windbane said: shams said: Looks nice. Pity it only runs at 30fps... what is with that on the PS3 anyway? I'm waiting to see reviews though before commenting further. Factor 5 (IMO) have a reputation for making games that look lovely - and play like crap. I was really disapointed with both the Star Wars titles on the GC (don't even get me started on Rebel Strike...). Anyway, its great to see that the PS3 finally gets some more software, and hopefully something worth playing :) |
I didn't realize that 30fps was a PS3 curse or something. What do you mean what is with that? If the game plays well at 30fps it will be fine. Ninja Gaiden Sigma will run at 60fps, though. I wonder why there aren't 45fps games. |
Very simple reason for that. NTSC updates at 60hx (60 times a second), so a game has to "generate" each new frame in time for the visual resync. If you can't quite manage it, you get jerkiness/irregular frame rates.
If you can't manage an update every 60 frames, (i.e. 1 update to 1 frame), you drop down to 30fps instantly (1 update for 2 frames). Its better to lock at 30fps, than have an irregular frame rate most of the time (i.e. upd, frame, upd, frame, upd, frame, frame, update, etc...).
If you target PAL, sometimes you can get better frame rates - if you can't "quite" manage 60fps, sometimes you can hit 50fps - so instead of runningat 30fps (NTSC half speed), you get PAL full speed (50fps).
For NTSC your options are 60hz, 30hz, 20hz, 15hz, 12hz, 10hz (i.e. divide 60 by integer numbers).
For PAL you get 50hz, 25hz, 16.6hz, etc..
...
The PS3 is *supposed* to be a hugely powerful console - visually at the least. I'm not impressed that ALL games on it don't run at 60fps. It either says the PS3 isn't as powerful as it should be, or that its too hard to optimise quickly (or both).
Remember a couple of years back when Sony BOASTED that it would run at 100fps, dual output, 1080p?? Yeah right... "100fps will be the new standard for games".