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Forums - Nintendo - wii 2 confirmed

superchunk said:
While I could be wrong with that, I know I've ready many of the smarter posters comments on the coding architecture in relation to the memory and such that made GC/Wii more unique than the other two.

However, in the end you have a PS2 that was out for awhile and already clearly dominate by the time GC launched. So 3rd parties simply didn't see a need to invest in GC tools when it was never going to catch PS2's userbase.

It had nothing to do with Nintendo's IPs. PS2 was simply way too ahead in terms of total units and that drastic userbase domination allowed them to largely remain exclusive.


I didn't say anything about IP's. The PS2 did have a significant head start but games had begun development long before this was a clear thing. Publishers simply put their eggs in Sony's basket and Microsoft for good measure.

 

All else is never equal in these comparisons, but the simple reality is that Nintendo has never gotten the established industry (aside perhaps from some exceptions in Japan) to support it in any generation. Not when the NES exploded in popularity, not when Nintendo provided exactly the console the industry was asking for (GC) and not when they were running on 60% market share in 2007/2008. At some point you've got to realize that they are acting in their own percieved interests, and they don't see supporting their largest entertainment software competitor as being in their interests.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

Around the Network
Demotruk said:
superchunk said:
While I could be wrong with that, I know I've ready many of the smarter posters comments on the coding architecture in relation to the memory and such that made GC/Wii more unique than the other two.

However, in the end you have a PS2 that was out for awhile and already clearly dominate by the time GC launched. So 3rd parties simply didn't see a need to invest in GC tools when it was never going to catch PS2's userbase.

It had nothing to do with Nintendo's IPs. PS2 was simply way too ahead in terms of total units and that drastic userbase domination allowed them to largely remain exclusive.


I didn't say anything about IP's. The PS2 did have a significant head start but games had begun development long before this was a clear thing. Publishers simply put their eggs in Sony's basket and Microsoft for good measure.

 

All else is never equal in these comparisons, but the simple reality is that Nintendo has never gotten the established industry (aside perhaps from some exceptions in Japan) to support it in any generation. Not when the NES exploded in popularity, not when Nintendo provided exactly the console the industry was asking for (GC) and not when they were running on 60% market share in 2007/2008. At some point you've got to realize that they are acting in their own percieved interests, and they don't see supporting their largest entertainment software competitor as being in their interests.


Huh...

NES, SNES, all Nintendo Handhelds had massive 3rd party support.

3DS shows this will continue (based on announced games) and I'm sure a powerful and similar N6 device will follow suite and allow 3rd parties a reason to jump into Nintendo's basket... along with whatever MS/Sony have.

Thing is with these increased costs, 3rd parties are forced to be multiplatform. This is why the greater majority of games are PS360/PC. They need a big userbase to make back the dev costs. Having a Nintendo system to ALSO port to will be automatic.

I think you are not considering the change in logic from exclusive to all multiplatform. Exclusivity among 3rd parties is essentially dead.



Damned never been this hyped for an E3..



 

gumby_trucker said:

actually makes a lot of sense the more I think about it.

Nintendo weren't into HD in 2006 cause the adoption rate wasn't high enough. And even now most houses probably don't have more than one, so hogging it with a console would be a problem.

There's been more HD consoles sold this Gen than SD.



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
superchunk said:

Huh...

NES, SNES, all Nintendo Handhelds had massive 3rd party support.

3DS shows this will continue (based on announced games) and I'm sure a powerful and similar N6 device will follow suite and allow 3rd parties a reason to jump into Nintendo's basket... along with whatever MS/Sony have.

Thing is with these increased costs, 3rd parties are forced to be multiplatform. This is why the greater majority of games are PS360/PC. They need a big userbase to make back the dev costs. Having a Nintendo system to ALSO port to will be automatic.

I think you are not considering the change in logic from exclusive to all multiplatform. Exclusivity among 3rd parties is essentially dead.


No, that's not true. The NES and SNES had no support from the major publishers of the time, of which only Activision and EA are still around. After two years they got support from smaller companies, because thankfully the barrier to entry was not very high at that time.

They only support Nintendo's handhelds when there is no alternative. Until the PSP was a clear software disaster they were still supporting it above DS and do so in Japan to this day (where DS was selling more hardware and software, even third party software for a long time).



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

Around the Network
Demotruk said:
superchunk said:

Huh...

NES, SNES, all Nintendo Handhelds had massive 3rd party support.

3DS shows this will continue (based on announced games) and I'm sure a powerful and similar N6 device will follow suite and allow 3rd parties a reason to jump into Nintendo's basket... along with whatever MS/Sony have.

Thing is with these increased costs, 3rd parties are forced to be multiplatform. This is why the greater majority of games are PS360/PC. They need a big userbase to make back the dev costs. Having a Nintendo system to ALSO port to will be automatic.

I think you are not considering the change in logic from exclusive to all multiplatform. Exclusivity among 3rd parties is essentially dead.


No, that's not true. The NES and SNES had no support from the major publishers of the time, of which only Activision and EA are still around. After two years they got support from smaller companies, because thankfully the barrier to entry was not very high at that time.

They only support Nintendo's handhelds when there is no alternative. Until the PSP was a clear software disaster they were still supporting it above DS and do so in Japan to this day (where DS was selling more hardware and software, even third party software for a long time).

What are you talking about?

NES SNES had every game possible that wasnt' 1st party from Sega (or other console). DS has also had all the games even with a relatively successful PSP.

Have you even looked at the long list of 3DS announced games and the list of 3rd parties?



all i know is that june cant come quick enough



superchunk said:
Demotruk said:
superchunk said:

Huh...

NES, SNES, all Nintendo Handhelds had massive 3rd party support.

3DS shows this will continue (based on announced games) and I'm sure a powerful and similar N6 device will follow suite and allow 3rd parties a reason to jump into Nintendo's basket... along with whatever MS/Sony have.

Thing is with these increased costs, 3rd parties are forced to be multiplatform. This is why the greater majority of games are PS360/PC. They need a big userbase to make back the dev costs. Having a Nintendo system to ALSO port to will be automatic.

I think you are not considering the change in logic from exclusive to all multiplatform. Exclusivity among 3rd parties is essentially dead.


No, that's not true. The NES and SNES had no support from the major publishers of the time, of which only Activision and EA are still around. After two years they got support from smaller companies, because thankfully the barrier to entry was not very high at that time.

They only support Nintendo's handhelds when there is no alternative. Until the PSP was a clear software disaster they were still supporting it above DS and do so in Japan to this day (where DS was selling more hardware and software, even third party software for a long time).

What are you talking about?

NES SNES had every game possible that wasnt' 1st party from Sega (or other console). DS has also had all the games even with a relatively successful PSP.

Have you even looked at the long list of 3DS announced games and the list of 3rd parties?

Maybe I'm not understanding you clearly, you think the next Wii will get all the third party support because it started first, right? 

Let me help you, Nintendo can never be like PS2 in the console race. That's never happening again. Even now, I expect most 3rd party games to three way until the other two release their consoles. 



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)

It will be interesting if epic will make games for the new system or if they will make excuses not to like they did for the wii.



superchunk said:
What are you talking about?

NES SNES had every game possible that wasnt' 1st party from Sega (or other console). DS has also had all the games even with a relatively successful PSP.

Have you even looked at the long list of 3DS announced games and the list of 3rd parties?

They got the support of upstarts, after a couple of years (it wasn't until the third year for NES that games started to flood the system). Those upstarts are today's big third parties, but the established industry of the time did not support the NES or SNES. They are gone for the most part now.

Today it's less likely for an upstart to make a difference as the barriers to entry are vastly more significant.

There's a great commercial from the eighties for I think the Commodore 64 that showed all the major developers of the time giving it their thumbs up, none of which are recognizable to gamers today as they all went bankrupt and did not develop on the platforms we grew up with. I'm trying to find it atm.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.