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Forums - Sony - Official Playstation Vita Thread! The Last Stand - Ys VIII, Mary Skelter, Yomawari Midnight Shadows, Persona 3&5 Dancing, Atelier Lidy & Soeur, DanganRonpa V3, Demon Gaze II & MORE!

 

How many vita games do you have in your library?

0-10 184 31.51%
 
11-20 109 18.66%
 
21-30 69 11.82%
 
30+ 215 36.82%
 
Total:577
DemoniOtaku said:
naruball said:
Same here. No problem with the controls at all. There was also nothing I disliked about the game, apart maybe from the graphics.


I disliked the screenshots.. because the resolution wasn't native sometimes screenshots looked awful.. a shame, because the game kinda pretty art design in characters and enviroments.. even for a sandbox, looks pretty great, and being a launch title moreover.. let's wait for the next game and see the evolution...

I just wish the colours were a bit more vibrant. 



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Wow, I thought Gravity Rush had a perfect camera apart from one thing (not sure how the camera can be bad when you have 100% control over it as well as motion while in gravity), gameplay mech, The biggest complaints where the gravity kick, yet it's so simple to use, aim with analog, motion to quick adjust and kick. Mid air you can completely readjust you kick direction, so if you were kicking at a moving enemy and they shifted to far left, you turn your screen until they are adjusted in the middle again, let go of square and hold it again, instant direction change. I also think not knowing what's up and down is missed info. Kat's hair actually isn't affected by gravity, nor her scarf intentionally so you always know right side up. Also if you ever need to know right side up, tap L then R lol. I think the only issue I had, the sliding mechs. It worked fine but the camera never adjusted to the way you were tilting and especially in the inferno level, you can barely make t through properly. I think that having smoother animations for kat (running up stairs looks like a glitch lol), Native res, that slide, option for eng dub voices, and more fighting moves are all it needs for me. Kat's awesome :)

Edit: Ohh, I think Gravity Rush would be soo much more apealing as a colourful game



DemoniOtaku said:
naruball said:
Same here. No problem with the controls at all. There was also nothing I disliked about the game, apart maybe from the graphics.


I disliked the screenshots.. because the resolution wasn't native sometimes screenshots looked awful.. a shame, because the game kinda pretty art design in characters and enviroments.. even for a sandbox, looks pretty great, and being a launch title moreover.. let's wait for the next game and see the evolution...


You are not lying, my biggest issue is the resolution

Note: this is the best pic I've got in this game, others look bad, best getting the game in motion to try make it blur the res lol (doesn't really help)



Gravity Rush was great. Like everyone else, I just hope GR2 is native res so it takes better screenshots. The game is beautiful in motion on the Vita's screen but looks hideous in screenshots.

Also, I hope they rework the gravity slide mechanic. That was awkward as hell to use and I didn't enjoy it.



Kresnik said:
Gravity Rush was great. Like everyone else, I just hope GR2 is native res so it takes better screenshots. The game is beautiful in motion on the Vita's screen but looks hideous in screenshots.

Also, I hope they rework the gravity slide mechanic. That was awkward as hell to use and I didn't enjoy it.

We've had this discussion, but gravity sliding was my favorite gravity mechanic in the game.



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outlawauron said:

We've had this discussion, but gravity sliding was my favorite gravity mechanic in the game.

gravity sliding is the best thing ever, too bad the environments werent large enough to have fun with it



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KylieDog said:
Gravity Rush needed a harder difficulty. Was pretty much no challenge to it at all.

Those extra bosses had a nice challenge to them.



Welp it's official, Conception is more popular than Final Fantasy confirmed lmao. It sold 43k it's first week in the us compared to 40k that FFX did. IF by some miracle these numbers are true thats actually impressive.



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PlayStation Vita Japanese Software Sales (Media Create Physical/ Famitsu Digital)

BlowoverKing said:
Welp it's official, Conception is more popular than Final Fantasy confirmed lmao. It sold 43k it's first week in the us compared to 40k that FFX did. IF by some miracle these numbers are true thats actually impressive.


Rofl =/

That's also more than it sold lifetime in Japan.