Although this is only our preliminary Head2Head, we can tell you that one version looks to have distinct advantage over the other. During cut-scenes, these two were pixel for pixel identical to one another. During gameplay however, the PS3′s utilization of SSAO throughout (which the Xbox 360 is completely lacking) is giving it an early lead going into our final Head2Head Analysis. Be sure to check back soon to see which version of L.A. Noire we crown the winner. Until then, enjoy Rockstar’s latest masterpiece anyway you can.
http://www.lensoftruth.com/head2head-l-a-noire-screenshot-comparison/
“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”
- George Orwell, ‘1984’

























