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Forums - Nintendo - I'm thinking Nintendo might offer a later 3DS model without the 3D.

Roar_Of_War said:

This won't happen because the 3D can be turned off with the slider. If Nintendo needs to up sales, they'll cut the price, release new colors, and rely on software that sells the hardware LONG before they do something as illogical as cutting the 3D off entirely with a newer model.


It's only illogical if 3D becomes a hit, which is not the scenario I'm discussing. This is if 3D starts to drive people away in the future instead of becomming an attraction.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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And for all the talk about the "technology" of the 3DS, it still boils down to one key component: the Sharp parallax barrier display, which is estimated to be a $20-30 part.

With the production yield of the 3DS, it won't stay that high as it will end up being the most produced 3D display to date. Later in production, the additional cost to manufacture will be practically negligible.

So knocking $25 off the price of a 3DS for a 2DS is not going to be a great value that general consumers flock to. 

 



And a $20-30 difference in price under current estimated parts pricing simply isn't enough to justify a second SKU and a split in the software market as there will be games and apps that require the 3D efffect, even if it is in small doses.

From a game design standpoint, the 3D effect doesn't have to be "on" all the time. Only for certain key sections if a game is so designed.



greenmedic88 said:

And for all the talk about the "technology" of the 3DS, it still boils down to one key component: the Sharp parallax barrier display, which is estimated to be a $20-30 part.

With the production yield of the 3DS, it won't stay that high as it will end up being the most produced 3D display to date. Later in production, the additional cost to manufacture will be practically negligible.

So knocking $25 off the price of a 3DS for a 2DS is not going to be a great value that general consumers flock to. 

 


Okay, a reason that doesn't try to pretend 3D is infallible. The cost isn't as high as I thought it was, therefore any money saving down the line wouldn't help. It doesn't preclude a bubble busting, but it does show it's not the best solution for that.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Roar_Of_War said:

This won't happen because the 3D can be turned off with the slider. If Nintendo needs to up sales, they'll cut the price, release new colors, and rely on software that sells the hardware LONG before they do something as illogical as cutting the 3D off entirely with a newer model.


It's only illogical if 3D becomes a hit, which is not the scenario I'm discussing. This is if 3D starts to drive people away in the future instead of becomming an attraction.


If the 3DS drives people away, Nintendo will never say "the 3D is what is doing it" and cut the 3D out. They'll release new software to make people want the 3DS for the games rather than the 3DS itself (such as 2D Mario).



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It's even less than I thought. The price difference between the DSi LCD panel and the Sharp 3DS panel is about $10. The DSi panels have an estimated $10-20 price.

There is zero reason to offer a "2DS" for Nintendo, which would actually cost them more by having to support two product lines this early in the 3DS product cycle.

http://news.cnet.com/8301-31021_3-20001013-260.html



greenmedic88 said:

It's even less than I thought. The price difference between the DSi LCD panel and the Sharp 3DS panel is about $10. The DSi panels have an estimated $10-20 price.

There is zero reason to offer a "2DS" for Nintendo, which would actually cost them more by having to support two product lines this early in the 3DS product cycle.

http://news.cnet.com/8301-31021_3-20001013-260.html


You had me until there. This is a future scenario I'm discussing. Why do all of you think I'm stating Nintendo should do this "now", when the word "later" is in the thread title?

I'll give that the price difference is negligable, but that second reason doesn't count, since this would be after the 3DS production is established, which they showed in the past they could afford to split.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
greenmedic88 said:

It's even less than I thought. The price difference between the DSi LCD panel and the Sharp 3DS panel is about $10. The DSi panels have an estimated $10-20 price.

There is zero reason to offer a "2DS" for Nintendo, which would actually cost them more by having to support two product lines this early in the 3DS product cycle.

http://news.cnet.com/8301-31021_3-20001013-260.html


You had me until there. This is a future scenario I'm discussing. Why do all of you think I'm stating Nintendo should do this "now", when the word "later" is in the thread title?

I'll give that the price difference is negligable, but that second reason doesn't count, since this would be after the 3DS production is established, which they showed in the past they could afford to split.

Now I think you're just carrying on an argument for the sake of arguing.

The Sharp display in the future will also be a $10-20 part in your future scenario.

As of now, it probably costs Nintendo about an extra $10 per unit. If you really think they should produce a second SKU without the 3D features for $10 less, I'll leave you with your hypothetical argument.



greenmedic88 said:
LordTheNightKnight said:
greenmedic88 said:

It's even less than I thought. The price difference between the DSi LCD panel and the Sharp 3DS panel is about $10. The DSi panels have an estimated $10-20 price.

There is zero reason to offer a "2DS" for Nintendo, which would actually cost them more by having to support two product lines this early in the 3DS product cycle.

http://news.cnet.com/8301-31021_3-20001013-260.html


You had me until there. This is a future scenario I'm discussing. Why do all of you think I'm stating Nintendo should do this "now", when the word "later" is in the thread title?

I'll give that the price difference is negligable, but that second reason doesn't count, since this would be after the 3DS production is established, which they showed in the past they could afford to split.

Now I think you're just carrying on an argument for the sake of arguing.

The Sharp display in the future will also be a $10-20 part in your future scenario.

As of now, it probably costs Nintendo about an extra $10 per unit. If you really think they should produce a second SKU without the 3D features for $10 less, I'll leave you with your hypothetical argument.


No, I was agreeing with the price making that action not worth it. I was just calling on you assuming I meant Nintendo doing it now, along with a bunch of other people, when the thread title showed I didn't mean doing it now.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs