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Forums - Microsoft - I believe Microsoft Kinect will have motion controls in the near future.

homer said:
AussieGecko said:

nah dont see it, controllers would be going backwards, and for those that have Kinect would be kinda ripped off in having to get a control as well. No chance in hell


I agree that adding the controller is against what kinect is about. Didn't you disagree with me on this subject in an earlier thread? Didn't I say adding a  traditional controller to kinect would defeat the purpose of kinect, but you argued that it would enhance games? Or am I mistaken?


yeah that wasnt me. The closest I said to that if people wanted to use a device that is close Kinect shouldnt penalise them, though they also shouldnt award them. As far as I know Kinect looks at your hand and not at an external device, hence why controller wouldnt work correctly. As Squilliam said some games will have xbox controller and that is prob the fps/tps. 

But otherwise its just going to be Kinect. Though as I mentioned if someone wants to use a sword to make it easy for themselves, kinect should allow it, I wont I am just saying if someone wanted to. Though it would prob be harder to track as they track through infrared so it would be harder.



 

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gergroy said:

I love how people take the comments made by a COMPETITOR about the competing product as face value.  Of course there would be no agenda for a Sony engineer to try and belittle the competitions tech while praising their own.  This same engineer couldn't possibly be downplaying the benefits of the competing tech or anything, no, that isn't possible.  

Seriously people (i.e. S.T.A.G.E.) you are taking biased comments from a biased person at face value.  Sony is most definitely kicking themselves in the butt now that Kinect is out and it is such a success.  They bet on the wrong horse and they know it.


I didnt take Sonys comments at face value. I stated that I was thinking about it and Sony made a lot of sense when they were doing their R & D. I am not the most fond person of Sony nor Microsofts business practices; however, Sony was correct about the control of a character in a 3D space. It would remain fundamental until an answer was found to break out of the box of motion so you can move as if you had a controller in your hand. The FAAST software solves this problem and I already stated it.



S.T.A.G.E. said:


I didnt take Sonys comments at face value. I stated that I was thinking about it and Sony made a lot of sense when they were doing their R & D. I am not the most fond person of Sony nor Microsofts business practices; however, Sony was correct about the control of a character in a 3D space. It would remain fundamental until an answer was found to break out of the box of motion so you can move as if you had a controller in your hand. The FAAST software solves this problem and I already stated it.


Yet I would trust Microsofts word as they make more in a quarter then sony does yearly I am pretty sure. You have to make pretty smart choices to do that. Sony was not right about 3D space actually. 3D is only saying this after Kinect started doing really well.

As some people have said, Sony seems to be just pissed that Kinect is doing well. Sony went for the safe option (the more accurate wii controls) Microsoft took a leap, Microsoft is gaining the early points for this, we will se who will be ahead in the long run.



 

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AussieGecko said:
homer said:
AussieGecko said:

nah dont see it, controllers would be going backwards, and for those that have Kinect would be kinda ripped off in having to get a control as well. No chance in hell


I agree that adding the controller is against what kinect is about. Didn't you disagree with me on this subject in an earlier thread? Didn't I say adding a  traditional controller to kinect would defeat the purpose of kinect, but you argued that it would enhance games? Or am I mistaken?


yeah that wasnt me. The closest I said to that if people wanted to use a device that is close Kinect shouldnt penalise them, though they also shouldnt award them. As far as I know Kinect looks at your hand and not at an external device, hence why controller wouldnt work correctly. As Squilliam said some games will have xbox controller and that is prob the fps/tps. 

But otherwise its just going to be Kinect. Though as I mentioned if someone wants to use a sword to make it easy for themselves, kinect should allow it, I wont I am just saying if someone wanted to. Though it would prob be harder to track as they track through infrared so it would be harder.


technically, you can have Kinect track anything you want, it doesn't have to be a body part.



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AussieGecko said:
S.T.A.G.E. said:


I didnt take Sonys comments at face value. I stated that I was thinking about it and Sony made a lot of sense when they were doing their R & D. I am not the most fond person of Sony nor Microsofts business practices; however, Sony was correct about the control of a character in a 3D space. It would remain fundamental until an answer was found to break out of the box of motion so you can move as if you had a controller in your hand. The FAAST software solves this problem and I already stated it.


Yet I would trust Microsofts word as they make more in a quarter then sony does yearly I am pretty sure. You have to make pretty smart choices to do that. Sony was not right about 3D space actually. 3D is only saying this after Kinect started doing really well.

As some people have said, Sony seems to be just pissed that Kinect is doing well. Sony went for the safe option (the more accurate wii controls) Microsoft took a leap, Microsoft is gaining the early points for this, we will se who will be ahead in the long run.


Nah, I dont think Sony is pissed that Microsoft is doing well. The problem with Sony is they couldn't loosen their grip from the core. Microsoft obviously can. Sony was thinking aboout how gamers like me and you would get something out of their peripheral as well as non-gamers and other specific demographics. It was expected the Microsoft would reach a broader audience. Sony is too tech focused as it were where Microsoft seems to be looking for the quick fix.



S.T.A.G.E. said:
AussieGecko said:
S.T.A.G.E. said:


I didnt take Sonys comments at face value. I stated that I was thinking about it and Sony made a lot of sense when they were doing their R & D. I am not the most fond person of Sony nor Microsofts business practices; however, Sony was correct about the control of a character in a 3D space. It would remain fundamental until an answer was found to break out of the box of motion so you can move as if you had a controller in your hand. The FAAST software solves this problem and I already stated it.


Yet I would trust Microsofts word as they make more in a quarter then sony does yearly I am pretty sure. You have to make pretty smart choices to do that. Sony was not right about 3D space actually. 3D is only saying this after Kinect started doing really well.

As some people have said, Sony seems to be just pissed that Kinect is doing well. Sony went for the safe option (the more accurate wii controls) Microsoft took a leap, Microsoft is gaining the early points for this, we will se who will be ahead in the long run.


Nah, I dont think Sony is pissed that Microsoft is doing well. The problem with Sony is they couldn't loosen their grip from the core. Microsoft obviously can. Sony was thinking aboout how gamers like me and you would get something out of their peripheral as well as non-gamers and other specific demographics. It was expected the Microsoft would reach a broader audience. Sony is too tech focused as it were where Microsoft seems to be looking for the quick fix.


@ bolded - Its rather about strategy than being too tech savy..MS saw kinect as an opportunity whilst Sony worried more about the risks associated with a kinect based hardware.



S.T.A.G.E. said:
Raze said:
ArnoldRimmer said:

Not sure about this. A Controller for Kinect would be an optional add-on for an optional add-on. And Microsoft would in a way admit that the initial version of Kinect is a half-baked concept that doesn't really work for most games. And with Kinect already being considered an improved EyeToy, adding a controller would seem like completely copying the Playstation Move concept.

So I think Microsoft is not going to release a controller for Kinect. They will instead wait until the release of the next Xbox, which I believe will ship with a Kinect-like sensor and two separated controllers for both hands, just like Wii Remote and PS Move.


Well, in fairness, Nintendo kinda did this when they put out WM .. it was like saying  "our original controller wasnt as good as it could be, so here's the fix"

The Move and Kinect are going to make playing Just Dance and its ilk obsolete on that console. It's only a matter of time until the people begin to notice. Nintendo will be forced to survive with newer titles that harness the power of the Wii mote because they have no scanning technology.

The thing with that is, by the time people DO notice, new consoles will be out, so it wont even matter. The battle for motion controls was joined too late by the HD systems to really pull any crowd away from the Wii userbase. BTW, theoretically Wii does have scanning tech, it was made by Ubisoft. The Ubicam does body scanning/motion detection.



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Raze said:
S.T.A.G.E. said:
Raze said:
ArnoldRimmer said:

Not sure about this. A Controller for Kinect would be an optional add-on for an optional add-on. And Microsoft would in a way admit that the initial version of Kinect is a half-baked concept that doesn't really work for most games. And with Kinect already being considered an improved EyeToy, adding a controller would seem like completely copying the Playstation Move concept.

So I think Microsoft is not going to release a controller for Kinect. They will instead wait until the release of the next Xbox, which I believe will ship with a Kinect-like sensor and two separated controllers for both hands, just like Wii Remote and PS Move.


Well, in fairness, Nintendo kinda did this when they put out WM .. it was like saying  "our original controller wasnt as good as it could be, so here's the fix"

The Move and Kinect are going to make playing Just Dance and its ilk obsolete on that console. It's only a matter of time until the people begin to notice. Nintendo will be forced to survive with newer titles that harness the power of the Wii mote because they have no scanning technology.

The thing with that is, by the time people DO notice, new consoles will be out, so it wont even matter. The battle for motion controls was joined too late by the HD systems to really pull any crowd away from the Wii userbase. BTW, theoretically Wii does have scanning tech, it was made by Ubisoft. The Ubicam does body scanning/motion detection.


No offense to casuals, but I doubt it will matter to them. Core and moderate gamers will notice though. Still not enough people to make a difference and sway Microsoft really. This is why I think Microsoft didn't think enough into the tech like Sony did.



I think they should make Wireless xbox controllers work with kinect as some sort of aiming device but don't replace right analog stick though.(some pro controller consumers will not like it)

This addition will help alot of PC gamers who absolutely cannot get use to the controller to like this new format IMHO.