By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - Kinect's early success is a referendum on Nintendo.

jarrod said:
Mr Puggsly said:
Gojimaster said:

We also need to consider that M$ is going to be heavily relying on 3rd party developers to bring life to Kinect.  These 3rd party developers have utterly failed the Wii.  Will they clean up their act for Kinect?

I don't blame the developers as much as I blame the consumers. Wii gets an endless wave of garbage because people keep buying them!

Hopefully Kinect owners will show better judgement in their software purchases. Hence, lets hope consumers cleaned up their act. So far so good in my opinion as the better Kinect games seem to be doing well.

The better Wii games sold best initially too.  The problem was content... when you're getting 90% garbage, not just the gems are going to float to the top.   And honestly, quality wise Kinect's launch is looking even worse than Wii launch did 3rd party wise.

I also wouldn't say MS is going to have to rely on 3rd parties though, early on the 1st party games (Kinect Adventures, Kinect Sports, Kinectimals, Dance Central) have really taken the overwhelming lead and I'm not sure that's going to change in the future.  It really is just like Wii all over again, Microsoft's driving the platform almost single handedly.


I don't think Dance Central is 1st party as it is rumoured by Harmonix to get a Move port.  I, personally, would be a little concerned if M$ is going to be the main driver of the Kinect platform.  Other than Forza, Fable, and Halo has M$ actually funded that many great 1st party games in the 5 years of Xbox 360?



 

Most anticipated games of 2011:

Uncharted 3,Legend of Zelda: Skyward Sword, Rocksmith

Modern Warfare 3, Super Mario 3D

 

Around the Network

4 plus years in a generation the top dog is going to lose the fury it once had as the underdog. Nintendo remembered the failure of the N64 and GC in comparison to the PS1 and PS2, thus forth from 2006 to 2008 they came out quarter after quarter with a huge freaking chip on their shoulder and delivered.

I agree with RolStoppable, Nintendo lost focus somewhere in 2008 and the numbers here and elsewhere have shown with the Wii market share decreasing year after year from 2008 on.

As for Kinect being a "referendum" on Nintendo, I disagree. Microsoft has not franchise on par with Mario, Donkey Kong, or Zelda where they can scantly advertise for it, develop it into an awesome game reminiscent of classic from the SNES days, and sell 10 million guaranteed due to the quality and the nostalgia of years past.

If anything, what the success of Kinect has illuminated is how ready Nintendo is for the next generation. I presume the bulk of Nintendo's energy is going into the 3DS and once the launch is all done, they have plans to cut the blood flow and end this generation as soon as possible.



jarrod said:
Mr Puggsly said:
Gojimaster said:

We also need to consider that M$ is going to be heavily relying on 3rd party developers to bring life to Kinect.  These 3rd party developers have utterly failed the Wii.  Will they clean up their act for Kinect?

I don't blame the developers as much as I blame the consumers. Wii gets an endless wave of garbage because people keep buying them!

Hopefully Kinect owners will show better judgement in their software purchases. Hence, lets hope consumers cleaned up their act. So far so good in my opinion as the better Kinect games seem to be doing well.

The better Wii games sold best initially too.  The problem was content... when you're getting 90% garbage, not just the gems are going to float to the top.   And honestly, quality wise Kinect's launch is looking even worse than Wii launch did 3rd party wise.

I also wouldn't say MS is going to have to rely on 3rd parties though, early on the 1st party games (Kinect Adventures, Kinect Sports, Kinectimals, Dance Central) have really taken the overwhelming lead and I'm not sure that's going to change in the future.  It really is just like Wii all over again, Microsoft's driving the platform almost single handedly.

I think you're comparing a casual gaming perhiperal to a console. The Kinect is just an add on designed to give the 360 a cutting edge casual gaming experience. The Wii is a stand a lone console and the launch software was intended to appeal to all audiences, casual and core. So yeah, I think we can say the Wii had superior launch software than Kinect.

But I do think the Kinect has much better casual games than what the Wii offered at launch. But hey, that's just my opinion.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Wii users are leaving the Wii for Kinect? Where's your proof here? The Will has been handily outselling the 360 through the Kinect launch to current day. Kinect isn't slowing Wii sales at all. If anything is moving people to get a HD system, its just that - people want HD quality graphics, no longer content with the Wii's offering.

 

Kinect is a nonfactor, for the Wii, despite its success.



The Carnival of Shadows - Folk Punk from Asbury Park, New Jersey

http://www.thecarnivalofshadows.com 


The Wii has fulfilled it's promise. That's why more people bought it over Kinect and X-Box through the Christmas season.



Around the Network
Killiana1a said:

I agree with RolStoppable, Nintendo lost focus somewhere in 2008 and the numbers here and elsewhere have shown with the Wii market share decreasing year after year from 2008 on.

Actually if they appear to have lost focus in 2008 then they really lost focus in 2005 or 2006 considering the lead time for software development.



Tease.

You are hard on Nintendo, they didn't fail in anything, Wii is awesome.

What Nintendo did was introduce a new audience into gaming, and that was their goal. People who would not have been too interested in gaming tried their friends Wii Sports, or Wii Fit game, and enjoyed it so much they bought one, and showed it to all their friends who then bought more Wii's. These casual gamers, don't care much for Call of Duty, or MGS, or Gears of War. They play games for 30 minutes at a time, and thats it, their attention draws somewhere else.

I beleive the reason Kinect is selling so well is because Nintendo, just can't make more then a handful of innovative games every year. Like you said their most innovative ideas came early, and DKCR may be great, and is selling well, it's not so much a new concept, just a well developed simple game.

It's not entirely Nintendo's fault, they could realease 5 more quality titles like DKCR or Kirby this year, these games are not new concepts. Nintendo tired making innovative peripherals, like Wii Fit, and there are a lot of new concepts on the Wii, but without new hardware Nintendo cannot continue making any new concepts. They had to make the Wii Plus add on, in order to make a proper sword fighting demo, and in the future more accurate Wii games.

What MS did was saw Motion gaming as a successful medium, and they noticed the Wii had peaked, and is slowly losing sales. It's only a short matter of time before Nintendo announces their Wii successor, but until then MS could essentially garentee a second place this generation by making a large scale motion add on to their 360. Nintendo can't do that, the Wii itself doesn't cost much and it would cause a lot of confusion among gamers much like old SEGA consoles.

Nintendo played it smart, but they also played it safe. They had ideas like the Vitality Sensor, but we have yet to see anything from that. I'm sure the Wii successor will shock us all and kill off all current gen sales.

Until then, kudos to MS, they made an appealing peice of tech and released it at a great time in their consoles life, essentially re-establishing itself and giving their console a fighting spirit.

I'm curiously anticipating Sony's responce to this situation. I don't think they will be too happy to see MS take majority sales worldwide among the two HD consoles.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

Gojimaster said:

We also need to consider that M$ is going to be heavily relying on 3rd party developers to bring life to Kinect.  These 3rd party developers have utterly failed the Wii.  Will they clean up their act for Kinect?

Many of the games for Kinect are going to be pretty much the exact same games on the Wii with slight variations:  You Shape, Michael Jackson, Zumba Fitness, etc.  How many games will Kinect actually have that are exclusive and solid AA-AAA?  I think they may struggle with this if they don't have Nintendo's software developing prowess. Kinect will obviously be supported in many future Xbox exclusives like Halo, but how will the casual games actually be that different? 


Already have imo. Of the games out at the moment, Dance Central, Kinectimals and Zumba are all 3rd party as far as I know. East of Eden is a big one that is coming. Now per se what you are saying that 3rd parties didn't do justice for Wii I don't really agree as there are a lot of quality items out there that just haven't got the deserved sales of a 1st party game. 

But if what you are saying is true, those few games within 2 months of Kinects release is a bloody great start. But Xbox360 is more or less a 3rd party derived system. They rely on 3rd parties a lot more then 1st and as Squilliam has provided a valid argument for, is not such a bad thing.



 

Bet with Conegamer and Doobie_wop 

http://gamrconnect.vgchartz.com/post.php?id=3879752

Raze said:

Wii users are leaving the Wii for Kinect? Where's your proof here? The Will has been handily outselling the 360 through the Kinect launch to current day. Kinect isn't slowing Wii sales at all. If anything is moving people to get a HD system, its just that - people want HD quality graphics, no longer content with the Wii's offering.

 

Kinect is a nonfactor, for the Wii, despite its success.


Actually this is incorrect, when Kinect released Xbox360 sales were ahead of the Wii's in America and worldwide together if i remember correctly. Wii started to outsell Xbox360 again during the holidays.



 

Bet with Conegamer and Doobie_wop 

http://gamrconnect.vgchartz.com/post.php?id=3879752

The issue with Kinect is that it is an add-on. It may be a popular one, I would compare it to the WiiFit craze, Very successful moves alot of system, but it will not be in itself a game changer.



End of 2009 Predictions (Set, January 1st 2009)

Wii- 72 million   3rd Year Peak, better slate of releases

360- 37 million   Should trend down slightly after 3rd year peak

PS3- 29 million  Sales should pick up next year, 3rd year peak and price cut