About "The Humble Homebrew Collection":
The Humble Homebrew Collection is an initiative that aims to convince Sony to provide us with a legitimate and official way to create homebrew applications for the consoles that we own.
We are providing you with a free homebrew game that aims to be polished and look professionally made which includes 33 very good and addictive puzzle games. We've tried to make this homebrew games collection as good as possible so that even the anti-homebrew purists will be jealous of it.
Homebrew does not equal piracy, and this is proof of it. These games are all free and are released under the MIT license.
You are free to download these games for the platform of your choice, whether it's on a jailbroken PS3, Linux, Windows, Mac or Android.
This Homebrew game collection is a port of Simon Tatham's Portable Puzzle Collection to the Playstation 3 system and it includes 33 puzzle games. More games are being written and this collection will only increase with time.
This is one of the first homebrew games that are released on the PS3 which are above the "proof of concept" status and is not yet another backup manager, FTP server or a port of an existing emulator.
This homebrew game is still in active development and will continue to receive regular updates. The TODO list has many items on it and it will continue to improve for your enjoyment.
The main purpose of this website it to serve as a petition against Sony's unjust behavior towards their customers. You are encouraged to sign the petition, donate to the developers or you can simply download the games. The choice is yours.
If you wish to do so, you may also donate to the developers of this homebrew application, as well as to the EFF, which helps defend our rights in this digital age.
It is time to vote with your money, boycott Sony, request your legal homebrew and request your freedom and let them know that they have much to gain by giving us access to the homebrew that we deserve.
Let Sony know that, as a customer, you want homebrew games, you want to see the real purpose of the Copyright Law used properly: To encourage creativity and innovation. Let them know that, as a customer, you are willing to pay for quality homebrew and that if they wanted to, they can get a share of that money. After all, all they care about is money!
Thank you
"Well certainly with the Xbox 360, we had some challenges at the launch. Once we identified that we took control of it. We wanted to do it right by our customers. Our customers are very important to us." -Larry "Major Nelson" Hryb (10/2013). Note: RRoD was fixed with the Jasper-revision 3 years after the launch of 360
"People don't pay attention to a lot of the details."-Yusuf Mehdi explaining why Xbone DRM scheme would succeed
"Fortunately we have a product for people who aren't able to get some form of connectivity; it's called Xbox 360,”-Don Mattrick
"The region locking of the 3DS wasn't done for profits on games"-MDMAlliance



















