By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Official Playstation Vita Thread! The Last Stand - Ys VIII, Mary Skelter, Yomawari Midnight Shadows, Persona 3&5 Dancing, Atelier Lidy & Soeur, DanganRonpa V3, Demon Gaze II & MORE!

 

How many vita games do you have in your library?

0-10 184 31.51%
 
11-20 109 18.66%
 
21-30 69 11.82%
 
30+ 215 36.82%
 
Total:577
Kresnik said:
The only good thing coming from Monster Hunter coming to Vita is that maybe Sony will finally stop chasing after clones and bring us something different. A turn-based JRPG or something.

I agree with the sentiment that getting the next big thing is more important - people seem to forget that Monster Hunter itself came out of niche left-field to become the juggernaut that it is now.

But still, Vita needs help in the short term and it's really the only juggernaut with a chance of coming over (since I don't think Dragon Quest will ever make the switch back to PlayStation again).

Soul Sacrifice look nothing like Monster Hunter



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m

Around the Network

Soul Sacrifice really is nothing like Monster Hunter, there is some perverse trend to call any game atm which involves fighting big monsters a "hunter" game. You wouldn't think the genre had existed for the best part of 2 decades prior to Monster Hunter...

As for that Rayman Legends info... basically the way that reads to me is, Vita ver is the definitive version! :D Awesome news!



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

small44 said:

Soul Sacrifice look nothing like Monster Hunter


Nope, but Ragnarok Odyssey and Toukiden do.  I wasn't saying it's what Sony themselves are developing, but rather what they're pushing heavily on the platform in Japan.

It doesn't help that 2 of the 3 games we've heard about from Japan Studio have been "co-operative action RPG's" either, even if they look nothing like MonHun.  They're still in the same genre rather than branching out into something different.



MikeRox said:
Soul Sacrifice really is nothing like Monster Hunter, there is some perverse trend to call any game atm which involves fighting big monsters a "hunter" game. You wouldn't think the genre had existed for the best part of 2 decades prior to Monster Hunter...

As for that Rayman Legends info... basically the way that reads to me is, Vita ver is the definitive version! :D Awesome news!

I find truly impressive seeing the PS Vita have all content, extra content and it basically mantains 60fps. 



Holy crap! Welcome back MUGEN!



Around the Network
brendude13 said:
Holy crap! Welcome back MUGEN!

Your slow

 

 

Anyways, great Freedome wars news, but are we only fighting dragons? Still even with the 8 player focus i hope the game has an interesting story with great narrative.



 

Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont

Sign up if you want to see God Eater 2 get localized!! https://www.change.org/petitions/shift-inc-bring-god-eater-2-to-north-america-2#share

Mmmfishtacos said:
Downloading blaze blue right now and I've come to the conclusion "fuck i have to much to play". All these No games and no time to play them.

I know, I filled my 32 gigs with no games.  Kinda sucks cause I have more no games on my PSN account that I can't install.



M.U.G.E.N said:
Some new Rayman Legends info

"- Xbox 360/PS3 versions do not provide any form of touch gameplay (no options to use Vita or Smartglass as a second screen). Murphy is mapped to a single button that automatically triggers his actions.

- Touch levels design has been completely re-worked from Wii U/Vita version to match with the other consoles. The purpose was to obtain the same kind of difficulty/rythm/balance.

- The overall difficulty has been toned down compared to Rayman Origins, leaving more space for a "progressive" evolution. They however focused on implementing a lot of secrets and challenges to satisfy gamers looking for more while avoiding frustration for the others.

- The Preview Demo was including a new sub-aquatic level, with a more "open" structure. The level included a central hub to return to, with several switches to activate around the open level to free the way to continue.

- The extra-time given by the infamous delay allowed them to work on an "Invasion" version of the existing levels. These are completely re-worked versions of the levels ("à la" Super Mario 3D Land extra levels) including Time-attack challenges.

- Christophe Héral, who was in charge of Rayman Origins' music, is back for Rayman Legends "with a surprise" for those completing the game at 100% (excellent news, I LOVED Rayman Origins soundtrack)

- PS Vita Version is identical to Wii U version in terms of gameplay (including touch levels). It even adds 5 exclusives "touch" levels. Performance-wise, the Vita version tested ran smoothly but with some dips below 60 FPS (whereas Wii U was rock-solid 60 FPS).


- There is no over-arching scenario that builds a logic to the entire game. These are stand-alone "universes" that are pure context excuses for the fun, gameplay and art. Hence the nice quote from Michel Ancel in the title "

makes my decision very very easy.



Kresnik said:

small44 said:

Soul Sacrifice look nothing like Monster Hunter


Nope, but Ragnarok Odyssey and Toukiden do.  I wasn't saying it's what Sony themselves are developing, but rather what they're pushing heavily on the platform in Japan.

It doesn't help that 2 of the 3 games we've heard about from Japan Studio have been "co-operative action RPG's" either, even if they look nothing like MonHun.  They're still in the same genre rather than branching out into something different.

Despite being in the same genre they still very different it s like saying a football game  look like a baseball game because they are in the same genre.



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m

small44 said:
Kresnik said:

small44 said:

 Soul Sacrifice look nothing like Monster Hunter


Nope, but Ragnarok Odyssey and Toukiden do.  I wasn't saying it's what Sony themselves are developing, but rather what they're pushing heavily on the platform in Japan.

It doesn't help that 2 of the 3 games we've heard about from Japan Studio have been "co-operative action RPG's" either, even if they look nothing like MonHun.  They're still in the same genre rather than branching out into something different.

Despite being in the same genre they still very different it s like saying a football game  look like a baseball game because they are in the same genre.

A better comparison is like saying that Dragon Quest is a clone of FF because are in the same genre (or viceversa)..

 

Is just a trend on the genre, make cooperative (and freedome wars is competitive too) rpg, and thius genre have been prove to be popular and profitable con portables... so is Just natural to follow the flow and take back part of the market...

 

But is true, Vita needs more variety of games, but these type of games could end selling consoles if they hit the mark with anyone or all... at least SONY is more  than willing to try different genres and I'm confident that later or sooner we'll see a new patapon or more jewells like Gravity Rush....



 

DoYou Want DOZENS OF NO GAEMZ?! then... Visit the Official PlayStation Vita Tread