kitler53 said:
1 the rumore that the OP is commenting on suggests that there is not significant advanement in processing power but rather nintendo is targeting apporximently the same as th3 ps3. 2 first, just a general lulz at the idea of third parties supporting a nintendo console well. second, the wii is more powerful than the ps2 and yet ps2/wii multiplates where the wii version was downgraded to the ps2 level plague the wii for years. the ps3 is somewhat more powerful than the 360 and especially has that blu ray drive extra feature but no one takes advantage of it because third parties want to be able to support the 360 as well. thus, as the rumor suggests that nintendo is targeting the same power as the ps360, the wii2 will get dumbed down multiplates to the least common denominator of the three consoles. that's how third parties work. |
1) What benefit does Nintendo gain by releasing a system that is the same processing power as the HD consoles?
Nintendo saved a ton of money by releasing a modified Gamecube as the Wii due to saving money on R&D, technology licencing fees, and no having to re-develop all of the software tools and technology; and, beyond that, the system's limitations acted to limit development costs of games because what was increasing game development costs on HD console games wasn't possible on the Wii.
Being that they have to spend the money on R&D and licencing fees anyways, the difference between releasing something as powerful as the PS3 or a much more traditional console is minimal. If Nintendo has to redevelop all of their software technology and tools (or licence them) the difference in cost targeting something as powerful as the PS3 or a more traditional console is minimal. Finally, the PS3 is already at a performance level where the only thing that limits development costs are decisions made by the developer/publisher.
I'm not suggesting that Nintendo will push the limits of technology, but after 5/6 years on the market most very low end Graphics cards and CPUs available put the HD consoles to shame.
2) The videogame industry is not a school yard and (for the most part) publishers and developers make decisions on what platforms to support based on business reasons. The most logical reason for why third party publishers "ignored" the Wii was that, before the Wii was announced, they decided to manage the costs and risk associated with HD console games by releasing these games on as many platforms as possible; and this resulted in (pretty much) every game being released on the XBox 360, PS3 and PC. The Wii being unable to match the technology of these systems was left out of development considerations, and it is likely that many publishers avoided producing similar games for the Wii using known brands because they didn't want to create competition for products they were releasing on the HD systems.
If I am correct, if Nintendo releases a system that third party publishers can include it in their development of most games it will be included. As development costs creep higher and higher I doubt any publisher would accept to lose 1/4 to 1/2 of potential sales because "LoL nInTeNdO iS 4 KiDdiEs!!!"











s360 games.
