forevercloud3000 said:
Sure, tablet devices have taken a huge chunck away from the handheld market but Sony has tried to adapt to that. The Vita does what many tablets do, and then does games better. You won't see KZ Mercs, Uncharted GA level games on tablet or phones (yet....). The market for full fledged games, not time wasting distractions is still there. Not as big as it was, but still there.
My game vs game comparison are about more than straight up game mechanics but also about the type of market they shoot for as well as feelings the evoke. SMT4 and P4G are part of the same series and meant to market to similar people, they have their differences but that doesn't change. They play off each other's fame. Ys and Zelda envoke and admittedly similar vibe of adventure and wonder. FE and FF analogy was simply high profile RPG vs high profile RPG in the same year.Gravity Rush and Kid Icarus both have an aspect of weightlessness that make them similar. What that was meant to point out is that there is no shortcoming in the Vita's Roster. The only true difference is that Nintendo has a long running pedigree in this market and buyer habit has them choose that far more easily than Vita. Most of Sony's Vita IPs created are new or just coming to fruition. The strongest they even have is Uncharted and that was only just created in 7th Gen. Put that against stuff like Pokemon and Mario which have been around for......forever, you get my point.
I was simply trying to demonstrate that Vita's problems are very little about it's games, hardware, or price. All the required gaps a gaming handheld should fill are filled for Vita. You want RPGs? FFX/X-2, Persona 4 Golden, etc. You want bite size games? Vita has indies by the bucket load for dirt cheap or FREE. You want functionality? Vita has Web Browser, Netflix, Hulu, Youtube, Maps, Calculator, Calendars, etc.
The games are there, the price is quite reasonable in perspective, and the hardware is a beauty. It's only real problem is IMAGE. The system needs proper advertising for it's strong points, features, and games of interest. They also need to market the thing to the right venues. PSP got a bad rap for being advertised as a multimedia device over a gaming handheld but in the end I think that helped it sell so much more. They need to peddle aggressively to the tablet market, as a great cheaper alternative to children or people who want more gaming eumph on the go. And the games most of all need proper marketing. The Vita's marketing is spotty. Sony is used to being able to coast this way as they have done with every single one of their home consoles because they were so popular from day one. But the competition in that market is not nearly as steep as the handheld because of Nintendo's tenure.
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Well, I disagree. Consoles with image problems sell 70k a month in the USA. Consoles with image problems + a whole host of other problems going to the very root of the console's existence sell 10k a month in the USA.
I think the thing you're missing about the tablet/phone comparison is that people already own those devices anyway. You're saying that Sony should market the Vita to say to people "hey, get one of these instead of your tablet" but these people already carry around tablets and phones with them for convinience. They're not going to sell what they already have to get something that doesn't make phone calls or send texts and has some of the features their tablet has but not all of them.
So then you're asking these people to buy a Vita in addition to their phones & tablets, and that's a ridiculously hard sell. Because why would they?
And your game comparison is, in my opinion, deeply flawed. And it was kinda like you were sabotaging your own argument with the games you chose. "You want RPG's? Here's 3 that you played during the PS2 era". That IS NOT going to appeal to any large amount of people. You can tell me that it will, but sales figures say otherwise.
One of the things I love most about Vita is its diversity, and I see you pushing that, but again that isn't a mass market appeal kind of thing. When people buy a console, presumably they want a lot of what they like. If someone likes FPS', you can say to them "buy a Vita, it has Killzone!" Okay, great. So they buy and enjoy Killzone. Then what? Call of Duty? Resistance? Those wouldn't really justify their Vita purchase. Say they're a traditional PS3/360 buyer and enjoy WRPG's as well. What do you tell them to buy? Persona? Ys?
Vita serves a small market well. If you like JRPG's, it's a good machine for you. If you like character platformers and didn't buy a PS2 or PS3, it's a good machine for you. If you like a small but quality selection of indie games, it's a good machine for you. In other areas, it's really struggling, and while it has representation in most genres that doesn't mean it excels at them by any means.
Vita has so many problems. Image is one. The fact it's a non-Nintendo handheld in 2014 is another. And honestly, games is another. For people who own the machine and like playing a variety of different genres which includes a large amount of Japanese games, then absolutely the console is a fantastic purchase. I love my Vita. We are not a majority. Not by a long, long shot, and no amount of making lists and telling people that they "should" buy this and that is going to convince them otherwise. It's upsetting, but it's the truth.