@avinash
Your ranting.
Dude, the playstation expanded the market beyond any other system ever made, nintendo didnt do squat. In fact most gamers used to be considered geeks before playstation came out..

@avinash
Your ranting.
Dude, the playstation expanded the market beyond any other system ever made, nintendo didnt do squat. In fact most gamers used to be considered geeks before playstation came out..

| leo-j said: @avinash Your ranting. Dude, the playstation expanded the market beyond any other system ever made, nintendo didnt do squat. In fact most gamers used to be considered geeks before playstation came out.. |
Dude all you are spouting is marketing nonsense, the facts show otherwise.
For example the Idea that the NES launched without competion is false, gaming PCs were out in force in NA when it launched gaming was alive and well, just on PCs, NES resurrected console gaming
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)
Wii will have the greatest library of games of all time. Super Mario Galaxy alone makes the Wii a killer.
Avinash_Tyagi said:
No I haven't forgotten that, what you've forgotten is multiple console ownership, population growth between 1985 and 1995, PS didn't expand the market it took advantage of the fact that it was pushed further into global markets than any console before it, the fact that N64 sold 30 odd million as well has nothing to do with an expanded market, just a larger market thanks to more global coverage and more people alive, and the fact that adjusted for inflation console prices were lower and more people could afford multiple consoles |
No you'll find I did not forget those effects, I simply chose not to overestimate their effect. Most gamers do not have multiple consoles, most people cannot afford to purchase multiple consoles. The "multiple console" effect can be assumed to be small for all intents and purposes. Furthermore, population growth in developed countries simply doesn't occur fast enough to have a material effect. Population growth is very slow and it simply cannot explain a signicant amount of the deviation between generations to suggest that the markets were not truly expanded. As for inflation and prices, low prices indicate an expansion of the market to previously untapped consumers. If you believe that this had a large effect then you are effectively saying that your own opinion is incorrect.
I didn't consider the expansion in Europe as part of my initial analysis, however I will include it in the analysis that follows. For the record though, increasing global coverage is expanding the market.
Now for some numbers:
NES: US - 34m Jpn - 19.23m PAL - 8.56m
TOTAL: US - 34m Jpn - 19.23m PAL - 8.56m
SNES: US - 23.35m Jpn - 17.15m PAL - 8.58m
MD: US - 17.80m Jpn - 3.59m PAL - 9.36m
TOTAL: US - 41.15m Jpn - 20.74m PAL - 17.94m
PS: US - 40.78m Jpn - 21.59m PAL - 40.12m
N64: US - 20.63m Jpn - 5.55m PAL - 6.75m
SS: US - 1.87m Jpn - 5.74m PAL - 1.15
TOTAL: US - 63.28m Jpn - 32.88m PAL - 48.02m
It can be seen that over three generations all three major markets grew substantially. The first number represents overall consumer growth from the NES to the SNES/MD generation. The second number represents the consumer growth from the SNES/MD to the PS/N64/SS generation.
US: 21% growth; 53.78% growth
Jpn: 7.8% growth; 58.53% growth
PAL: 109.58% growth; 167.67% growth
Clearly we can see that the arrival of a third player, the Playstation, occurred around the same time as a massive increase in videogame consumption. The Playstation, as the dominant console of that generation, can be assumed to have played the largest role in expanding the three markets detailed above. Given the weight of the numbers, it appears unreasonable to suggest that the Playsation didn't expand the industry well beyond those who had typically played videogames.
EDIT: Sorry, put the US in place of what should be "Americas". Honest mistake, but the US does account for the majority of the sales in the "Americas" it was an easy mistake to make :)
@Picko and Avinash_Tyagi
Just wanted to chime and say... What a wonderful and well reasoned discussion gentlemen. Thankyou :)
Mummelmann said:
Yes it does, if you like the Wii games. |

Yes population growth isn't that fast, but it affects the demographic that was being targeted by the videogame industry the most and we can see that it accounts for most of the growth between the NES and the PS perfectly, remember its about which age group is affected the most, the young, and while you can argue that multiple console ownership is small, its not as small as you seem to believe, and does play an affect on sales, and the N64/PS era was when it became a bigger factor, in addition you also failed to take into account that the NES also had competition just like the PS did (the gaming PCs, master system, even the arcades might be arguable as competitiors at that time)
Again your argument is flawed because you fail to take into account the competitors to the NES, you are trying to show growth to the market without taking into account gaming on the PC's for example, this is why your argument is flawed you seem to think that the NES launched in a Vacuum without any competition and that is why its numbers were so large when in fact nothing is farther from the truth, the market in 1985 was much larger than just the NES, however by the PS era the influence of gaming on PC's had declined
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)
Some points
On Nintendo and innovation --
Nintendo saved video games in the 1980s. Post-crash NO ONE wanted those things. If it had not been for the Big N, we would all be playing on computers not consoles.
Nintendo is currently expanding the market because a lot of non-game buyers (older folks) -- which is why the attach rate is lower.
I will give you that the PSX brought a lot of attention to Sony and broke new ground technologically.
On Nintendo was in a monopoly --
One word: SEGA. It was a weak competitor during the NES days. But it jumped to the next generation sooner with the Genesis/Mega Drive and almost outsold the SNES.
There were also competing systems from Atari and NEC during those generations.
On the reviews --
Happy Squirrel is right.
Reviewers tend to like certain things (shooters, action games) or have started treating games like movies. In other words, they want cinematograhy and score and story. (The lack of a fully-developed story is often cited by reviewers for not giving Super Mario Galaxy (Wii) a perfect rating).
Gamers -- true gamers -- just want fun. They can enjoy different types of games. Reviewers have not shown that flexibility.
Furthermore, reviewers more and more tend to be reviewing for those who have unlimited time to play games. Thus, games which have no story and can be played in short bursts tend to get poor scores from reviewers but are well received by players and sell really well (e.g., Mario & Sonic (Wii).
Mike from Morgantown
Gaming for over 30 years (since my first pong unit).
I am Mario.I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble. Wii Friend Code: 1624 6601 1126 1492 NNID: Mike_INTV |
In all honesty who cares, any unbiased veiw would accept the the mid range to top games on either system are amazing. realisticaly though the output will probably end up some where in between
'You should try everything once in your life except incest, homosexuality and morris dancing' - Oscar Wylde (sort of)
"I do not suffer from insanity, I enjoy every minute of it"