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Forums - Gaming - Valve Sabotaging 360 Version Of Portal?

That's a bit of a shock. The 360 version looks very poor. Not only is the ailiasing bad, but the textures are blurrier and the lighting is worse as well. And it's almost as if the 360 is running at a lower resolution.

Sure, I was always going to buy the PS3 version this time because of the Steam integration, but I'm still surprised at what it appears the 360 has been offered. Perhaps it runs better? Higher FPS, less screen-tearing, or similar?



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Boutros said:

The Lens of Truth comparaison don't show much of a difference between the PS3 version and the 360 version. Nothing to worry I say.

http://www.lensoftruth.com/head2head/head2head-portal-2-screenshot-comparison/

Nothing to worry about, in that the game will likely play the same, but the PS3 version still looks noticeably better in many ways. Kinda like the differences between Red Dead Redemption on 360 and PS3, but in reverse: game was great on both, but the 360 version looked nicer.

On that, were Valve helped with their PS3 version, as it's pretty rare to see a dev get it right on PS3 for the first time?



I find it extremely odd that none of the reviews have been mentioning the differences, either they aren't that different or the biased game media strikes again, odd how they like to compare some games, but then ignore others.

(Opens up cans of worms).

Valve probably spent more time on the PS3 version, it happens, it's been happening for years and we've seen the results. It just goes to show that multi-platform development on the PS3 was usually a problem of priority and not superiority. The same applies to the 360.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

http://gamrconnect.vgchartz.com/post.php?id=3879752

Doobie_wop said:

I find it extremely odd that none of the reviews have been mentioning the differences, either they aren't that different or the biased game media strikes again, odd how they like to compare some games, but then ignore others.

(Opens up cans of worms).

Valve probably spent more time on the PS3 version, it happens, it's been happening for years and we've seen the results. It just goes to show that multi-platform development on the PS3 was usually a problem of priority and not superiority. The same applies to the 360.

i agree.

and i suppose the 360 version is how their engine always looked on the 360. Until now i haven't heard any complaints about previous valve games. nobody cried out that they didn't look as great as other games, i don't even remember ANY kind of valve graphics comparisons the last few years.

but now since they optimized their engine for the PS3 it's suddenly  an issue, its"sabotage"

 



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

Hapimeses said:
Boutros said:

The Lens of Truth comparaison don't show much of a difference between the PS3 version and the 360 version. Nothing to worry I say.

http://www.lensoftruth.com/head2head/head2head-portal-2-screenshot-comparison/

Nothing to worry about, in that the game will likely play the same, but the PS3 version still looks noticeably better in many ways. Kinda like the differences between Red Dead Redemption on 360 and PS3, but in reverse: game was great on both, but the 360 version looked nicer.

On that, were Valve helped with their PS3 version, as it's pretty rare to see a dev get it right on PS3 for the first time?


Valve hired some Naughty Dog employees back in 2010 and they tweaked the engine to be PS3 compatible. Must be one of the reasons why the PS3 version looks better a multiplatform is finally using the PS3 assets intelligently.

EDIT: Unless, of course, they screw up on performance in some way.



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mantlepiecek said:
Hapimeses said:
Boutros said:

The Lens of Truth comparaison don't show much of a difference between the PS3 version and the 360 version. Nothing to worry I say.

http://www.lensoftruth.com/head2head/head2head-portal-2-screenshot-comparison/

Nothing to worry about, in that the game will likely play the same, but the PS3 version still looks noticeably better in many ways. Kinda like the differences between Red Dead Redemption on 360 and PS3, but in reverse: game was great on both, but the 360 version looked nicer.

On that, were Valve helped with their PS3 version, as it's pretty rare to see a dev get it right on PS3 for the first time?


Valve hired some Naughty Dog employees back in 2010 and they tweaked the engine to be PS3 compatible. Must be one of the reasons why the PS3 version looks better a multiplatform is finally using the PS3 assets intelligently.

EDIT: Unless, of course, they screw up on performance in some way.

What kind of AA is Portal 2 using btw? MLAA?

PS. Boutros I don't get how you can say that LOT doesn't show such a difference, the difference between the two are obvious. The Desk picture, the room picture with the texture on the TV etc.



4k1x3r said:
mantlepiecek said:
Hapimeses said:
Boutros said:

The Lens of Truth comparaison don't show much of a difference between the PS3 version and the 360 version. Nothing to worry I say.

http://www.lensoftruth.com/head2head/head2head-portal-2-screenshot-comparison/

Nothing to worry about, in that the game will likely play the same, but the PS3 version still looks noticeably better in many ways. Kinda like the differences between Red Dead Redemption on 360 and PS3, but in reverse: game was great on both, but the 360 version looked nicer.

On that, were Valve helped with their PS3 version, as it's pretty rare to see a dev get it right on PS3 for the first time?


Valve hired some Naughty Dog employees back in 2010 and they tweaked the engine to be PS3 compatible. Must be one of the reasons why the PS3 version looks better a multiplatform is finally using the PS3 assets intelligently.

EDIT: Unless, of course, they screw up on performance in some way.

What kind of AA is Portal 2 using btw? MLAA?

PS. Boutros I don't get how you can say that LOT doesn't show such a difference, the difference between the two are obvious. The Desk picture, the room picture with the texture on the TV etc.

It is either MLAA(high chance) or some kind of custom AA. I think its MLAA the difference in AA is quite high.



Porcupine_I said:
Doobie_wop said:

I find it extremely odd that none of the reviews have been mentioning the differences, either they aren't that different or the biased game media strikes again, odd how they like to compare some games, but then ignore others.

(Opens up cans of worms).

Valve probably spent more time on the PS3 version, it happens, it's been happening for years and we've seen the results. It just goes to show that multi-platform development on the PS3 was usually a problem of priority and not superiority. The same applies to the 360.

i agree.

and i suppose the 360 version is how their engine always looked on the 360. Until now i haven't heard any complaints about previous valve games. nobody cried out that they didn't look as great as other games, i don't even remember ANY kind of valve graphics comparisons the last few years.

but now since they optimized their engine for the PS3 it's suddenly  an issue, its"sabotage"

 

that song is awesome...

ontopic... well picture comparations are pointless is this case but a few months ago were very important to chose a game in the right platform... the irony... well in this case, even if ps3 version was worse, if you have a capable PC, that version is the best just for the free PC version included... graphics is important but if you never see the other version, for you, the game looks what it should look...



Proudest Platinums - BF: Bad Company, Killzone 2 , Battlefield 3 and GTA4

Nsanity said:
ethomaz said:

So all previous inferior games on PS3 was sabotage too?


If your not going to bother reading then dont enter my thread at all.

Valve

"The PC and the 360 are just more straightforward," claimed Tom, simply. "We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform."

"I didn't come into this business in the 90s because of some technical fetish. I came in because I wanted to give people experiences that made them have fun."

http://www.bit-tech.net/news/gaming/2009/06/10/why-valve-don-t-make-ps3-games/1


Reading that, you can pretty much prove to yourself that it's not sabotage. Valve simply focused on more the PS3 version. WHICH WAS EXPECTED. They're making bigger moves on the PSN side of things. Do you understand what sabotage implies?



IMU1808 said:
Nsanity said:
ethomaz said:

So all previous inferior games on PS3 was sabotage too?


If your not going to bother reading then dont enter my thread at all.

Valve

"The PC and the 360 are just more straightforward," claimed Tom, simply. "We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform."

"I didn't come into this business in the 90s because of some technical fetish. I came in because I wanted to give people experiences that made them have fun."

http://www.bit-tech.net/news/gaming/2009/06/10/why-valve-don-t-make-ps3-games/1


Reading that, you can pretty much prove to yourself that it's not sabotage. Valve simply focused on more the PS3 version. WHICH WAS EXPECTED. They're making bigger moves on the PSN side of things. Do you understand what sabotage implies?

this.

Extra effort on one side =/= sabotage on the other side



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