As above..
Which one do you think the majority of developers should use all the time(excluding MMORPGs)?
Please comment & critique.
Which of the following is the best DRM in your opinion? | |||
| Old school(1 cd key each game/activation) | 48 | 44.86% | |
| Steam style(All programs in a DD manager) | 43 | 40.19% | |
| Blizzard style battle.net... | 6 | 5.61% | |
| Reliance on the "Always ... | 0 | 0% | |
| Any DRM is fine with me. | 4 | 3.74% | |
| Others(Please comment and feedback) | 6 | 5.61% | |
| Total: | 107 | ||
As above..
Which one do you think the majority of developers should use all the time(excluding MMORPGs)?
Please comment & critique.
I prefer the Battle.net 2.0 version of DRM
But of course the best option is to have no DRM at all.
No DRM.
It's rediculus I have to worry about all this bullshit when i payed for the game instead of torrenting it.
PROUD MEMBER OF THE PSP RPG FAN CLUB
Naturally no DRM at all is the best, but the closest we can get is probably a simple disc check and that's what I prefer. Besides, if I want to, I can usually just crack the game.
However, it seems people like Steam a lot these days. I don't. But it would be great if I could choose to use the game without Steam and if I happen to like Steam, I could register the game on Steam. It can't be a big issue (I mean it shouldn't be very hard to do.)
One game, one account isn't good, it's actually pretty restrictive. Always-online is possibly the worst idea for DRM I've ever even heard, and unfortunately it has even happened. Oh, and activations aren't any good either. Single-player games shouldn't be dependant on internet connection at any times: I'm fine with SP games checking key validity online if I have access to internet but they shouldn't require it. For multiplayer it shouldn't be an issue since obviously you're already online if you're playing multiplayer.
I think we can (or at least should, as consumers) agree that disc-check/no DRM and optional registration on the preferred service is the best way.
Oh, and I will most probably either not get the game at all or pirate it (most likely the former though) if it's easier to play a pirated copy than it is to play a legal copy. DRM only serves to push me closer to piracy, it is insulting towards honest customers who have to go through more trouble than pirates.
And now that I remember, I might also mention that I'm fine with DRM if it's completely removed within the first few weeks after release. I believe publishers have said zero-day and first-day piracy to be the biggest issues. Having DRM for those times could be a solution, and when the DRM is already cracked, officially removing it would be a nice thing to do that would probably get me to buy more games, too.
Steam is also extremly restrictive DRM system but at least if you are paying 5-10 euros per game it won't hurt badly if you lose access to it.
PROUD MEMBER OF THE PSP RPG FAN CLUB
| Zlejedi said: Steam is also extremly restrictive DRM system but at least if you are paying 5-10 euros per game it won't hurt badly if you lose access to it. |
Yeah I like steam too but the only problem is that many of their new game downloads is so expensive that I would just head down to the game shop to get the game box.
| Zkuq said: Naturally no DRM at all is the best, but the closest we can get is probably a simple disc check and that's what I prefer. Besides, if I want to, I can usually just crack the game. However, it seems people like Steam a lot these days. I don't. But it would be great if I could choose to use the game without Steam and if I happen to like Steam, I could register the game on Steam. It can't be a big issue (I mean it shouldn't be very hard to do.) One game, one account isn't good, it's actually pretty restrictive. Always-online is possibly the worst idea for DRM I've ever even heard, and unfortunately it has even happened. Oh, and activations aren't any good either. Single-player games shouldn't be dependant on internet connection at any times: I'm fine with SP games checking key validity online if I have access to internet but they shouldn't require it. For multiplayer it shouldn't be an issue since obviously you're already online if you're playing multiplayer. I think we can (or at least should, as consumers) agree that disc-check/no DRM and optional registration on the preferred service is the best way. Oh, and I will most probably either not get the game at all or pirate it (most likely the former though) if it's easier to play a pirated copy than it is to play a legal copy. DRM only serves to push me closer to piracy, it is insulting towards honest customers who have to go through more trouble than pirates. And now that I remember, I might also mention that I'm fine with DRM if it's completely removed within the first few weeks after release. I believe publishers have said zero-day and first-day piracy to be the biggest issues. Having DRM for those times could be a solution, and when the DRM is already cracked, officially removing it would be a nice thing to do that would probably get me to buy more games, too. |
Yeah I also wished they had the option for us to choose whether we want to bind the game to steam or not. I find it very restrictive.
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I would prefer the no DRM option to be honest or at least old school CD checks that you can simply crack if you don't want to risk damaging your disk by having to always have it in the system.
Honestly, while Steam has been a nice service for me with the game manager providing updates to games and frequent great sales, the thought of having all of your money tied to a single account is frightening and I've never been completely comfortable with it.
I'm also tired of the games that require some kind of connection even if it's a singleplayer game. Take Dragon Age: Origins for example, I find that I can't play my saved games until it logs into my account because of DLC. Crap like this brings another added layer of frustration and I'm tired of it.
It's pathetic that even if he/she wouldn't get access to DLC, somebody can pirate a game and get it to work while a legit purchase has to jump through so many hoops. What's worse is that with all the user agreements these coorporations have, we're pretty much just paying full price to rent games nowadays.
| Zlejedi said: No DRM. It's rediculus I have to worry about all this bullshit when i payed for the game instead of torrenting it. |
This.