gumby_trucker said:
Well said! Although I'm not sure I understand what details you feel were taken from Prime (not that there's anything wrong with that of course). I thought the first person part was a suggestion by team Ninja, and the monster design seemed pretty different to me... |
Well, many of the bosses which you need to defeat with Missiles play similarly to bosses in Prime. Such as the Rock Boss in Pontera Drifts and the Omega Pirate in the Fusion Mines. Plus, the whole aspect of scanning objects resembled Prime greatly, although in a more limited (and annyonig) way.
Some monster desgins as well seem to be inspired more by Prime than the traditional 2D Metroids. Some that come to mind are the Mini bosses, which all pretty much take a combination of charge beam and well-timed Missile blasts to kill. Which is pretty much how you beat all bosses in Prime.













