Raze said:
S.T.A.G.E. said:
Raze said:
ArnoldRimmer said:
Not sure about this. A Controller for Kinect would be an optional add-on for an optional add-on. And Microsoft would in a way admit that the initial version of Kinect is a half-baked concept that doesn't really work for most games. And with Kinect already being considered an improved EyeToy, adding a controller would seem like completely copying the Playstation Move concept.
So I think Microsoft is not going to release a controller for Kinect. They will instead wait until the release of the next Xbox, which I believe will ship with a Kinect-like sensor and two separated controllers for both hands, just like Wii Remote and PS Move.
|
Well, in fairness, Nintendo kinda did this when they put out WM .. it was like saying "our original controller wasnt as good as it could be, so here's the fix"
|
The Move and Kinect are going to make playing Just Dance and its ilk obsolete on that console. It's only a matter of time until the people begin to notice. Nintendo will be forced to survive with newer titles that harness the power of the Wii mote because they have no scanning technology.
|
The thing with that is, by the time people DO notice, new consoles will be out, so it wont even matter. The battle for motion controls was joined too late by the HD systems to really pull any crowd away from the Wii userbase. BTW, theoretically Wii does have scanning tech, it was made by Ubisoft. The Ubicam does body scanning/motion detection.
|
No offense to casuals, but I doubt it will matter to them. Core and moderate gamers will notice though. Still not enough people to make a difference and sway Microsoft really. This is why I think Microsoft didn't think enough into the tech like Sony did.