I suppose the term AAA needs clarifying, as while it is a widely used term, it may not mean the same thing to everyone. For the purposes of this thread, I take it to mean a game that:
1) Had a sizeable development budget
2) Was heavily marketed
3) Met with at least a degree of critical approval (say a Metacritic rating of 70 or above)
4) Was of a genre that has had examples of success on the HD consoles (e.g. FPS and TPS games, but not light gun games or point-and-click puzzle games)
I ask the question because while there have of course been countless third party games that have bombed (of which many were of a quality that deserved to find a bigger audience), games that meet the above criteria haven't (to my recollection) been tested out many times, and those that have (again, to my recollection) have been successes. (I suppose 'success' needs defining too - I suppose that sales of 1m or above seems to be the standard. To this i would add the point that any game that didn't sell 1m but received a sequel nonetheless probably didn't have the development/advertising budget to qualify it as a AAA title.)
So, considering all I've said above, I'm struggling to think of AAA third party Wii games that haven't succeeded. I suggest the following list as examples of AAA third party Wii games that have succeeded:
Monster Hunter Tri
GoldenEye
Epic Mickey
The Lego series
CoDs 3 and World at War... Black ops will get there
Guitar Hero series
Rock Band series
Feel free to suggest any relevant (see criteria above) successes/failures you think I've missed.








Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."







