Scisca said:
Yeah, but this doesn't matter at all. People in the West don't care if the Japanese like the same games or not. They only care if they get the games they like and it is the case with 3DS, where we get big games almost every month. When it comes to Vita we just got the first noteworthy game of 2013 in Killzone and are about to get the second, and last one, in Tearaway. Japan got a much better support and yet we're going head to head. If we got good games as often as Japan gets them, we'd be even further ahead. I just don't get it why people claim West isn't beyond salvation, when we still are ahead of every other region, mainly by showing our good will, cause Sony sure didn't deserve to get the best sales in Europe. All they have to do is start supporting the damned console. If the piss on the PS4 the way they do on Vita it won't sell as well.
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You're using Europe as your crux here, though. It's selling so well here because:
a) It's a Sony console. Sony have the most historic gaming ties in a lot of European countries.
b) It's the face of the Champions League. Sony pay good money to advertise all their consoles there.
I don't think you're being fair either. SCEE are supporting the console. The only big Sony-funded Vita games this year are: Killzone; Tearaway; Invizimals. All made in Europe (mainly) for the European market. Look what games Shahid's been sweeping up. Football Manager - aimed at Europe. About 80% of his indie titles come from Europe. I suspect SCEE had a hand in making sure that all of Milestone Srl.'s titles came to Vita (i.e. racing games aimed at different demographics of Europe)
Another mistake I think you're making is support in Japan. Now don't get me wrong - things are definitely better over there than over here. But it isn't getting the mega-AAA support. I can only really think of two big publishers who support it in Japan - Namco Bandai and Tecmo Koei. TK port everything and haven't developed a single original Vita title since Dynasty Warriors Next. Namco Bandai are doing much better, I'll give you that one. But they're pretty much just the equivalent support of someone like Warner Bros. in the west.
All the other support is from studios that make retail games on bigger-than-indie-but-still-tiny budgets. Spike Chunsoft; Nippon Ichi; Acquire; Gust; Compile Heart; Falcom. These definitely aren't massive studios making massive productions. They're small teams making budget-conscious productions; and they've made up the vast majority of Vita's releases in Japan this year. I'll admit that teams like Falcom seem to be expanding their horizons as time goes on (Sen No Kiseki being their first fully 3D title), but still.
Honestly, I understand where you're coming from with this argument. But the Vita is unsalvagable in the USA - of that, I'm 99% certain. Nothing will save it over there. And that's why Sony can't get a lot of western third parties on board. In Europe, things are better, and in turn we get more European-focused games. But big publishers want a big global market and that just isn't there with the big gap in the USA.