@ Leo-J...
One could argue about the fact that multiplatform games aren't selling at the same rate as the X360 versions whilst Wii has a userbase (Wii's multiplatform titles mostely outsell the PS3's, sometimes not by much and rarely not) of 17+ million compared to the X360's 15 mil and the PS3's 8 mil.
But the fact is that dev-costs are much lower on Wii. Providing the security for developers to gain a profit of the title. As such, devs will be satisfied with 'only' ~say 200k sales Ww for the same game opposed to the 350-500k for the X360 or PS3. This given provides alot of cash-ins and crap ports to get some extra profits but those who make sure they put effort in their Wii version mostely get repaid:
GH3.
Lego Star Wars.
Rayman raving rabbits.
Tiger Woods PGA 07.
Etc...
For the rest. It all comes down to totals sold. Wii is selling at a monster-rate a.t.m and it is likely it will continue this pase throughout 08. With the Wii already being in the lead and the system set to break salerecord after salerecord it is inevitable that good 3th party games will come. (Monster hunter 3, tales of games mainly on Wii and DS, Red Steel 2, Zack and Wiki, RE etc...)
As such, Wii will get a software line-up similar to that of the PS2 (Lots of cheap cash-ins combined with casual stuff with enough gems and AAA-titles between those by big publishers to provide the Hardcore fans in their needs. Only difference is the Nintendo games which Sony didn't have the last 2 gens...)...