RolStoppable said:
The Wii didn't even get PSP ports, even though it would have been a viable option for Japanese publishers. You know, getting the bigger part of the sales on the PSP in Japan and selling the majority of copies of these multiplatform games on the Wii outside of Japan. I am not talking about shoddy PSP games here, but the actual good support this handheld obviously got.
But it goes further than this. Even 3DS/Wii multiplatform development is ignored by third parties. The lack of Wii support can't be explained by specs or a different controller. The main issue is that third parties absolutely do NOT want to support the Wii. Otherwise, for example, Capcom would bring their 3DS Resident Evil games to the Wii. The Wii is powerful enough to handle 3DS games and there's already precedence that this type of Resident Evil game works fabulous with the Wii controller.
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However, I think your premise for why they don't want to support Wii is wrong.
Business want to make money. This gen, no 3rd party thought Wii would be a success. So, they started investing heavily into PS360 development tools. Then a year later they realized, "fuck Wii is taking off". So they then took last gen tools and made some shoddy ports and a couple gems (zack and wiki anyone)?
Since PS2 was still around, they determined it was more cost effective, for now, to keep using tools that would enable them to make Wii ports using last gen tools and simply put that on PS2, PSP, and Wii.
Add to this that devs themselves only wanted the best scenarios for their big IPs (translation best graphics) AND the PS360 userbase together was always equal to that of Wii's... what do you get?
A solid arguement to NEVER make Wii specific tools and simply focus all high end development on PS360. Sure, a couple places did spend a little time to improve their last gen tools to make some improvements (CoD games mostly). But, in general 3rd parties just didn't want to invest in the other half of the market because the cost to do so with the knowledge that the "core" user simply preferred HD over Wii, the potential ROI simply wasn't there.
This is where 3DS and N6 differ from Wii.
They have the power to handle anything now and in the next generation. They will have the same base controller and architecture to remove all the barries 3rd parties had. They will get all the same ports in at least the same feature setup and potentially have enhanced special features due to their extra peices (3D and touch screen in controller).
This is my argument against the naysayers or the current core group of gamers that resist Nintendo so much. Next gen won't be the same. Next gen, all the consoles will get all the same 3rd party games. Only difference will be in 1st party and small details of each machine.
Without even seeing the next systems from MSony; I know that in 1st party games Nintendo wins and unless they have something major or my ideas on Nintendo's use of the screen on controller suck, Nintendo wins here too.