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Forums - Gaming - George Hotz Runs Away to South America; Lies About Having PSN Account

Calmador said:
fordy said:
Calmador said:

Buddy, your bring in a special situation AND then you tell me the law is A okay with it... anyways I'm not talking about special circumstances, why bring it up? I'm talking about the act of somoene who hasn't bought a game and then downloads it off, whatever means. That being said, assuming what you said is true, I think it's great that the law allows someone to get a digital copy after his/her disc has been destroyed. Now that's progressive and putting technology to use. Because someone bought it and now that someone doesn't have to worry about losing his/her product so easily. Wonderful for those who purchase thier products, WHY NOT? Now onto the real topic...

Again I'm not talking about special circumstances I'm talking about a person who didn't pay for his/her product and then gets the product without paying. The product is the game which is in the form of information. So in short you think if someone gets 100% of a game which is the information/digital part of it, be it from a friend or anywhere else via some torrent site, from the developers themeselves, a friend or any other way, it's not stealing? Just because the physical disc wasn't taken (which isn't even the game), that costs cents, doesn't mean a person hasn't stolen anything. Copying is just a different way of stealing, a sneakier and easier way. The physical part of a game again is worth cents... the game itself is the information/digital part.

Products that are made up of information/digital ... are information/digital and the information/digital part of the product IS the product.

We can argue about what it means to steal, to me it's point blank obvious. But the bottom line is that it's wrong. It's in my opinion that it IS stealing. Because comparing digital/informational theft to physical theft is ridiculous. In physical theft, you go in, take something and that object is gone. Online... people copy and paste essays (plagiarism), people download music off torrent sites.. people download video games... and the information doesn't necessarily dissappear so the products don't HAVE to dissappear to be stolen... so people can still get that information/product and not pay a dime. Just another way to steal products made up of information[period] There are no grey areas, the disc isn't even the game, it only carries the game, the information/digital part IS the game.

It's theft.

The problem with your analogy is that you state that copying is theft, yet you have to concede and make exceptions at every twist and turn. This is why game developers treat games more like patents, and not as sellable assets. It's incredibly difficult to claim ownerhip of digital bits when they can be created at any time.

Once again, morals are just that, opinions on how laws should be,  but the law is the final answer to such an argument. As such, you can never be charged with theft for copying digital material.

The problem isn't with my analogy or whatever I'm saying. The problem is with you taking me out of context. When I use the word copy I meant it within the context about what were talking about which is piracy. Like I said earlier yes making a backup copy of your game is fine. Yes the special situation you mention copying is fine too... but it can immoral in piracy which also involves copying too, THAT is what I'm talking about. I didn't think it would be a problem but I'll try to use the word piracy instead of copying since it is a vague word and if I do use copying please be understanding about it and understand I mean it within context.

No it isn't incredibly difficult to claim ownership of digital bits, but you try to paint a picture where it is. It's simple, you buy it, you get a receipt. There you now have easy claim of digital bits because of a receipt. It's not incredibly hard, it can be if you lose the receipt and you don't have anyone to testify your purchase but that's all we can go by and it's not incredibly hard.

Yes they can be created at anytime, that has nothing to do with how difficult it is to claim that you purchased a copy of digital bits for use. For example, I can also say that it's incrediblly difficult to claim ownership of pots... because they can be created anytime...I don't know where you were going with that but it doesn't make sense.

I can't help but think that your throwing in the towl, by trying to take the conversation to the law. The law is most definitely NOT the final answer because the law can be corrupted. I personally believe only God can have the final say on morals because it would take God to define morals and give true judgement. Who can judge you unless they know absolutely everything about you, even your thoughts? God, but that's me. I understand you may not accept with my God stand but I definitely don't think the law can be the final say because of corruption which history can easily show. That being said I am not saying we can act above the law, I think it's good and moral to respect the law even if it they were unjust to you (not necassarly in general) BUT that's another can of worms. Just clearing it up that I'm not promoting acting out of the law unless of course God himself said so, otherwise respect the government even though it is not perfect.

We'll leave it at that, from what I've heard here from you and from the other guy, I don't think there is any reason to think that piracy is not a form of theft. Plagiarism is widely accepted as theft... while the original copy is intact. Of course more clever plagiarizers don't copy exact dupilicates but that's a petty difference between the comparison. I don't understand why anyone wouldn't think piracy isn't theft, like plagairism.

But the concept seems hard for you to comprehend, since, as i stated once again, you cannot own the game. You're not buying a game, you're buying a license from the patent holders entitling you to be an "end user" for that game. It's not a very difficult concept to understand, and I have no idea why I need to be explaining this for the third time already.

Okay, your pots analogy is a little flawed, mainly because of the fact that nobody can hold a patent on them. However, say somebody did, then you'd find that yes, pots can still be made, but what you'd be charged for is not stealing pots, but breaching copyright on the patent held. Once again, incredibly simple for most to understand here.... 

I'm happy to continue this as much as you want, but the way your last paragraph is interpreted makes it sound like you're putting your fingers in your ears when somebody makes a totally valid and logical argument against your stance. I know it's not a crime to be ignorant, but if you're going to take a contradictory stand on such matters, you have to expect at least a handful of people coming in to stand up for common sense.



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Actually, nobody sane ever even tried to say that copying was theft, until, in the last decades, the IP lobby started ordering its minions to repeat this lie to make it look true.

To be more precise, the term and concept of "theft", referred to IP, in the past has been used only when some smart thug "stole" ideas and patented or copyrighted them and profited from them instead of their true authors or inventors.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


fordy said:
Calmador said:

The problem isn't with my analogy or whatever I'm saying. The problem is with you taking me out of context. When I use the word copy I meant it within the context about what were talking about which is piracy. Like I said earlier yes making a backup copy of your game is fine. Yes the special situation you mention copying is fine too... but it can immoral in piracy which also involves copying too, THAT is what I'm talking about. I didn't think it would be a problem but I'll try to use the word piracy instead of copying since it is a vague word and if I do use copying please be understanding about it and understand I mean it within context.

No it isn't incredibly difficult to claim ownership of digital bits, but you try to paint a picture where it is. It's simple, you buy it, you get a receipt. There you now have easy claim of digital bits because of a receipt. It's not incredibly hard, it can be if you lose the receipt and you don't have anyone to testify your purchase but that's all we can go by and it's not incredibly hard.

Yes they can be created at anytime, that has nothing to do with how difficult it is to claim that you purchased a copy of digital bits for use. For example, I can also say that it's incrediblly difficult to claim ownership of pots... because they can be created anytime...I don't know where you were going with that but it doesn't make sense.

I can't help but think that your throwing in the towl, by trying to take the conversation to the law. The law is most definitely NOT the final answer because the law can be corrupted. I personally believe only God can have the final say on morals because it would take God to define morals and give true judgement. Who can judge you unless they know absolutely everything about you, even your thoughts? God, but that's me. I understand you may not accept with my God stand but I definitely don't think the law can be the final say because of corruption which history can easily show. That being said I am not saying we can act above the law, I think it's good and moral to respect the law even if it they were unjust to you (not necassarly in general) BUT that's another can of worms. Just clearing it up that I'm not promoting acting out of the law unless of course God himself said so, otherwise respect the government even though it is not perfect.

We'll leave it at that, from what I've heard here from you and from the other guy, I don't think there is any reason to think that piracy is not a form of theft. Plagiarism is widely accepted as theft... while the original copy is intact. Of course more clever plagiarizers don't copy exact dupilicates but that's a petty difference between the comparison. I don't understand why anyone wouldn't think piracy isn't theft, like plagairism.

But the concept seems hard for you to comprehend, since, as i stated once again, you cannot own the game. You're not buying a game, you're buying a license from the patent holders entitling you to be an "end user" for that game. It's not a very difficult concept to understand, and I have no idea why I need to be explaining this for the third time already.

Okay, your pots analogy is a little flawed, mainly because of the fact that nobody can hold a patent on them. However, say somebody did, then you'd find that yes, pots can still be made, but what you'd be charged for is not stealing pots, but breaching copyright on the patent held. Once again, incredibly simple for most to understand here.... 

I'm happy to continue this as much as you want, but the way your last paragraph is interpreted makes it sound like you're putting your fingers in your ears when somebody makes a totally valid and logical argument against your stance. I know it's not a crime to be ignorant, but if you're going to take a contradictory stand on such matters, you have to expect at least a handful of people coming in to stand up for common sense.

What seems hard for me to understand? That I can make a copy of digital products and I can't make copies in the same manner of physical products. I have games that are NES cartidge... do I own them? I don't? I never wondered? Why would I? I can make back up copies if I want ... can I make copies and give copies to other people yes but I shouldn't.. because I'd be a culprit of theft. I thought I addressed it all, but if I missed something, please tell me.  

Patents were never being talked about here... theft was. Yes people have to patent their intelicual property because they have to protect thier work, it makes sense. That little bit of digital information that we can make infinite copies of is all they have to show for the years of work that many people put into it. In a way the creator and the consumer both own the products, I understand it and respect (like I'd respect any other person, atleast try to anyways) them by not being abusive of what I'm capable of. A pot and a video game are not the same thing and likewise the ways to steal a pot or a video game are not the same thing and that's why it's ridiculous when someone thinks that the thing being stolen has to dissappear in the digital world just like in the physical world. You can make a copy of it and copying CAN (piracy specifically) be a form of theft.

So do I really really own my copy of Super Mario bros on the NES? Absolutely I have the codes (within the cartidge), I can literally do anything with it, could make back ups...  or even help someone commit theft but of course we shouldn't do that. I know I own it but I also understand that doing whatever you want with things... CAN be imorral.

I do dismiss some of the things because they don't really matter.

slowmo said:

's not theft, stealing or any other word that you've chose to define.  It doesn't fit the definition of the word.  It's called copyright infringement and as it's own laws governing it as such.  Secondly it doesn't matter what the word is or isn't, Geohotz isn't being sued for piracy, that much has been made quite clear.

For the record the below is taken from wiki of all places but you can look up the actual cases for proof yourself:

Copyright holders frequently refer to copyright infringement as "theft". In law copyright infringement does not refer to actual theft, but an instance where a person exercises one of the exclusive rights of the copyright holder without authorization.[5] Courts have distinguished between copyright infringement and theft, holding, for instance, in the United States Supreme Court case Dowling v. United States (1985) that bootleg phonorecords did not constitute stolen property and that "...interference with copyright does not easily equate with theft, conversion, or fraud. The Copyright Act even employs a separate term of art to define one who misappropriates a copyright... 'an infringer of the copyright.'" In the case of copyright infringement the province guaranteed to the copyright holder by copyright law is invaded, i.e. exclusive rights, but no control, physical or otherwise, is taken over the copyright, nor is the copyright holder wholly deprived of using the copyrighted work or exercising the exclusive rights held.

Source: http://en.wikipedia.org/wiki/Copyright_infringement

 

Have a nice day

We weren't talking about the Geohot case...



All gaming systems, consoles/PC, have thier perks... why fight over preferences? I like Coke and you like Pepsi, that's it, let's not fight over which toy we like best cause that's what they are. Is someone's preference in a toy important or is the relationship between you and your neighbor more important? Answer is obvious, but THE most important thing is your relationship with God almighty. God Bless you in Jesus's name.

I can communicate without talking... I can send a loved one money without actually sending money... and I can commit theft without the product disappearing, the point of theft is the point of theft not one of it's possible symptoms which is the product dissappearing. The thief wants to gain something without paying for it, that's the point of theft, the thief doesn't have to care or anybody else has to care if the product dissappears. The product dissappearing is just a possible symptom of theft. Gifts are sacrfices, in order to give a gift, it has to be a genuine sacrfice/gift, meaning a copy of the game isn't still in your PC. Piracy is theft and/or being a culprit of theft.

Calmador said:
fordy said:
Calmador said:

The problem isn't with my analogy or whatever I'm saying. The problem is with you taking me out of context. When I use the word copy I meant it within the context about what were talking about which is piracy. Like I said earlier yes making a backup copy of your game is fine. Yes the special situation you mention copying is fine too... but it can immoral in piracy which also involves copying too, THAT is what I'm talking about. I didn't think it would be a problem but I'll try to use the word piracy instead of copying since it is a vague word and if I do use copying please be understanding about it and understand I mean it within context.

No it isn't incredibly difficult to claim ownership of digital bits, but you try to paint a picture where it is. It's simple, you buy it, you get a receipt. There you now have easy claim of digital bits because of a receipt. It's not incredibly hard, it can be if you lose the receipt and you don't have anyone to testify your purchase but that's all we can go by and it's not incredibly hard.

Yes they can be created at anytime, that has nothing to do with how difficult it is to claim that you purchased a copy of digital bits for use. For example, I can also say that it's incrediblly difficult to claim ownership of pots... because they can be created anytime...I don't know where you were going with that but it doesn't make sense.

I can't help but think that your throwing in the towl, by trying to take the conversation to the law. The law is most definitely NOT the final answer because the law can be corrupted. I personally believe only God can have the final say on morals because it would take God to define morals and give true judgement. Who can judge you unless they know absolutely everything about you, even your thoughts? God, but that's me. I understand you may not accept with my God stand but I definitely don't think the law can be the final say because of corruption which history can easily show. That being said I am not saying we can act above the law, I think it's good and moral to respect the law even if it they were unjust to you (not necassarly in general) BUT that's another can of worms. Just clearing it up that I'm not promoting acting out of the law unless of course God himself said so, otherwise respect the government even though it is not perfect.

We'll leave it at that, from what I've heard here from you and from the other guy, I don't think there is any reason to think that piracy is not a form of theft. Plagiarism is widely accepted as theft... while the original copy is intact. Of course more clever plagiarizers don't copy exact dupilicates but that's a petty difference between the comparison. I don't understand why anyone wouldn't think piracy isn't theft, like plagairism.

But the concept seems hard for you to comprehend, since, as i stated once again, you cannot own the game. You're not buying a game, you're buying a license from the patent holders entitling you to be an "end user" for that game. It's not a very difficult concept to understand, and I have no idea why I need to be explaining this for the third time already.

Okay, your pots analogy is a little flawed, mainly because of the fact that nobody can hold a patent on them. However, say somebody did, then you'd find that yes, pots can still be made, but what you'd be charged for is not stealing pots, but breaching copyright on the patent held. Once again, incredibly simple for most to understand here.... 

I'm happy to continue this as much as you want, but the way your last paragraph is interpreted makes it sound like you're putting your fingers in your ears when somebody makes a totally valid and logical argument against your stance. I know it's not a crime to be ignorant, but if you're going to take a contradictory stand on such matters, you have to expect at least a handful of people coming in to stand up for common sense.

What seems hard for me to understand? That I can make a copy of digital products and I can't make copies in the same manner of physical products. I have games that are NES cartidge... do I own them? I don't? I never wondered? Why would I? I can make back up copies if I want ... can I make copies and give copies to other people yes but I shouldn't.. because I'd be a culprit of theft. I thought I addressed it all, but if I missed something, please tell me.  

Patents were never being talked about here... theft was. Yes people have to patent their intelicual property because they have to protect thier work, it makes sense. That little bit of digital information that we can make infinite copies of is all they have to show for the years of work that many people put into it. In a way the creator and the consumer both own the products, I understand it and respect (like I'd respect any other person, atleast try to anyways) them by not being abusive of what I'm capable of. A pot and a video game are not the same thing and likewise the ways to steal a pot or a video game are not the same thing and that's why it's ridiculous when someone thinks that the thing being stolen has to dissappear in the digital world just like in the physical world. You can make a copy of it and copying CAN (piracy specifically) be a form of theft.

So do I really really own my copy of Super Mario bros on the NES? Absolutely I have the codes (within the cartidge), I can literally do anything with it, could make back ups...  or even help someone commit theft but of course we shouldn't do that. I know I own it but I also understand that doing whatever you want with things... CAN be imorral.

I do dismiss some of the things because they don't really matter.

slowmo said:

's not theft, stealing or any other word that you've chose to define.  It doesn't fit the definition of the word.  It's called copyright infringement and as it's own laws governing it as such.  Secondly it doesn't matter what the word is or isn't, Geohotz isn't being sued for piracy, that much has been made quite clear.

For the record the below is taken from wiki of all places but you can look up the actual cases for proof yourself:

Copyright holders frequently refer to copyright infringement as "theft". In law copyright infringement does not refer to actual theft, but an instance where a person exercises one of the exclusive rights of the copyright holder without authorization.[5] Courts have distinguished between copyright infringement and theft, holding, for instance, in the United States Supreme Court case Dowling v. United States (1985) that bootleg phonorecords did not constitute stolen property and that "...interference with copyright does not easily equate with theft, conversion, or fraud. The Copyright Act even employs a separate term of art to define one who misappropriates a copyright... 'an infringer of the copyright.'" In the case of copyright infringement the province guaranteed to the copyright holder by copyright law is invaded, i.e. exclusive rights, but no control, physical or otherwise, is taken over the copyright, nor is the copyright holder wholly deprived of using the copyrighted work or exercising the exclusive rights held.

Source: http://en.wikipedia.org/wiki/Copyright_infringement

 

Have a nice day

We weren't talking about the Geohot case...

From what I read your discussion seemed to be about piracy, my answer seemed relevant given the ongoing discussion.  It seems more likely you're dismissing me because I've provided hard facts that piracy (copyright infringement) is in fact not theft in the eyes of the law.  You're beginning to seem like a kid putting his fingers in his ears and saying la la la I cant hear you.  Theft is a completely different aspect of law and the two offenses should always be kept seperate.  I would spend less time trying to change that fact and more time educating people as to why copyright infringement is as bad as theft.



Even if we accepted the utterly dumb concept of considering unauthorized copying a theft, this wouldn't modify the fact that GeoHot is as guilty of any piracy act committed with his tools as weapon manufacturers are of the homicides committed with their products.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


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Calmador said:

What seems hard for me to understand? That I can make a copy of digital products and I can't make copies in the same manner of physical products. I have games that are NES cartidge... do I own them? I don't? I never wondered? Why would I? I can make back up copies if I want ... can I make copies and give copies to other people yes but I shouldn't.. because I'd be a culprit of theft. I thought I addressed it all, but if I missed something, please tell me.  

Patents were never being talked about here... theft was. Yes people have to patent their intelicual property because they have to protect thier work, it makes sense. That little bit of digital information that we can make infinite copies of is all they have to show for the years of work that many people put into it. In a way the creator and the consumer both own the products, I understand it and respect (like I'd respect any other person, atleast try to anyways) them by not being abusive of what I'm capable of. A pot and a video game are not the same thing and likewise the ways to steal a pot or a video game are not the same thing and that's why it's ridiculous when someone thinks that the thing being stolen has to dissappear in the digital world just like in the physical world. You can make a copy of it and copying CAN (piracy specifically) be a form of theft.

So do I really really own my copy of Super Mario bros on the NES? Absolutely I have the codes (within the cartidge), I can literally do anything with it, could make back ups...  or even help someone commit theft but of course we shouldn't do that. I know I own it but I also understand that doing whatever you want with things... CAN be imorral.

These part here show that you still not get the concept of ownership in terms of patents. You do not own a copy of Super Mario Bros. The only sole owner of this is Nintendo. You do however own an end-user license, allowing you fair use of the patented material.

I hate to break the ice to you, but unless you're a game developer/publisher, chances are you own NO games.



slowmo said:
Calmador said:
fordy said:
Calmador said:

The problem isn't with my analogy or whatever I'm saying. The problem is with you taking me out of context. When I use the word copy I meant it within the context about what were talking about which is piracy. Like I said earlier yes making a backup copy of your game is fine. Yes the special situation you mention copying is fine too... but it can immoral in piracy which also involves copying too, THAT is what I'm talking about. I didn't think it would be a problem but I'll try to use the word piracy instead of copying since it is a vague word and if I do use copying please be understanding about it and understand I mean it within context.

No it isn't incredibly difficult to claim ownership of digital bits, but you try to paint a picture where it is. It's simple, you buy it, you get a receipt. There you now have easy claim of digital bits because of a receipt. It's not incredibly hard, it can be if you lose the receipt and you don't have anyone to testify your purchase but that's all we can go by and it's not incredibly hard.

Yes they can be created at anytime, that has nothing to do with how difficult it is to claim that you purchased a copy of digital bits for use. For example, I can also say that it's incrediblly difficult to claim ownership of pots... because they can be created anytime...I don't know where you were going with that but it doesn't make sense.

I can't help but think that your throwing in the towl, by trying to take the conversation to the law. The law is most definitely NOT the final answer because the law can be corrupted. I personally believe only God can have the final say on morals because it would take God to define morals and give true judgement. Who can judge you unless they know absolutely everything about you, even your thoughts? God, but that's me. I understand you may not accept with my God stand but I definitely don't think the law can be the final say because of corruption which history can easily show. That being said I am not saying we can act above the law, I think it's good and moral to respect the law even if it they were unjust to you (not necassarly in general) BUT that's another can of worms. Just clearing it up that I'm not promoting acting out of the law unless of course God himself said so, otherwise respect the government even though it is not perfect.

We'll leave it at that, from what I've heard here from you and from the other guy, I don't think there is any reason to think that piracy is not a form of theft. Plagiarism is widely accepted as theft... while the original copy is intact. Of course more clever plagiarizers don't copy exact dupilicates but that's a petty difference between the comparison. I don't understand why anyone wouldn't think piracy isn't theft, like plagairism.

But the concept seems hard for you to comprehend, since, as i stated once again, you cannot own the game. You're not buying a game, you're buying a license from the patent holders entitling you to be an "end user" for that game. It's not a very difficult concept to understand, and I have no idea why I need to be explaining this for the third time already.

Okay, your pots analogy is a little flawed, mainly because of the fact that nobody can hold a patent on them. However, say somebody did, then you'd find that yes, pots can still be made, but what you'd be charged for is not stealing pots, but breaching copyright on the patent held. Once again, incredibly simple for most to understand here.... 

I'm happy to continue this as much as you want, but the way your last paragraph is interpreted makes it sound like you're putting your fingers in your ears when somebody makes a totally valid and logical argument against your stance. I know it's not a crime to be ignorant, but if you're going to take a contradictory stand on such matters, you have to expect at least a handful of people coming in to stand up for common sense.

What seems hard for me to understand? That I can make a copy of digital products and I can't make copies in the same manner of physical products. I have games that are NES cartidge... do I own them? I don't? I never wondered? Why would I? I can make back up copies if I want ... can I make copies and give copies to other people yes but I shouldn't.. because I'd be a culprit of theft. I thought I addressed it all, but if I missed something, please tell me.  

Patents were never being talked about here... theft was. Yes people have to patent their intelicual property because they have to protect thier work, it makes sense. That little bit of digital information that we can make infinite copies of is all they have to show for the years of work that many people put into it. In a way the creator and the consumer both own the products, I understand it and respect (like I'd respect any other person, atleast try to anyways) them by not being abusive of what I'm capable of. A pot and a video game are not the same thing and likewise the ways to steal a pot or a video game are not the same thing and that's why it's ridiculous when someone thinks that the thing being stolen has to dissappear in the digital world just like in the physical world. You can make a copy of it and copying CAN (piracy specifically) be a form of theft.

So do I really really own my copy of Super Mario bros on the NES? Absolutely I have the codes (within the cartidge), I can literally do anything with it, could make back ups...  or even help someone commit theft but of course we shouldn't do that. I know I own it but I also understand that doing whatever you want with things... CAN be imorral.

I do dismiss some of the things because they don't really matter.

We weren't talking about the Geohot case...

From what I read your discussion seemed to be about piracy, my answer seemed relevant given the ongoing discussion.  It seems more likely you're dismissing me because I've provided hard facts that piracy (copyright infringement) is in fact not theft in the eyes of the law.  You're beginning to seem like a kid putting his fingers in his ears and saying la la la I cant hear you.  Theft is a completely different aspect of law and the two offenses should always be kept seperate.  I would spend less time trying to change that fact and more time educating people as to why copyright infringement is as bad as theft.

The discussion is about piracy, your right about that. I know those "facts"I've accepted them and openly recognized them. But I don't believe and have put it out there that the law isn't the last say because it can be corruptable and from my impression nobody denied my reasoning and so I assume the others accepted it.

Copyright infringement is a way to commit theft. Let's say I want to steal Halo Reach... I break into a store and take a copy... results I get a copy of Halo reach without paying a dime (don't know why I'd want to do that, I suppose for the art and case of halo).... or perhaps I could go to a torrent site and download it... results I get a copy of Halo reach without paying a dime. The differences are only how I commited theft. A physical disc doesn't have to be in the picture for me to get a copy of Halo Reach.. THE GAME does... which is the digital information. The game doesn't have to dissapear when I take it... but it does have to come to me without paying a dime to be theft. Why should doing something in a digital world HAVE to be so much like doing something in the physical world in order to be the same? It can't be.. they are two different worlds. Yet I can still communicate with you without talking ...  I can send a loved one money without actually sending money ... and I can steal without the object dissappearing.

 



All gaming systems, consoles/PC, have thier perks... why fight over preferences? I like Coke and you like Pepsi, that's it, let's not fight over which toy we like best cause that's what they are. Is someone's preference in a toy important or is the relationship between you and your neighbor more important? Answer is obvious, but THE most important thing is your relationship with God almighty. God Bless you in Jesus's name.

I can communicate without talking... I can send a loved one money without actually sending money... and I can commit theft without the product disappearing, the point of theft is the point of theft not one of it's possible symptoms which is the product dissappearing. The thief wants to gain something without paying for it, that's the point of theft, the thief doesn't have to care or anybody else has to care if the product dissappears. The product dissappearing is just a possible symptom of theft. Gifts are sacrfices, in order to give a gift, it has to be a genuine sacrfice/gift, meaning a copy of the game isn't still in your PC. Piracy is theft and/or being a culprit of theft.

fordy said:
Calmador said:

What seems hard for me to understand? That I can make a copy of digital products and I can't make copies in the same manner of physical products. I have games that are NES cartidge... do I own them? I don't? I never wondered? Why would I? I can make back up copies if I want ... can I make copies and give copies to other people yes but I shouldn't.. because I'd be a culprit of theft. I thought I addressed it all, but if I missed something, please tell me.  

Patents were never being talked about here... theft was. Yes people have to patent their intelicual property because they have to protect thier work, it makes sense. That little bit of digital information that we can make infinite copies of is all they have to show for the years of work that many people put into it. In a way the creator and the consumer both own the products, I understand it and respect (like I'd respect any other person, atleast try to anyways) them by not being abusive of what I'm capable of. A pot and a video game are not the same thing and likewise the ways to steal a pot or a video game are not the same thing and that's why it's ridiculous when someone thinks that the thing being stolen has to dissappear in the digital world just like in the physical world. You can make a copy of it and copying CAN (piracy specifically) be a form of theft.

So do I really really own my copy of Super Mario bros on the NES? Absolutely I have the codes (within the cartidge), I can literally do anything with it, could make back ups...  or even help someone commit theft but of course we shouldn't do that. I know I own it but I also understand that doing whatever you want with things... CAN be imorral.

These part here show that you still not get the concept of ownership in terms of patents. You do not own a copy of Super Mario Bros. The only sole owner of this is Nintendo. You do however own an end-user license, allowing you fair use of the patented material.

I hate to break the ice to you, but unless you're a game developer/publisher, chances are you own NO games.

I don't own them as a creator, I own them as a consumer. I own a copy of Super Mario Bros. because I paid for it, it isn't my work to be selling or taking it without their permission. Other then distributing the work which I have no right to do..I can do anything else with it.Modify it, paint it red, break it...

The business model when it comes to distributing digital information is clear... work x amount of years and you have a digital code to show for it... then distribute it via discs or people downloading it. That is them selling you thier product (for a price of course) and when you get thier product by pirating it your stealing, just in a digital way. It's thier only way to do business and people taking their products without thier permision(piracy) is theft. As far as I know you can do anything else with thier work but sell or give away LIKE pirates do.

It's a form of theft.



All gaming systems, consoles/PC, have thier perks... why fight over preferences? I like Coke and you like Pepsi, that's it, let's not fight over which toy we like best cause that's what they are. Is someone's preference in a toy important or is the relationship between you and your neighbor more important? Answer is obvious, but THE most important thing is your relationship with God almighty. God Bless you in Jesus's name.

I can communicate without talking... I can send a loved one money without actually sending money... and I can commit theft without the product disappearing, the point of theft is the point of theft not one of it's possible symptoms which is the product dissappearing. The thief wants to gain something without paying for it, that's the point of theft, the thief doesn't have to care or anybody else has to care if the product dissappears. The product dissappearing is just a possible symptom of theft. Gifts are sacrfices, in order to give a gift, it has to be a genuine sacrfice/gift, meaning a copy of the game isn't still in your PC. Piracy is theft and/or being a culprit of theft.

Calmador said:
fordy said:
Calmador said:

What seems hard for me to understand? That I can make a copy of digital products and I can't make copies in the same manner of physical products. I have games that are NES cartidge... do I own them? I don't? I never wondered? Why would I? I can make back up copies if I want ... can I make copies and give copies to other people yes but I shouldn't.. because I'd be a culprit of theft. I thought I addressed it all, but if I missed something, please tell me.  

Patents were never being talked about here... theft was. Yes people have to patent their intelicual property because they have to protect thier work, it makes sense. That little bit of digital information that we can make infinite copies of is all they have to show for the years of work that many people put into it. In a way the creator and the consumer both own the products, I understand it and respect (like I'd respect any other person, atleast try to anyways) them by not being abusive of what I'm capable of. A pot and a video game are not the same thing and likewise the ways to steal a pot or a video game are not the same thing and that's why it's ridiculous when someone thinks that the thing being stolen has to dissappear in the digital world just like in the physical world. You can make a copy of it and copying CAN (piracy specifically) be a form of theft.

So do I really really own my copy of Super Mario bros on the NES? Absolutely I have the codes (within the cartidge), I can literally do anything with it, could make back ups...  or even help someone commit theft but of course we shouldn't do that. I know I own it but I also understand that doing whatever you want with things... CAN be imorral.

These part here show that you still not get the concept of ownership in terms of patents. You do not own a copy of Super Mario Bros. The only sole owner of this is Nintendo. You do however own an end-user license, allowing you fair use of the patented material.

I hate to break the ice to you, but unless you're a game developer/publisher, chances are you own NO games.

I don't own them as a creator, I own them as a consumer. I own a copy of Super Mario Bros. because I paid for it, it isn't my work to be selling or taking it without their permission. Other then distributing the work which I have no right to do..I can do anything else with it.Modify it, paint it red, break it...

The business model when it comes to distributing digital information is clear... work x amount of years and you have a digital code to show for it... then distribute it via discs or people downloading it. That is them giving you thier product (for a price of course) and when you get thier product by pirating it your stealing, just in a digital way. It's thier only way to do business and people taking their products without thier permision(piracy) is theft. As far as I know you can do anything else with thier work but sell or give away LIKE pirates do.

It's a form of theft.

So you have no right to distribute the work? What if you want to sell a used game? The issue with your analogy is, there is too many loopholes and 'what ifs' for it not to be a big jumbled mess of what's right and what isn't.

For starters, yes you can modify it, break it etc, but you'll find that isn't to the code. That's to the media holding the code. The only part that you could be even remotely charged for theft is if you stole the media that you intended to copy the game on (the DVD-R, external HDD etc).

There ARE laws however if you're intending to modify the actual software part. However, copying any software is not illegal in the slightest. It's when you use the software without a valid license agreement where that comes in, and even then, it's still copyright infringement. It cannot, and never will be classed as theft.





fordy said:
Calmador said:
fordy said:

These part here show that you still not get the concept of ownership in terms of patents. You do not own a copy of Super Mario Bros. The only sole owner of this is Nintendo. You do however own an end-user license, allowing you fair use of the patented material.

I hate to break the ice to you, but unless you're a game developer/publisher, chances are you own NO games.

I don't own them as a creator, I own them as a consumer. I own a copy of Super Mario Bros. because I paid for it, it isn't my work to be selling or taking it without their permission. Other then distributing the work which I have no right to do..I can do anything else with it.Modify it, paint it red, break it...

The business model when it comes to distributing digital information is clear... work x amount of years and you have a digital code to show for it... then distribute it via discs or people downloading it. That is them giving you thier product (for a price of course) and when you get thier product by pirating it your stealing, just in a digital way. It's thier only way to do business and people taking their products without thier permision(piracy) is theft. As far as I know you can do anything else with thier work but sell or give away LIKE pirates do.

It's a form of theft.

So you have no right to distribute the work? What if you want to sell a used game? The issue with your analogy is, there is too many loopholes and 'what ifs' for it not to be a big jumbled mess of what's right and what isn't.

For starters, yes you can modify it, break it etc, but you'll find that isn't to the code. That's to the media holding the code. The only part that you could be even remotely charged for theft is if you stole the media that you intended to copy the game on (the DVD-R, external HDD etc).

There ARE laws however if you're intending to modify the actual software part. However, copying any software is not illegal in the slightest. It's when you use the software without a valid license agreement where that comes in, and even then, it's still copyright infringement. It cannot, and never will be classed as theft.



Of course you can sell a game, it depends on how many copies you bought... the point is you can't sell infinite amounts of them because you bought 1 copy. I'd think you'd understand what I meant... keep your eyes on the context please.

I can do whatever I want with my games, just not make a business out of it or give copies of it as if it was my work to sell.

The law is the law, I know under the law it is copy infringment... Copying in general isn't what I'm talking about........... it's piracy. Again it's clear what the business model is and what is intended when they sell a game that took thousands/millions of dollars to make to 1 person... the 60$ isn't going to cover it. It's thier work and thier means of doing business. Respect that.

Although the license agreement should be respected... I don't care about it. It's beyond that.. it's about principle. It's about not commiting theft. If there was no license agreement.. if there was no law... and the creators asked me not make infinite copies I would agree because it's fair and makes sense. They want to sell many copies to many people and divide the costs among us.

Btw if you haven't read my past posts, please check them out.



All gaming systems, consoles/PC, have thier perks... why fight over preferences? I like Coke and you like Pepsi, that's it, let's not fight over which toy we like best cause that's what they are. Is someone's preference in a toy important or is the relationship between you and your neighbor more important? Answer is obvious, but THE most important thing is your relationship with God almighty. God Bless you in Jesus's name.

I can communicate without talking... I can send a loved one money without actually sending money... and I can commit theft without the product disappearing, the point of theft is the point of theft not one of it's possible symptoms which is the product dissappearing. The thief wants to gain something without paying for it, that's the point of theft, the thief doesn't have to care or anybody else has to care if the product dissappears. The product dissappearing is just a possible symptom of theft. Gifts are sacrfices, in order to give a gift, it has to be a genuine sacrfice/gift, meaning a copy of the game isn't still in your PC. Piracy is theft and/or being a culprit of theft.