| NightDragon83 said: This thread is full of so much fail it's not even funny. How is Nintendo "abandoning" the consumer by focusing more on what gamers actually WANT for a change?!? They can only sell so many Wii Sports / Wii Fit / Wii Play titles for so long before their "expanded audience" starts to grow tired of such games, and you can't have a sustainable business model when the majority of your current audience buys only a handful of games a year, if that. The most ironic thing is that, aside from the aformentioned casual-audience targeted games, the Wii's biggest selling titles are all traditional core franchises where little has changed from their predecessors. Games like Galaxy 1 and 2, Mario Kart, Smash Bros Brawl, Twilight Princess, Prime 3, NSMB Wii, DKC Returns, etc, are all games that feature traditional control methods with motion controls tacked on as either a gameplay enhancement (Prime 3, Zelda, Galaxy), optional (MK Wii), or totally non-existent (Brawl). Nintendo knows this, which is why their next system will (according to the rumors anyway) focus more on the traditional controller configuration rather than the Wiimote type controller. |
What games do the people actually want, M;OM, Galaxy? Those games failed to drive sales at all, they not only failed this gen they failed the last two as well, Skyward Sword will be much of the same.
NSMB, Mario Kart, appeal to the old school and the expanded which is why they sell consoles, but games like Galaxy do not.
This isn't about the controls, this is about the games and the direction, I've already said they should focus on the expanded and old school style games and drop off the games like Galaxy and Other M and Skyward Sword, not that they should give up on NSMB








