I found a great article that touches up on L.A Noire's problems, mostly regarding the writing. It's lengthy and broken into three parts, but I found it interesting. There are spoilers so you've been warned!
I'm surprised he didn't talk about the bulldozer chase, which was one of the stupidest things ever. So this driver chases Kelso with a bulldozer, trying to kill him, but he crashes in the end. What does Kelso do? He simply walks away. He doesn't question him or something.
John Noble Has an Evil Plan, and He'd Like You to Watch a Brief Filmstrip About It, If You've Got a Minute
It's rare to see a game just flat-out giving up, but it actually happens in LA Noire. Perhaps realizing that the player may not have been paying that close attention to the intricate conspiracy storyline, the developers decide to just lay everything out for the audience in a single info-dump. Who's in on the scheme, what everyone's up to, the whole magilla.
How is it done? In the most preposterous way possible!
Nothing about that video's existence makes sense. Why does it start as a promotional film, then cut into rich men cackling about how they're exploiting both the government and the working men? Why is it shot from multiple angles? Were there six cameras at this secret meeting of evil, or did they just do multiple takes? Why is it in an abandoned film studio, threaded through the projector in a trashed screening room?
Most importantly, since all of the men at that table are in on the evil scheme, why are they so happy to talk openly about part A of the plan, but not part B, which wouldn't be revealed until the next mission? Do they somehow know that the person watching this film isn't yet at the part of the game where they'll find out that this is all related to the freeway?
Oh, and if stealing land so that you can sell it to the government, profiting off the building of the freeway sounds like a familiar plot to you, it's because that was Judge Doom's plan in Who Framed Roger Rabbit.
The game has many faults, I found the game to decline severly when you enter Vice and Arson. Another fault is that Kelso has a lot of evidence, but doesn't really take any? Mental Note is good enough?
I dare say arguably, even if it has specific faults, Homicide made the game decent overall.
Also is it just me, or does this prove that reviewers either don't beat the game, or are way to kind to certain games that recieve monsterous amount of hype.
I dare say arguably, even if it has specific faults, Homicide made the game decent overall.
Also is it just me, or does this prove that reviewers either don't beat the game, or are way to kind to certain games that recieve monsterous amount of hype.
This is irrefutable evidence that Rockstar games get special privileges
I dare say arguably, even if it has specific faults, Homicide made the game decent overall.
Also is it just me, or does this prove that reviewers either don't beat the game, or are way to kind to certain games that recieve monsterous amount of hype.
This is irrefutable evidence that Rockstar games get special privileges
While I think you might be mocking me, I actually think, certain games do get special privileges by reviewers. Always have, but rockstar might be on top.
I dare say arguably, even if it has specific faults, Homicide made the game decent overall.
Also is it just me, or does this prove that reviewers either don't beat the game, or are way to kind to certain games that recieve monsterous amount of hype.
This is irrefutable evidence that Rockstar games get special privileges
While I think you might be mocking me, I actually think, certain games do get special privileges by reviewers. Always have, but rockstar might be on top.
WTF? I have a long history of fucking hating the shit out of Rockstar, and for good reason. I would never mock someone who was saying negitive things about them