KylieDog said:
I know the intended benefit of long combos, but I think is is wasted in actual execution a majority of the time on hardest especially when you start doing one the enemy will do a unblockable/uncounterable attack, the only option you have is to dodge it, breaking the combo. Stuns do not last an entire combo and are ended with the first hit, it even says so in the description. It also makes no sense the guard breaker moves are the final hit of heavy combos since the enemies do the unblockable even more if you bash on them while blocking. From my hardest run experience doing a bunch of short combos folowed by a dodge and another short combo and repeating takes you through the game a lot faster than trying to long combo and needing abandone it 80% of the time since you open yourself up for attack too much and only 2 hits from many enemies can kill. Anyway, I got the plat since first posting in this thread and I think I have no reason to ever play this game again. There just isn't anything to do. Two playthroughs it took only and a repeat of only 3 additional levels for trials. |
Well, I guess if you can't make it work then you can't make it work.








