dsage01 said:
Just to let you know Killzone has great multiplayer. Many people are on (possibly more than Reach as of today) And Gears 2 multiplayer was pretty bad it had many bugs and people complaining. For the Cod and Halo part I agree with you but come on we both know it deserves much more sales than the 1.4 million right now. |
Killzone Multiplayer is unbalanced. It's not as polished, and the level of skill varies significantly. Halo separates new players from vetarans based on rank, and unlocks custom armor based on credits earned, and has daily chalenges. Call of Duty unlocks perks, weapons, and weapon mods based on $$$ which is then based off kills. Halo and CoD are polished online games, very compeditive, and I severly doubt that Killzone has anywhere nearly as many online users as either.
Gears 2 is over 2 years old, and online is only modestly lively. It also had an experience system, and for the year it came out it was up there in terms of online users. Also the Gears franchise has one of the highest completion rate among gamers, so you know people love that game for the story. Gears online is nowhere nearly as big as Halo or CoD, but I believe the userbase is significantly above Killzone. Also Gears 2 made wave based multiplayer significantly more popular. It introduced a lot of aspects of multiplayer gaming which people take for granted now. So for this title, I say half story, half multiplayer make it sell well. Also being the star exclusive the year it's launched helps too, so I added that as reason 4.
Overall I do agree with you, it deserves much more then 1.4, and likely overall 3 million sales. It's just because of the reasons I mentioned, it's out of the main spotlight.
I mean FFXIII sold close to 7 million units, over 4 million of which are due to PS3 sales, and then the next biggest JRPG's are 1 million sellers. Final Fantasy isn't even the best JRPG.
It's all a matter of hype, and in general the public is pretty casual. This is why really awesome games such as Killzone, Mass Effect, and dead Space just don't sell. Casual gamers tend to stick to one franchise, that is why multiplayer and a strong overall story arch are important. Multipleyer to keep them entertained between installments, and a strong story arch to keep people hyped for the next game. The story is obviously not important in CoD.
What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database 
Vote for the March Most Wanted / February Results
















