By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Sega: Madworld possible would have done better on 360 or ps3.

Are you saying that 360 and PS3 owners would want a game that amp316 completed in 3 hours and 48 minutes more than Wii owners did? 

How hardcore is that? 



Proud member of the SONIC SUPPORT SQUAD

Tag "Sorry man. Someone pissed in my Wheaties."

"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

Around the Network
Shadowblind said:
nordlead said:

sure, and Bionic Commando possibly would have done better on Wii. Maybe the game was just lacking and not appealing.


Madworld: 81

Bionic Commando: 70

Though according to SEGA, Madworld selling 580k isn't enough?


Madworld was dropped to bargin bin price after ~2 weeks I believe.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

amp316 said:

Are you saying that 360 and PS3 owners would want a game that amp316 completed in 3 hours and 48 minutes more than Wii owners did? 

How hardcore is that? 

Hey people bought too human.



It would have also cost more to make in HD and it would have been competing in a much more saturated market on the HD consoles.  On the Wii, Madworld is unique.  On the HD consoles, it's just another blood-soaked button-masher.  They chose not to advertise it, they chose to only make it a couple hours long, and they chose to basically make it a puzzle game in which you try to score X amount of points as quickly as you can to unlock a boss fight.  That's the whole game.

I loved the visuals and the boss battles, but outside of the boss battles, there were really only 2 or 3 things that you did over and over for a couple of hours.  Considering that the game was too short, too repetitive, and not advertised at all, I think selling half a million copies isn't even that bad.

They should have made the game even SHORTER, and sold it for $15.  Then when people bought it, they'd go online and say "Hey that was pretty awesome for only $15," instead of "Biggest waste of $50 all year."  The game was fun, but it actually had negative word of mouth.



Shadowblind said:
nordlead said:

sure, and Bionic Commando possibly would have done better on Wii. Maybe the game was just lacking and not appealing.


Madworld: 81

Bionic Commando: 70

Though according to SEGA, Madworld selling 580k isn't enough?

Yeah but the critics suck. Bionic was an epic game looking back on it.



And that's the only thing I need is *this*. I don't need this or this. Just this PS4... And this gaming PC. - The PS4 and the Gaming PC and that's all I need... And this Xbox 360. - The PS4, the Gaming PC, and the Xbox 360, and that's all I need... And these PS3's. - The PS4, and these PS3's, and the Gaming PC, and the Xbox 360... And this Nintendo DS. - The PS4, this Xbox 360, and the Gaming PC, and the PS3's, and that's all *I* need. And that's *all* I need too. I don't need one other thing, not one... I need this. - The Gaming PC and PS4, and Xbox 360, and thePS3's . Well what are you looking at? What do you think I'm some kind of a jerk or something! - And this. That's all I need.

Obligatory dick measuring Gaming Laptop Specs: Sager NP8270-GTX: 17.3" FULL HD (1920X1080) LED Matte LC, nVIDIA GeForce GTX 780M, Intel Core i7-4700MQ, 16GB (2x8GB) DDR3, 750GB SATA II 3GB/s 7,200 RPM Hard Drive

Around the Network

Well, I never finished No More Heroes on the Wii.  It just didn't feel right.  With that said, I CAN'T WAIT to buy that game for the PS3 when it finally comes out.  Same thing goes for Madworld.  I was hyped for the game.  I even had it in my hand at the games store before I finally walked out with Sega's other game released at almost the same time, Overkill.  I never did get around to buying Madworld, even when I saw it selling for $6.  Any I think I would actually pay $60 for it if it were for the PS3/360.



themanwithnoname said:
Mr Khan said:
Mr. Fister said:

...and yet not a single word on Vanquish, which has only sold 360k units combined in the span of a month and a half.

It's industrygamers. Flops don't happen on PS3/360

Flops never happen on the Wii either. If something flops, it's always the consensus that the game sucked.

I don't think anyone is saying that flops never happen on Wii. It is just that porting from one system to another doesn't automatically make a flop a success, which a lot of developers seem to think so. Wii is multi-owned with HD consoles a lot. I don't think it matters if you make a game on the HD twins or Wii, there should be enough "hardcore" gamers that you can sell anything on any system if you put in a good effort, come up with something good and actually advertise the game properly.




If you drop a PS3 right on top of a Wii, it would definitely defeat it. Not so sure about the Xbox360. - mancandy
In the past we played games. In the future we watch games. - Forest-Spirit
11/03/09 Desposit: Mod Bribery (RolStoppable)  vg$ 500.00
06/03/09 Purchase: Moderator Privilege  vg$ -50,000.00

Nordlead Jr. Photo/Video Gallery!!! (Video Added 4/19/10)

Please the game is average at best:

1. too short.

2. black and white doesn't appeal to many people (it is a unique crowd thing).

3. no advertising.

etc..

look at other average games on PS3 or 360 they would have similar numbers.



 

 

 Vanquish Vanquish Vanquish Vanquish Vanquish Vanquish Vanquish Vanquish Vanquish Vanquish

I'm gonna keep repeating it until people take notice. Madworld's first NPD was larger than Vanquish's. The only advantage Vanquish has is that it is on two consoles instead of one. If it was exclusive it would've been quite the bigger failure.

Enslaved Enslaved Enslaved Enslaved Enslaved Enslaved Enslaved Enslaved Enslaved

Even WORSE. All at MUCH higher budgets and production values.

Haters gonna hate.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

All this game needed to sell more was a 40 color palete instead of black and white and marketing.

as it is, its a very nich title, I'm surprised it actually sold 580k....