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Forums - Gaming - Why you should only have to buy your game once

No! I love Square Enix and will keep them alive untill they make good games again!! *goes to the Appstore and buys FF3 for the iphone* HA! now the only devices left where I can't play a FF game is my watch and my clockradio..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

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im not sure how it works cross platform, but if you buy a game youre free to download it as a backup. so if you buy ps3 version you might be able to get away with torrenting for other platforms



Why would you buy a game for Console X if you have the Console Y? And if you have both, why not just play it in Console X?

Legally, you can pirate it anyways.



 

I have the fith element on laserdisc. They should have given me the dvd, hd-dvd and blu ray version for free!

Actually the movie industry is not too bad nowadays with blu-ray, dvd and digital copy all in one releases.

Would that work for the games industry? 1 box with ps3 bluray and 360 dvd together? They can print the blu-ray on one side and dvd on the other side to solve the problem with people selling the other version on ebay. It would save on shipping and shelf space.

Convenient but will never work since the developer pays a fixed amount to sony and ms for each copy sold on their system. They can't track copies activated on offline consoles, and I don't think they're willing to pay twice for people trying it out on both machines.

A ps3/pc or 360/pc combo doesn't cost the developer anything extra if only included with the ps3/360 version. They're not going to give you a free ps3/360 copy when you buy the steam version though.



This will happen...

We won't buy discs anymore ... streaming is the solution.



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NiKKoM said:

No! I love Square Enix and will keep them alive untill they make good games again!! *goes to the Appstore and buys FF3 for the iphone* HA! now the only devices left where I can't play a FF game is my watch and my clockradio..


Get rid of you watch and clockradio and make your iphone do it. Problem solved! =0



Rainbird said:
Aprisaiden said:

It is difficult to sell a copy of a game that works on multiple platforms as the hardware manufactures get a cut per game sold and therefore either game prices would go up or SONY/M$/Nintendo would see there profit margins shrink. 

The only risk is that the pricing on PC generally is lower than consoles and so you could see people buying games on Steam to play them on consoles. But you still have many retail stores that are competetive in pricing with Steam (at least where I live), so people's buying habits shouldn't really change.

The difference comes from people being able to play their game on another platform, something they couldn't do before without buying another copy of the game, but since there doesn't seem to be a lot of people rebuying the same games for different platforms, the platform holders shouldn't be feeling a meaningful difference.

Maybe allowing people to play a game on several platforms will attract more people to gaming and actually increase revenue? 


Just a thought, but Valve may be pioneering this already. if you buy the PS3 portal you get it on steam also to play. Onley game I know of that you only have to buy once to play on 2 systems



thranx said:


Just a thought, but Valve may be pioneering this already. if you buy the PS3 portal you get it on steam also to play. Onley game I know of that you only have to buy once to play on 2 systems


Valve is pushing their Steam platform. Microsoft might do the same with Halo, Fable etc. for PC.
Sony will probably start with PS mini's en PSone games.




Huh, i thought this thread would be about Nintendo, given that i'm likely about to buy Ocarina of Time for the third time this year (granted the first two didn't quite count. only borrowed OoT 64, and got Master Quest with my Wind Waker preorder back in 03)



Monster Hunter: pissing me off since 2010.

twesterm said:

The OP is the definition of wrong.

When you buy a game some of that money is going to the developer, some of that money is going to the publisher, and some of that money is going to the console manufacter.

If you bought, say, Crysis 2 then that means the profits would have to be split between Crytek, whoever their publisher is, Microsoft, and Sony.  That just would never fly.

People today just expect the world for nothing.

Why would it be split amongst Sony and Microsoft though? I don't think this would really change people's buying patterns, and since giving out digital copies of games doesn't cost anyone anything, there isn't really any reason why the licensing model should change.

And I don't expect the world for nothing, but I expect to be treated as a valuable consumer, who doesn't need to rebuy what is basically the same game several times if I want to play it on different platforms.