superchunk said:
ShinmenTakezo said:
superchunk said:
ShinmenTakezo said: This puts limits on developers and doesn't bode well for a ton of 3rd party support. Nintendo isn't making the right choices with this console. They are forcing developers to make games either with no local multiplayer or co-op, or make a motion control game if you want local multiplayer or co-op. Nintendo can do without more shovelware. They need to ditch the screen and make a traditional controller. |
read my post above,... all wii accessories work.
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That has nothing to do with my statement. Let me explain.
Accessories are just that.......accessories. They don't come packed in with the system. That means not every one who buys the system will own it. Which in turn limits the amount of content that utilizes said accessory. Which leads to developers not supporting the accessory al la wii motion plus. There aren't a ton of games that require one on the wii. Developers would have to go to extra lenghts to code for something someone might or might not be using for their game. It's not worth it to a lot of developers.
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So you're saying that since classic controller isn't in the box its a bad deal even though the new controller and wiimote/nunchuk can do anything classic can?
You really don't make sense.
Wiimote/nunchuk will be in the box with the new screen controller. This is the only bundle that makes sense to keep the standard setup. With that setup there does not exist a game that cannot be played and even expanded based on the controller choice.
Personally, I'd want wiimote/nunchuk for every shooting game. Unless we're playing local split screen, then I'd want to ditch the TV and have two screen controllers.
WiiU is a plethora of choice.
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To you I might not make sense, but thats ok, I'll keep trying to explain my position to you.
I gave you an example with the motion plus, so lets try something else.
Lets say the Wii was only capable of reading one wiimote and nunchuck at a time. Along with four classic controller pros.
I'm assuming the wiimote with motion plus isn't going to be packed in with the wiiu. So in my hypothetical statement the wii wouldn't come with a ccp. How many developers do you think would make games that used both control schemes? How many developers could emplement both control schemes so that neither had an advantage over the other in multiplayer? How many developers would support something that isn't packed in with the console? Not many, I assure you. Look at kinect, or move. Kinect can't move games unless they are bundled with the system, or a dance game (which isn't breaking any sales records!). Move doesn't sell games. Sony sells games with move functionality.
The thing is, if people heve to go out and buy something extra to play your game, you are limiting you customer base. Also developers aren't as likely to support it because they want their product to be accessable to as many people as possible. So either they don't support the accessory and save money or they spend extra money coding and testing for something that most likely wont sell many games.
If I'm wrong, why don't 3rd parties support nintendo, when you can use a classic controller pro on the wii? That means they could make the same exact games for the wii as they could for ps360. They don't because they know not everyone owns a ccp, but every wii owner has a wiimote.