ctalkeb said:
Sri Lumpa said:
Barozi said:
Viper1 said:
Barozi said:
proof ?
At the moment Nintendo only confirmed that games can be upscaled to 1080p. Which is the same as EVERY single Xbox 360 game and about half of all PS3 games. 1080p is supported, that's it. Haven't read anything that they will run natively on 1080p or that they will all run at 60 frames per second. Which is by the way VERY unlikely. It's not like the technology will suddenly stop. That Unreal Engine 4 promo tech demo won't run at 60FPS and 1080p on modern PCs.
1080p and 30FPS will be the absolute maximum that can be achieved with modern graphics. Doesn't mean though that technical less complex games like NSMB WiiU couldn't run with 60FPS. But that's not much different to XBLA or PSN games that also support native 1080p.
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Nintendo never once said anything about upscaling outside of stating Wii U would not upscale Wii titles.
And please don't comment about modern graphics if you're going to make silly statements like that. Everybody that games on a PC just kinda snickered at you.
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But when you just say that it can do 1080p then you don't need to say that it's only upscaled, because it would be true either way. Would be stupid for a company anyway to say that it's not true full HD. It's just remarkable that Nintendo talks "all the time" about 1080p with their Wii U, but fail to mention if the games actually run on that resolution or not. Very vague. I bet they're not sure themselves.
not a silly statement afterall huh ? Obviously I was not talking about games like Duke Nukem Forever or World of Warcraft or anything like that. Good luck finding a PC that can do BF3 at 60 frames per second with MAX settings and 1080p (or 1200p) when it comes out in a few months.
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That statement is even more silly than you original one where you said that 1080p and 30 fps were the absolute maximum, given that you tried to prove it with a benchmark showing a modern graphic card doing almost 50% more than the 30fps on average you tout as the absolute maximum. Pretty dumb, right.
Another example taken from my earlier post: http://www.anandtech.com/show/4008/nvidias-geforce-gtx-580/14
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All I see here is that PC gamers have problems with reading comprehension. If you look further down on the posted comparison you'll find how the HD 4870 does - which is obviously what he was referring to. How a modern game performs on hardware similiar to what is suspected as being in the Wii U.
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I am not a PC gamer actually, I am a gamer. My preference gravitates between Nintendo and PC games, true, but I also have a PS3 and 360 because what matters are the games and though I tend to prefer Nintendo style games there are also plenty of non-nintendo games I like that do not see a release on PC's, thus making those purchases worthwhile. Fyi, I also have a NES, SNES, N64, GC, PS1, PS2, Megadrive (a.k.a. genesis), Dreamcast and Xbox so don't go thinking I am a PC whore, but if we are talking about state of the art graphics in games then you can't avoid talking about PC's.
As for reading comprehension, I can only read what he wrote, not what he meant if what he meant differs from what he wrote, and he clearly wrote about the absolute maximum of modern graphics, not about the absolute maximum of likely Wii U hardware.
But maybe you are right that he meant that. So let's see if there is any game with modern graphic (full release, not smaller downloadable) that a Radeon HD 4870 (which is suspected to be in the Wii U hardware) can run at either 30fps but a higher resolution than 1080p or at 1080p but at a higher fps than 30fps. Remember that only one game is necessary to prove his contention false (well, your really) as such a game would be above said "absolute maximum".
The problem is that GPU reviews tend to use the current generation cards and the previous generation card but the HD 4870 being 2 generations behind is not generally reviewed along with newer cards so that it is more difficult to find reviews containing the HD 4870 and recent games (say, less than 2 years old). It took me a little while but did manage to find a review with the HD 4870 and Mass effect 2, an 18 month old game (almost, except on PS3 of course):
http://www.pcgameshardware.com/aid,703669/Mass-Effect-2-Galactic-battle-Geforce-versus-Radeon/Practice/
As you can see, at 1920x1200p (slighly higher than 1080p) and with 4xMSAA, which has to be forced in the driver as ME2 doesn't support AA (because the Unreal Engine 3 doesn't support it), the HD 4870 runs it at 30fps minimum, not average with dips under that, minimum; on average it runs it at 42fps, 40% faster than the purported absolute maximum speed and at a slightly (10%) higher resolution. If we run it as it runs on the consoles, without little or no AA that is, the HD 4870 can run it at 53fps minimum and 70fps average. That's a huge 76% and 130% faster than the absolute maximum of 30fps.
So is 1920x1080p at 30fps the absolute maximum for a HD4870 class GPU? Mass Effect 2 says it isn't.
And it gets better because these benchmarks were done on PC's and as John Carmack said:
"But it's frustrating in that a lot of the PC systems that are many times more powerful still have trouble holding the same 60 frames-per-second rate because of API overhead, API clocking issues, and things like that. We're working with Intel and Nvidia on all these issues, but it is kind of frustrating when I know that the hardware is vastly more powerful but because we don't have quite as tight control over it, a lot of power goes to waste."
If Nintendo does use a chip of a power equivalent to the HD 4870 you can expect even better results as it will not have the same overhead as a PC operating system does (which is one of the reasons why consoles do not get immediately obsolete even when PC GPUs with more powerful hardware comes out but it takes a few generations for the power gap to overcome the lesser efficiency*).
So is it possible for Nintendo to make a console that can run a reasonable amount of reasonably recent games at 1080p and more than 30fps by using a 2 generations old GPU (PC GPU gens of course, not console gens)? Yes, definitely! Woud it run ALL games that way? Unlikely as there always are games that push the hardware further, are less optimised... Will they do so? Time will tell, but I certainly hope so as it would not only allow them to run current games very well but would go a long way toward allowing them to run games designed for the PS4/Xbox Next but at reduced IQ and lower framerate/resolution.
Anyway, like I said earlier, I buy consoles (and PC GPUs) for the game they allow me to play, so my main reason to buy the Wii U will be to see how Nintendo uses it for Zelda, Pikmin and Mario and I hope 3rd party will support it better now that the "it's not HD" barrier will be gone (and that they will also make good use of the new controller of course).
* another reason is the fixed platform that allows optimising for it whereas you cannot optimise for the myriad of PC configurations