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Forums - Gaming - haha....nintendo....nintendo.....john lucas was drunk because......



 "I think people should define the word crap" - Kirby007

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Melissa said:
HappySqurriel said:

"As CBS News correspondent Sharyn Alfonsi reports, Americans spend about $35 billion a year on weight-loss products."

http://www.cbsnews.com/stories/2006/12/01/eveningnews/main2222867.shtml

"The worldwide video game industry, with revenues of $24.5 billion last year"

http://www.businessweek.com/magazine/content/05_09/b3922094.htm

 

Basically, Americans spend (a lot) more on weight loss than the world spends on videogames ... Kind of makes you wonder why Microsoft and Sony are NOT building PS3-Fit and 360-Fit


That actually doesn't say anything.  What is a "weight-loss product?"  It's such a vague term.  It could be a slim fast shake.  It could be a 5-lb barbell.  It can be a Dr. Phil book.  It can be a subscription to a gym.  People buy "weight loss products" all the time, even when they're not actually trying to lose weight.  If you've buying a video game product, there's no other motivation you could possibly have, because they serve no other purpose.

There's also the subtle difference between what a consumer spends (i.e., how much money leaves my purse) vs. a company's revenue (i.e., how much money a supplier recieves from ther retail partner).  The latter, naturally, will always be smaller.  Nintendo doesn't see my $49.99, and can only claim a fraction of that as revenue.


It would be more helpful if it was more specific, but with how large the size difference is I thought it was a fairly good indicator on how much americans were willing to spend on losing weight (regardless of whether they lose weight or not).



Wii Fit is actually a hell of alot more of a weight loss product than about 90 percent of the socalled weightloss products on the market. These home gyms always show you some woman all fat and pregers, then they show you her 2 years later all hot and skinny. Am I to believe that the ab lounger made her breasts grow 2 cup sizes, and give her a spray tan? Am I to believe that Hyrdoxycut made that doctor guy look like the Hulk? Wii Fit actually gets people to take a positive step towards real honest fitness. You can do all the ab crunches in the world but if you are not balancing that out with something that works the whole body you are wasting your time. Wii Fit is a bonafide Fitness product, and costs alot less than a bowflex.



sieanr said:

lol i hate that boy, stupid wannabee star



Neos - "If I'm posting in this thread it's just for the lulz."
Tag by the one and only Fkusumot!


 

Melissa said:
HappySqurriel said:

"As CBS News correspondent Sharyn Alfonsi reports, Americans spend about $35 billion a year on weight-loss products."

http://www.cbsnews.com/stories/2006/12/01/eveningnews/main2222867.shtml

"The worldwide video game industry, with revenues of $24.5 billion last year"

http://www.businessweek.com/magazine/content/05_09/b3922094.htm

Basically, Americans spend (a lot) more on weight loss than the world spends on videogames ... Kind of makes you wonder why Microsoft and Sony are NOT building PS3-Fit and 360-Fit


That actually doesn't say anything. What is a "weight-loss product?" It's such a vague term. It could be a slim fast shake. It could be a 5-lb barbell. It can be a Dr. Phil book. It can be a subscription to a gym. People buy "weight loss products" all the time, even when they're not actually trying to lose weight. If you've buying a video game product, there's no other motivation you could possibly have, because they serve no other purpose.

There's also the subtle difference between what a consumer spends (i.e., how much money leaves my purse) vs. a company's revenue (i.e., how much money a supplier recieves from ther retail partner). The latter, naturally, will always be smaller. Nintendo doesn't see my $49.99, and can only claim a fraction of that as revenue.


I disagree. They make good mini frisbees. They're also fun to put on a pencil and spin around at high speeds. Also most parents don't buy them as videogames but as "Shut the hell up" devices for their kids.

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Imalwayswrong_Tyagi said:
Yeah what he said. (with better english skills of course)

Every single flag humping, bible thumping, fat assed American will be buying Wii fit.

Then they will have to replace the board after they break it, so it will double the sales!

How many fat people are in America? 300,000,000?

I predict 300 million first day sales. Then 600 million on the second day to replace all the broken boards, and repeat ad infinitum.

I know my dad isnt buying wii fit..and he's very fat.



 

mM
leo-j said:
Imalwayswrong_Tyagi said:
Yeah what he said. (with better english skills of course)

Every single flag humping, bible thumping, fat assed American will be buying Wii fit.

Then they will have to replace the board after they break it, so it will double the sales!

How many fat people are in America? 300,000,000?

I predict 300 million first day sales. Then 600 million on the second day to replace all the broken boards, and repeat ad infinitum.

I know my dad isnt buying wii fit..and he's very fat.


I guess that can be offset by the fact that i will be buying it and I only weigh 130 pounds.

HappySqurriel said:
 

It would be more helpful if it was more specific, but with how large the size difference is I thought it was a fairly good indicator on how much americans were willing to spend on losing weight (regardless of whether they lose weight or not).


 The difference between "money spent" and "revenue" is a bigger issue.  And I don't care whether people succeed or not with losing weight, I just know that, for example, I'll buy "Healthy Choice" brand turkey just because I like it better, as opposed to any need for weight loss, or I'll pick up some dietary supplement pills because I'm feeling drained, and not because I want to replace food.  The thing is, there's always spin on statistics.  Always.  Depending on what message you want to send, you can take the same set of information and change the subtle category you're talking about in order to change numbers by surprising amounts.

All I'm saying is  that you can't take two unrelated sets of statistics and try to prove a point with them.