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Forums - Sony - Sony has a real chance of dethroning Nintendo 3DS

alfredofroylan said:
Train wreck said:

Sony has only capcom to rely on? yet when im looking at the COMG im seeing what 14 psp games in the top twenty.  Take your nonsense elsewhere...honestly I hope for people's sake your opinion is not highly valued.

As a remainder, 3rd Birthday was at that chart too and it didn't sale as well as expected. Using the COMG is not 100% accurate.

who said anything about accuracy or sales rate?  Im talking about game support.  Sony has a multitude of companies who are making games for the PSP and somehow in its transitiion from PSP to PSP2 its going down to 1 company?



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Train wreck said:

who said anything about accuracy or sales rate?  Im talking about game support.  Sony has a multitude of companies who are making games for the PSP and somehow in its transitiion from PSP to PSP2 its going down to 1 company?

I tought you're talking about the pre-order thread for Japan sales, sorry about that. And what about the support from America and Europe??



dahuman said:

So yeah, PSP2 is doomed, and I'm not even being a smart ass this time around, I'm actually quiet serious. I'm not even anti-SONY or anything, I have a PS3 and 2 PSPs, I have their Bravia 3DTV and all that shit. I just think PSP2 will be fucking DoA and needs at least glassless 3D capabilities to compete, without draining too much power, which is impossible if they are going with Tegra2 and stick to a disc format, and the market has already proven that the PSPGo is DoA so pure digital distribution is pure ass too. Not to mention PSP doesn't have that many good "portable" games, I usually have it plugged in as a stationary device and go fully portable with my DS instead.

Well, Nintendo really hasn't done this, either.  Not with the newly announced 3-5 hr battery life with a low brightness setting.  I'm guessing 1-2 hrs for the highest setting, which is probably required for the 3-D to really "pop."  That's really bad for a 3.5 hr charge. 

And the PSP Go failed because of it's launch price, not because it was pure digital.  It launched for the same price as the original PSP model ($249), and that was 4 years prior.  If it had been launched at $149-$179, it would have gotten MUCH better sales.  The one other real problem was that Sony had no real method for putting already purchased UMD's on it.  If they had put this into place, it would have sold even more than with just lower price alone.

I don't comletely agree with your statement that the PSP2 needs 3-D to compete, but it would be a neat idea.  I doubt it would use glassless, though.  However, it would be cool if they could do passive 3-D on it, like what they do in movie theatres now.  It could either come with a pair of glasses, or you could just keep a pair you get at a theatre.  Not only would it not be "copying", but it also would give you a wider viewing angle for the 3-D.



thismeintiel said:

Well, Nintendo really hasn't done this, either.  Not with the newly announced 3-5 hr battery life with a low brightness setting.  I'm guessing 1-2 hrs for the highest setting, which is probably required for the 3-D to really "pop."  That's really bad for a 3.5 hr charge. 

Actually the 3-5 hours are for High settings.



Nintendo: All your developers are belong to me.

Sony: The PSP2 still does everything!

Nintendo: Except for?

Sony: The best games and 3D.

Seriously now, all the big developers for handhelds appear to be uber excited to develop for the 3DS. They would rather make games in a new way because at heart they are creative people rather than simply push a few more polygons, textures and shader effects. The number crunchers are supporting the creative people here as well, who would bet against the 3DS? Who would bet for the PSP2?

 



Tease.

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thismeintiel said:
dahuman said:

So yeah, PSP2 is doomed, and I'm not even being a smart ass this time around, I'm actually quiet serious. I'm not even anti-SONY or anything, I have a PS3 and 2 PSPs, I have their Bravia 3DTV and all that shit. I just think PSP2 will be fucking DoA and needs at least glassless 3D capabilities to compete, without draining too much power, which is impossible if they are going with Tegra2 and stick to a disc format, and the market has already proven that the PSPGo is DoA so pure digital distribution is pure ass too. Not to mention PSP doesn't have that many good "portable" games, I usually have it plugged in as a stationary device and go fully portable with my DS instead.

Well, Nintendo really hasn't done this, either.  Not with the newly announced 3-5 hr battery life with a low brightness setting.  I'm guessing 1-2 hrs for the highest setting, which is probably required for the 3-D to really "pop."  That's really bad for a 3.5 hr charge. 

And the PSP Go failed because of it's launch price, not because it was pure digital.  It launched for the same price as the original PSP model ($249), and that was 4 years prior.  If it had been launched at $149-$179, it would have gotten MUCH better sales.  The one other real problem was that Sony had no real method for putting already purchased UMD's on it.  If they had put this into place, it would have sold even more than with just lower price alone.

I don't comletely agree with your statement that the PSP2 needs 3-D to compete, but it would be a neat idea.  I doubt it would use glassless, though.  However, it would be cool if they could do passive 3-D on it, like what they do in movie theatres now.  It could either come with a pair of glasses, or you could just keep a pair you get at a theatre.  Not only would it not be "copying", but it also would give you a wider viewing angle for the 3-D.


lol.....



Squilliam said:

Nintendo: All your developers are belong to me.

Sony: The PSP2 still does everything!

Nintendo: Except for?

Sony: The best games and 3D.

Seriously now, all the big developers for handhelds appear to be uber excited to develop for the 3DS. They would rather make games in a new way because at heart they are creative people rather than simply push a few more polygons, textures and shader effects. The number crunchers are supporting the creative people here as well, who would bet against the 3DS? Who would bet for the PSP2?

 

That's exactly right.  What was I thinking?  Once a 3rd party developer makes a game for one console, he must sitck with that console til the end of the gen. 

Seriously, ever hear of a multi-plat?



Double posts FTW!!



thismeintiel said:
Squilliam said:

Nintendo: All your developers are belong to me.

Sony: The PSP2 still does everything!

Nintendo: Except for?

Sony: The best games and 3D.

Seriously now, all the big developers for handhelds appear to be uber excited to develop for the 3DS. They would rather make games in a new way because at heart they are creative people rather than simply push a few more polygons, textures and shader effects. The number crunchers are supporting the creative people here as well, who would bet against the 3DS? Who would bet for the PSP2?

 

That's exactly right.  What was I thinking?  Once a 3rd party developer makes a game for one console, he must sitck with that console til the end of the gen. 

Seriously, ever hear of a multi-plat?

How many multiplat handheld games are there? How many of the top 50 handheld games are multiplatform? Not many from what I can tell, does that answer your question.

Nintendo: By the way, handheld games don't tend to become multiplatform.

Sony: Oh.



Tease.

Squilliam said:
thismeintiel said:
Squilliam said:

Nintendo: All your developers are belong to me.

Sony: The PSP2 still does everything!

Nintendo: Except for?

Sony: The best games and 3D.

Seriously now, all the big developers for handhelds appear to be uber excited to develop for the 3DS. They would rather make games in a new way because at heart they are creative people rather than simply push a few more polygons, textures and shader effects. The number crunchers are supporting the creative people here as well, who would bet against the 3DS? Who would bet for the PSP2?

 

That's exactly right.  What was I thinking?  Once a 3rd party developer makes a game for one console, he must sitck with that console til the end of the gen. 

Seriously, ever hear of a multi-plat?

How many multiplat handheld games are there? How many of the top 50 handheld games are multiplatform? Not many from what I can tell, does that answer your question.

Nintendo: By the way, handheld games don't tend to become multiplatform.

Sony: Oh.

thismeintiel: And how many developers make games for both?

squilliam: Oh.