| twesterm said: The OP is the definition of wrong. When you buy a game some of that money is going to the developer, some of that money is going to the publisher, and some of that money is going to the console manufacter. If you bought, say, Crysis 2 then that means the profits would have to be split between Crytek, whoever their publisher is, Microsoft, and Sony. That just would never fly. People today just expect the world for nothing. |
Why would it be split amongst Sony and Microsoft though? I don't think this would really change people's buying patterns, and since giving out digital copies of games doesn't cost anyone anything, there isn't really any reason why the licensing model should change.
And I don't expect the world for nothing, but I expect to be treated as a valuable consumer, who doesn't need to rebuy what is basically the same game several times if I want to play it on different platforms.







