Khuutra said:
This is just not true. Combos are easy to pull off when you recognize what enemies are doing, and they're supported considerably by your growing repertoire of abilities. You two are complaining about things that are factually untrue. |
Combos are easy to pull off, short ones. Longer ones can be pulled off, but not often enough, especially air combos. Though to be fair to air combos you have to start them off in combo or else you're going to get hurt. Hell even when you're in one, if an enemy is close enough they'll get you good breaking your combo. Same with your long combos, they're hard to keep going cause they rarely hit a huge group of enemies and you're left wide open to attacks. To top it off it's not easy to juggle in that game period and what repertoire? Holding square, then holding square for the next attack and repeating that 6 times? An enemy will swarm around and hit you in the rear trying to keep that up. Hell most of the extra combos leave you wide open to attack.








