I also don't see them building it out of something that old. I'm expecting a very new variant off of R800, or else something in the Northern Islands family.


R700 is in Nintendo spec doc for the WiiU...



To the OP:

Why bother writing anything about this. There are countless trolls that look for anything Nintendo related, and go in for the attack to try and bury their jealousy. It happens ALL THE TIME. They just can't believe that Nintendo can release a more powerful console, it goes against everything they value. It's always "not powerful enough" or "dooomzed" or some stupid sort of pathetic denial. All you have to do is read the posts.....always negative, always not believing, always FAIL !

All i know is when Wii U gets released i will be playing Super Mario HD and lovin' it.



                                  Gaming Away Life Since 1985


thetonestarr said:
ps3_jrpg_gamer said:
wait for a real game footage and not some tech demos(yes i am talking for zelda) to see at what level really are that graphics of this console


The tech demo WAS "real game footage", even if it's not a game they've developed to be released. Just because it's a tech demo doesn't mean it's not 100% indicative of what the system has to offer. It was real-time and not prerendered. That's all that matters.


But Zelda tech demos in the past usually look worse then the final product...... 



disolitude said:
thetonestarr said:
In other news, I'm not sure why everybody keeps expecting it to be an ATI R700-based chip. R700 is years old. Four generations old, at that. ATI has released R800 and Northern Islands since then, and will be releasing Southern Islands for consumer usage well before WiiU releases.

I don't see Nintendo going with the absolute top-of-the-line, but I also don't see them building it out of something that old. I'm expecting a very new variant off of R800, or else something in the Northern Islands family.


R700 is in Nintendo spec doc for the WiiU...

I'm looking at my press materials and I don't see this anywhere.  Also checking the AMD press release fails to mention which generation of GPU's they will use.  In fact, the only place I can find that states it will be R700 is from the early faked 'internal use only' documents.



The rEVOLution is not being televised