@Barozi, but you won't earn achievements for Dark Alliance! Kidding aside you are right, both those games were great. Even the gameboy version was good.
I don't mean to sound like I was attacking you, I just really enjoyed Torchlight. I particularly loved the pet apsect, skill trees and the gem system like the one in Diablo 2.
If I had any complaints it would be throw away achievements that don't promote longevity and no multiplayer and no way to share items among characters. It feels useless finding epic set pieces when you can't even use them...
But I would still give it a solid 8.5 in a comparison against other Live Arcade offerings. I'm not comparing it to Diablo 2 or Dark Alliance, I'm comparing it against other cheap downloadable games. Wheter or not you can get last gen games cheap, and yes, better dungeon crawlers is irrelevant.
I mean, you can get Splinter Cell Conviction for, whatever, 30 dollars or you can buy Chaos Theory for 5. The latter clearly being the better game. But if you've already played through Chaos Theory chances are you are going to want Conviction instead.
Some people want new experiences. I mean, I honestly do agree the game's quest are the same 3 things over and over. But honestly the day I play a dungeon crawler for variety and story, I'll be suprised. I get that in other big name RPGs. I play dungeon crawlers for this: Kill, loot, power up, kill more. And nothing about that equation honestly needs to involve deep exposition if you think about it.
Even other with dungeon crawlers with supposidly better stories and quest can all be broken down into, "go here, get this item or kill this creature." Torchlight just didn't try to disguise that fact.
But honestly I saw torchlight as one thing only, a diversion till Dungeon Siege 3 and Diablo 3 (hopefully) come to consoles. And it passed the test in that regard.
I don't blame you for being critical, I think some times I'm to lienient when I should expect more, not less.