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Forums - Gaming - CVG: Crysis 2 is "THE BEST LOOKING GAME ON CONSOLE"

CGI-Quality said:
Nsanity said:
CGI-Quality said:

If you've played the game (or listened to feedback), you'd know that there's far more happening on screen in Killzone 3 (and I mean a lot). It also uses parts of the SPUs Crysis 2 just can't/won't, because it's engine was nurtured by an in-house dev who's truly taking advantage of the console.

Particle effects, textures, & amount on screen are all ahead in Killzone 3.

Halo Reach has all that so what makes you think any of those won't be in Crysis 2?

You misunderstand. Yes, other games have a good deal happening on screen, but not to the degree of Killzone 3 (and reading just about any review would reward you with plenty of agreements with me). Crysis 2 looks fantastic, yes, but it's not doing as much as Killzone 3.

How many AI can Killzone 3 have on screen at once?



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Nsanity said:
CGI-Quality said:
Nsanity said:
CGI-Quality said:
Nsanity said:

Crysis 2 is a sandbox in a city.

I don't care for the back and fourth grpahics 'war", but while Crysis 2 is more open ended, it is not more technically advanced than Killzone 3.

What's Killzone doing that Crysis isn't?

If you've played the game (or listened to feedback), you'd know that there's far more happening on screen in Killzone 3 (and I mean a lot). It also uses parts of the SPUs Crysis 2 just can't/won't, because it's engine was nurtured by an in-house dev who's truly taking advantage of the console.

Particle effects, textures, & amount on screen are all ahead in Killzone 3.

Halo Reach has all that so what makes you think any of those won't be in Crysis 2?


hahah Halo reach doesnt even come close to killzone 3 or crysis 2....



anikikim said:
Nsanity said:
CGI-Quality said:
Nsanity said:
CGI-Quality said:
Nsanity said:

Crysis 2 is a sandbox in a city.

I don't care for the back and fourth grpahics 'war", but while Crysis 2 is more open ended, it is not more technically advanced than Killzone 3.

What's Killzone doing that Crysis isn't?

If you've played the game (or listened to feedback), you'd know that there's far more happening on screen in Killzone 3 (and I mean a lot). It also uses parts of the SPUs Crysis 2 just can't/won't, because it's engine was nurtured by an in-house dev who's truly taking advantage of the console.

Particle effects, textures, & amount on screen are all ahead in Killzone 3.

Halo Reach has all that so what makes you think any of those won't be in Crysis 2?


hahah Halo reach doesnt even come close to killzone 3 or crysis 2....

In what way?



Nsanity said:
anikikim said:
Nsanity said:
CGI-Quality said:
Nsanity said:
CGI-Quality said:
Nsanity said:

Crysis 2 is a sandbox in a city.

I don't care for the back and fourth grpahics 'war", but while Crysis 2 is more open ended, it is not more technically advanced than Killzone 3.

What's Killzone doing that Crysis isn't?

If you've played the game (or listened to feedback), you'd know that there's far more happening on screen in Killzone 3 (and I mean a lot). It also uses parts of the SPUs Crysis 2 just can't/won't, because it's engine was nurtured by an in-house dev who's truly taking advantage of the console.

Particle effects, textures, & amount on screen are all ahead in Killzone 3.

Halo Reach has all that so what makes you think any of those won't be in Crysis 2?


hahah Halo reach doesnt even come close to killzone 3 or crysis 2....

In what way?

well this is a graphics thread. What you think? Of course the graphics.



tuscaniman said:

Well I've played the demo and no its not the best looking console game multiplayer wise. I will admit it has better lighting than any FPS I've played on consoles though. Killzone 3 does look better MP. We'll see what Crysis 2 looks like in the SP. I think when this year is over we will be talking about Gears of War 3 and Uncharted 3 for graphics kings. Gears of War 3 looks amazing and from what I've seen in videos already looks better than Killzone 3. Uncharted 3 will obviously raise the bar once again so I think without a doubt the top two games will be Gears 3 and UC3.

Killzone 3 does look amazing at times but also bad in certain areas. There are sections in maps that use textures that are PS2 quality. Also if you pay attention when you brutal melee a character in MP their faces are static and show no expression.  Gears of War characters have always had animated expressions even in MP. Same with Uncharted.

Gears of War 3=Uncharted 3>Uncharted 2>God of War 3>Killzone 3>Killzone 2

Rage could sneak up and surprise us all. IGN did crown it best graphics of E3 last year.

you forgot Battlefield 3 and the Last guardian (those feathers are amazing) those games look fantastic and if we include PC then it's just a battle between the Witcher 2 and Battlefield 3...

L.A. Noir's facial animations are also woth a nod



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anikikim said:
Nsanity said:
anikikim said:
Nsanity said:
CGI-Quality said:
Nsanity said:
CGI-Quality said:
Nsanity said:

Crysis 2 is a sandbox in a city.

I don't care for the back and fourth grpahics 'war", but while Crysis 2 is more open ended, it is not more technically advanced than Killzone 3.

What's Killzone doing that Crysis isn't?

If you've played the game (or listened to feedback), you'd know that there's far more happening on screen in Killzone 3 (and I mean a lot). It also uses parts of the SPUs Crysis 2 just can't/won't, because it's engine was nurtured by an in-house dev who's truly taking advantage of the console.

Particle effects, textures, & amount on screen are all ahead in Killzone 3.

Halo Reach has all that so what makes you think any of those won't be in Crysis 2?


hahah Halo reach doesnt even come close to killzone 3 or crysis 2....

In what way?

well this is a graphics thread. What you think? Of course the graphics.

http://img177.imageshack.us/img177/7493/killzone3vshaloreach.jpg



CGI-Quality said:
Nsanity said:
CGI-Quality said:
Nsanity said:

Crysis 2 is a sandbox in a city.

I don't care for the back and fourth grpahics 'war", but while Crysis 2 is more open ended, it is not more technically advanced than Killzone 3.

What's Killzone doing that Crysis isn't?

If you've played the game (or listened to feedback), you'd know that there's far more happening on screen in Killzone 3 (and I mean a lot). It also uses parts of the SPUs Crysis 2 just can't/won't, because it's engine was nurtured by an in-house dev who's truly taking advantage of the console.

Particle effects, textures, & amount on screen are all ahead in Killzone 3.


You seem to always try to push your opinion over as fact and you are the final word on what is the best looking game. Please tell me how Killzone is pushing more textures than other games? Do you even know what textures are? Every object in every game is a textured model. Killzone isn't pushing anymore textures than any game out there. And please dont try to say it has higher res textures because it doesn't. In fact Crysis 2 has some of the highest quality textures I've seen in a console game. Do a quick test and you'll see I'm correct. Next time you pop in Uncharted 2 and Killzone 3 walk up to multiple walls or objects and get as close as possible. Now see how they become pixelated and lose their quality? I don't know if you plan on getting Crysis 2 or not but zoom in on the ground you walk on, or the bricks on the walls. Crysis 2 textures don't lose much quality at all if any. There are a few sections that do obviously but Crysis 2 wins techincally in the texture department. Its the art style and overall choice of colors that lets Crysis 2 down. Technically it is a more advanced game than Killzone 3. Much better lighting engine as well.

I've beaten Killzone 3. There isn't one section in that game where I thought a lot was happening at the same time. In face the space combat scene was even on rails. The only thing you control is the shooting. Every vehicle section in that game was on rails. Not too impressive if you ask me.

I also love how everyone throws in the "Its using all the SPUs" arguments. Its getting old really.



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zarx said:
tuscaniman said:

Well I've played the demo and no its not the best looking console game multiplayer wise. I will admit it has better lighting than any FPS I've played on consoles though. Killzone 3 does look better MP. We'll see what Crysis 2 looks like in the SP. I think when this year is over we will be talking about Gears of War 3 and Uncharted 3 for graphics kings. Gears of War 3 looks amazing and from what I've seen in videos already looks better than Killzone 3. Uncharted 3 will obviously raise the bar once again so I think without a doubt the top two games will be Gears 3 and UC3.

Killzone 3 does look amazing at times but also bad in certain areas. There are sections in maps that use textures that are PS2 quality. Also if you pay attention when you brutal melee a character in MP their faces are static and show no expression.  Gears of War characters have always had animated expressions even in MP. Same with Uncharted.

Gears of War 3=Uncharted 3>Uncharted 2>God of War 3>Killzone 3>Killzone 2

Rage could sneak up and surprise us all. IGN did crown it best graphics of E3 last year.

you forgot Battlefield 3 and the Last guardian (those feathers are amazing) those games look fantastic and if we include PC then it's just a battle between the Witcher 2 and Battlefield 3...

L.A. Noir's facial animations are also woth a nod

Yes L.A. Noire's facial animations are unparalleled. Its actually scary watching gameplay of that game.
Obviously Battlefield 3 PC is blowing anything the consoles have out of the water. Battlefield 3 looks real.



trasharmdsister12 said:
1. Uncharted to Uncharted 2 also occurred earlier in the consoles lifetime when there's more unexplored headroom. If you expect a similar graphics jump from U2 to U3 you'll be disappointed. U3 will clean up things like shadows and put a lot more action on screen.

2. Splinter Cell Conviction uses a heavily modified UE2.5. I don't really see how this is relevant to what we were discussing though. Please clarify

3. I think you meant to say Gears 2 already uses UE3.5. I believe it did. They added some water and material density stuff and made good use of it in the Gears 2 SP. Now they've added some jungle rendering stuff. Maybe the change of setting will appeal to more people. That with the new lighting engine should make for some neat set-pieces.

4. Using the same engine doesn't mean that the same features and techniques are used. Mass Effect 2 used the same engine as Gears 2 but Gears 2 used things like the water physics well while it was nowhere to be seen in ME2. So despite using the same engine, graphics can vary quite heavily in games that employ that same engine based on which features and how the features are applied.

1. I really don't expected U3 so better in graphics than U2 because US2 already was amazing... but I expected a little more from Killzone 3.

2. Ok. Some games use UE2... but I just said that because the other guy think Gears 2 uses UE2.

3. Yeah I wrote wrong... Gears 2 already use UE3.5.

4. Mass Effect 2 and Gears 2 are graphicaly similar to me. I'm not saying game with the same engine not can be differents... I'm saying they can't be very different... if a developer start to do many things outside the engine it's easier to develop its own engine or use one another.

And to finish here (because the talk is about Crysis 2... not engines) the Unreal Engine 3 for me is outdated compared with others newers engines on the market.