There's only so much you can do with realistic so I have to go with unrealistic. If I pick unrealistic I can make a realistic game and add one unrealistic thing so I can play a realistic game that isn't, yeh, that makes sense. I could make a super realistic FPS with realistic damage and gunfire and the like then leave the sun out of any daytime levels, thus making it realistic but labeled unrealistic. It's an easy answer if you think about.












