The only thing that PS3 does better than XBOX360 on CRYSIS 2 are the shadows in a close distance.
The only thing that PS3 does better than XBOX360 on CRYSIS 2 are the shadows in a close distance.
ethomaz said: So... - IGN is bias. Good read... thanks DF. |
Crysis 2 is not graphic king on PS3. ;)
Nice words twisting some of you got going on in here..
eliasg said:
Crysis 2 is not graphic king on PS3. ;) |
No... on consoles... Uncharted 2 > Killzone 3 > Crysis 2 (360)... there are inconsistencies in Crysis 2 like DF show.
And there are just 6 reviews saying it is graphic king.
in matters like these, LIVE is the main factor.
in any online multiplayer game, cross game chat, party system, and being able to access your friends a lot more seamlessly then PSN gives the edge to the 360 version every time.
I think it is safe to say there is not a dramatic enough difference to go batshit crazy saying one version is truly superior. All this proves is that other developers should be trying to improve overall graphics for their games. It will probably not happen though since most games do not come close to crysis 2's level so they can continue to do just good enough in order to make games that sell.
This would not please Josh at all. I want the best graphics because I like things sexy.
Well, framerate drops and texture issues are its' biggest flaws obviously. I almost finished Crysis 2 now and I agree with that, but it still looks amazing though.
I only own the 360 version, so I can't really compare it to the PS3 one, but after reading DF's analysis the differences aren't as big as I thought.
2012 - Top 3 [so far]
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Well, that's kind of interesting result given all the recent rumbling about this.
A final result that's essentially a tie in experience although technically it sounds like the 360 slightly comes out better overall, mainly down to the higher resolution although it's clear that with the way other affects are applied you're rarely aware of the difference and in places the PS3 is actually going to look better - such as the better close up shadowing and texture filtering in places.
PS3 overall a bit smoother - a steady slightly lower fps being preferable to a much more variable one that can drop lower - which actually surprises me, but unfortunately the article doesn't contain enough detail to give clues as to why the 360 manages to have a better fps most of the time (which implies the code is running just that bit better on it) but then handles some spots worse.
And as expected rough edges with a first console game. I don't believe you can crown a graphics king as there's no way to compare different engine types (for example how do you compare this to GT5 engine or Forza? Asnwer, you can't really and the whole graphics king concept is a sham) but even if I did the engine is clearly too uneven in performance, particularly - and rather oddly I'd say - on the 360.
If I had to pick an FPS winner on tech alone it'd probably still be Killzone 3. Solid fps, better 3D and less rough edges all round - the AI on Crysis 2 for example can be a lot flakier.
Still, I'm impressed. Crytek clearly took the time to actually alter and balance to each console as best they could given what they were trying to push through the hardware. The results on both PS3 and 360 are very good overall, and while I had doubts Crytek could do it, they've produced a - mostly - graphical powerhouse on consoles.
Personally, I think it's fitting that, just like Crysis before it on PC, there's the clear sense the game is trying a bit too hard to push a bit too much through the hardware of the time, as well as the sense that here and there Crytek just couldn't quite optimize the code enough.
For me it joins GT5 in the "totally amazing in parts but just a bit too uneven in places to really consistently call the best" category.
Try to be reasonable... its easier than you think...
Reasonable said: Well, that's kind of interesting result given all the recent rumbling about this. A final result that's essentially a tie in experience although technically it sounds like the 360 slightly comes out better overall, mainly down to the higher resolution although it's clear that with the way other affects are applied you're rarely aware of the difference and in places the PS3 is actually going to look better - such as the better close up shadowing and texture filtering in places. PS3 overall a bit smoother - a steady slightly lower fps being preferable to a much more variable one that can drop lower - which actually surprises me, but unfortunately the article doesn't contain enough detail to give clues as to why the 360 manages to have a better fps most of the time (which implies the code is running just that bit better on it) but then handles some spots worse. And as expected rough edges with a first console game. I don't believe you can crown a graphics king as there's no way to compare different engine types (for example how do you compare this to GT5 engine or Forza? Asnwer, you can't really and the whole graphics king concept is a sham) but even if I did the engine is clearly too uneven in performance, particularly - and rather oddly I'd say - on the 360. If I had to pick an FPS winner on tech alone it'd probably still be Killzone 3. Solid fps, better 3D and less rough edges all round - the AI on Crysis 2 for example can be a lot flakier. Still, I'm impressed. Crytek clearly took the time to actually alter and balance to each console as best they could given what they were trying to push through the hardware. The results on both PS3 and 360 are very good overall, and while I had doubts Crytek could do it, they've produced a - mostly - graphical powerhouse on consoles. Personally, I think it's fitting that, just like Crysis before it on PC, there's the clear sense the game is trying a bit too hard to push a bit too much through the hardware of the time, as well as the sense that here and there Crytek just couldn't quite optimize the code enough. For me it joins GT5 in the "totally amazing in parts but just a bit too uneven in places to really consistently call the best" category. |
good post 1
i think they both have thier ups and own with 360 prolly edgeing due to resolution, but that would be a mute point as your not going to notice during standard gameplay. whats worrying is the mention is frame rates dipping to unplayable ie 15fps in sections. i wouldnt really call that best grafix this gen.
il have my copy on ps3 tomorrow and going to try 360 version, some friends have already said they look and play same with mabey 360 looking more saturated colours.
stuff like better shadows etc on ps3 and steadier frames during certain segment i dont think people will bother TBH
for a 1st time console development i think crytek has done well so its a win for everyone. anyone who claims otherwise is being a fanboy
...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...
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really miss the VGCHARTZ of 2008 - 2013...
ClassicGamingWizzz said:
fixed |
http://3.bp.blogspot.com/_uuCqsyqQObY/S9Zm3xjP0oI/AAAAAAAABEg/PM0Q00O5V0g/s1600/You_mad_grimace.jpg
Some people just can't handle the truth. This game is out, it has been reviewed and examined up and down. The 360 version of Crysis 2 is the best looking game on consoles. As in all consoles. Sorry buddy.