Just finished Enslaved Odyssey in West, thought it was a great game. I thought there was a serious problem with Unreal Engine 3 on the PS3 however, and perhaps there couldve been better boss fights. But althogether a very well written and executed experience.
So after 13 weeks:
Enslaved PS3: 155,583
Enslaved 360: 242,094
(I dont know how to screen dump the chart for the full 13 weeks of sales, it only goes up to 10).
So what do people think. Personally I think based on interviews with the developers. I've shoved one in here so people can see the type of philosophy Ninja Theory approached the title. Based on feedback from the developers, its seems obvious to me these developers worked very hard and were dedicated to this game becoming a success. I'm sorry for the developers that Enslaved has been a flop. Perhaps we in a gaming community can spread the word to our friends that this is a title worth picking up for the relatively cheap price now (almost in the bargain bin). But the title has been a flop tbh.
SO what do people think, what went wrong. It was a great game imo, well recieved, and well marketed it seems. And Ninja Theory have enjoyed a breakthrough success in the form of Heavenly Sword on the PS3. So what did they do wrong this time. Its possible that when it hits the bargain bin this could possibly do 1mil.
Oh and off topic, what are the thoughts on the reboot of DmC. This isnt to slag off Ninja Theory, we've had a lot of that in the last few months. Theres no need for that here, but I am very concerned about the use of Unreal Engine 3 for the DmC reboot.









