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Forums - Gaming - Fundamental differences and similarities between the 3DS and NGP

Robbie2010 said:
Immortal said:

Startling but flawed 3D technology? I'm sorry, but, to me, that comes off as more than a little biased, especially when you follow it up with the "beautiful OLED screen" for the NGP.

Also, I'm not sure if you did the same for NGP, but you left out a lot of 3DS's main features in the comparison.

It is flawed because it is not true 3D. 

http://www.nintendo3dsinfo.com/how-the-nintendo-3ds-parallax-effect-works-image/

How is any other 3D (except real-life, of course) any more "true" than that kind of 3D? Just because it's different, doesn't make it any less real. Also, "flawed" makes it sound like it's technically broken, which it isn't.



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Immortal said:

Startling but flawed 3D technology? I'm sorry, but, to me, that comes off as more than a little biased, especially when you follow it up with the "beautiful OLED screen" for the NGP.

Also, I'm not sure if you did the same for NGP, but you left out a lot of 3DS's main features in the comparison.

I tried to generalize where I could and not focus on specific features, and I did it with both of them.

And startling is a pretty strong compliment (certainly in line with beautiful in my opinion), but you can't serouisly tell me it doesn't have its flaws. Only one person can view it properly, the viewing angle is very limited (meaning you can easily "break" the 3D), there are reports of people not feeling well after using it and the 3DS is equipped with motion sensors, meaning if you want to game using motion controls, you need to turn off the 3D.

And every impression we've had of the OLED screen is that it is beautiful. And it doesn't really have any flaws so far as I know, so beautiful seemed appropriate.



radishhead said:
Robbie2010 said:
Immortal said:

Startling but flawed 3D technology? I'm sorry, but, to me, that comes off as more than a little biased, especially when you follow it up with the "beautiful OLED screen" for the NGP.

Also, I'm not sure if you did the same for NGP, but you left out a lot of 3DS's main features in the comparison.

It is flawed because it is not true 3D. 

http://www.nintendo3dsinfo.com/how-the-nintendo-3ds-parallax-effect-works-image/

How is any other 3D (except real-life, of course) any more "true" than that kind of 3D? Just because it's different, doesn't make it any less real. Also, "flawed" makes it sound like it's technically broken, which it isn't.

My point wasn't to say it was broken, just that it still has issues. But I suppose flawed probably isn't the right word.



Immortal said:

Startling but flawed 3D technology? I'm sorry, but, to me, that comes off as more than a little biased, especially when you follow it up with the "beautiful OLED screen" for the NGP.

Also, I'm not sure if you did the same for NGP, but you left out a lot of 3DS's main features in the comparison.


Flawed is true however you see it.  But "beautiful" for the OLED screen definitly show biase. But personally, I prefer flawed 3D over OLED screen. Though, I do prefer dual analogue  over 3D.



Rainbird said:
Immortal said:

Startling but flawed 3D technology? I'm sorry, but, to me, that comes off as more than a little biased, especially when you follow it up with the "beautiful OLED screen" for the NGP.

Also, I'm not sure if you did the same for NGP, but you left out a lot of 3DS's main features in the comparison.

 

I tried to generalize where I could and not focus on specific features, and I did it with both of them.

And startling is a pretty strong compliment (certainly in line with beautiful in my opinion), but you can't serouisly tell me it doesn't have its flaws. Only one person can view it properly, the viewing angle is very limited (meaning you can easily "break" the 3D), there are reports of people feeling bad after using it and the 3DS is equipped with motion sensors, meaning if you want to game using motion controls, you need to turn off the 3D.

And every impression we've had of the OLED screen is that it is beautiful. And it doesn't really have any flaws so far as I know, so beautiful seemed appropriate.

Well, now it seems better. Was just pointing out the subjectivity of it, not trying to argue against it.

I really don't think it's a fair comparison, though - we've had fewer impressions of the OLED screen so we have fewer faults. I mean, you might as well say that the 3DS has so many more quality games releasing since we know so little about NGP's line-up so far.



 

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nicely done but others will complain about something.

can't wait for a full comparison when more is none about both.



Immortal said:
Rainbird said:

I tried to generalize where I could and not focus on specific features, and I did it with both of them.

And startling is a pretty strong compliment (certainly in line with beautiful in my opinion), but you can't serouisly tell me it doesn't have its flaws. Only one person can view it properly, the viewing angle is very limited (meaning you can easily "break" the 3D), there are reports of people feeling bad after using it and the 3DS is equipped with motion sensors, meaning if you want to game using motion controls, you need to turn off the 3D.

And every impression we've had of the OLED screen is that it is beautiful. And it doesn't really have any flaws so far as I know, so beautiful seemed appropriate.

Well, now it seems better. Was just pointing out the subjectivity of it, not trying to argue against it.

I really don't think it's a fair comparison, though - we've had fewer impressions of the OLED screen so we have fewer faults. I mean, you might as well say that the 3DS has so many more quality games releasing since we know so little about NGP's line-up so far.

But we still know a lot about OLED screens in general and their general qualities. There's nothing about this screen that shouldn't at least be on par with common LCD screens, and it should perform better in almost every area, which seems pretty much in line with previews so far. There's a difference between how much you need to sample a new screen and a lense splitting images and sending them to each eye anyway.

But I think I'm just going to remove both startling and beautiful, because people are reading way too much into that.



 You said 3DS has the stuff to encouraging taking it with you and sharing stuff... but I think NGP has that too. Sony talked up something like that, about seeing what games people are playing around you and then being able to buy it straight away. I think the sharing content sort of stuff is coming just not been talked about much.

 I think initially both devices are aimed at very different audiences. NGP seems to be targeting the 360/PS3 type demographic, 26 year old average gamer who buys COD, GTA, AC. Whereas 3DS is aimed more at the Nintendo type audience and younger gamers, and I think it'll be a year or so before the consoles target markets really start to overlap.

 



Rainbird said:

But we still know a lot about OLED screens in general and their general qualities. There's nothing about this screen that shouldn't at least be on par with common LCD screens, and it should perform better in almost every area, which seems pretty much in line with previews so far. There's a difference between how much you need to sample a new screen and a lense splitting images and sending them to each eye anyway.

But I think I'm just going to remove both startling and beautiful, because people are reading way too much into that.

Yeah, it's best to do that, xD.



 

“These are my principles; if you don’t like them, I have others.” – Groucho Marx

Immortal said:

Startling but flawed 3D technology? I'm sorry, but, to me, that comes off as more than a little biased, especially when you follow it up with the "beautiful OLED screen" for the NGP.

Also, I'm not sure if you did the same for NGP, but you left out a lot of 3DS's main features in the comparison.


I believe he meant it's flawed in the sense that you have to stand still in order for it to work, and it also prevents the use of some of the other functionnality of the 3DS, like the motion controls.