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Forums - Gaming - Kinect biggest issue

A203D said:
damndl0ser said:
 


Since you can tell the future could you please give me the Powerball numbers for net week?  

No one knows what kind of "hardcore" games are coming to either console.   I am fairly certain there will be more than just Dance and fitness games however.   To be fair though, I think Dance Central is better than any move game I have played.  I guess I'm a casual gamer....

http://www.eurogamer.net/articles/2010-11-27-sony-why-we-turned-down-kinect-interview

Thats about why sony turned down kinect. i cant be bothered getting into an argument about this, cleary i'm a PS3 fan and you a 360 fan. maybe the games on kinect are better, maybe there not.

my point was microsoft decided to hype up kinect, and the article i linked to is about how the people who know about the science of this tech dont think anything complex can be done with it.

microsoft havent announced any core content as of this moment, all we keep hearing is promises on how kinect is for things we cant imagine yet. well to me, that dosent mean their working on anything all for the core market.

imho, after reading the link, i dont think microsoft even know what they can use kinect for. its just for dance and sports games. at least PS3 has some foward thinking in move, it can be used for games like LBP, and backward support for old games like Heavy Rain, and you can still play dance central or whatever the PS3 one is. this is all my own personal opinion, not fact of course.

i would believe those guys, they are SONY R&D, they might work for an rivial but they would of looked at Kinect stuff years before Microsoft knew about it.

But people got to remember that if you have an idea, many other people will get that same idea its just what happens, SONY ,  Microsoft and Nintendo could one day all think of an great idea and work on it not knowing each other is doing the same and just because one released it before the other doesn't mean they copied them. 

just how business works. 



Of Course That's Just My Opinion, I Could Be Wrong

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Wii Kinect is just a fad!



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.

Docwiz said:

1) Rare's sports game is not on rails and neither is Dance Central and so are a lot of others.  There are a minority of games that are on rails.  I can move my entire body around the table tennis game and it shows my avatar up on screen going around the entire table.  So epic fail there.

 

2) Using head tracking you can move directions without moving your entire body and even sitting down on your sofa.  Also remember that Kinect can do this in the dark without any light and this cannot be done with PSeye so again you fail.

    Tilt head forward slightly to move forward.  Tilt head back slightly to move back.

    Turn head left slightly to turn left in the game.  Turn head right slightly to turn right in the game.

    Tilt head left slightly to straife left.  Tilt head right slightly to straife right.

    Change weapons by using voice commands.  Making a fist means fire weapon.

3) The move is an improved motion for the Wii and thus fail.

    Kinect can track your movements, voice, connect to the cloud with web services and be completely something entirely different.  For example take Heavy rain, make it multiplayer, allow more interaction in the game using gestures and voice and actually acting like a character in a movie and then using the cloud to update the game data over time (for example the voice recognition).

   You can't really do this with your entire body with the move and you can get these kinds of interactive experiences with the move. 

  If I had money to have my own software studio, I wouldn't waste any talent or money on the move, the Wii has been there and done that, it's over.  Time to move on and create interaction that we have never seen in video games before and the cloud kinect online play is the way to get us there.

  The kinect launch games are just the first generation of the easy stuff it can do, as SDK's advance and the middleware software advances you can go places.  If anyone here can look back and see that the first start of all console launches is pretty rocky, but over time it gets better and that is the same road the kinect is on.  You honestly don't think that 3 years from now that there is just going to be dancing games and sports games only right?

  So, the biggest issue with kinect, isn't Kinect, it is your failure to understand the software process and how you can use creativity to create something new that can be a new experience.

1. The games you listed you don't move at all, except for the table tennis which is just shuffling back and forth, something the eyetoy has been more then capable of for years 

2. If it's that easy why haven't we seen a tech demo of kinect doing it, Move had tech demos for all sorts of things and have announced and released and patch it for all sorts of games, why hasn't kinect done any of these, they seem to have 3 types of games: stand and pose, on rails and fail limbs around, we haven't even seen a demo of anything else 

3. Kinect is an improved eyetoy, pretty much anything kinect can do the eye toy can do acceptably and the move controller makes it infinitely better, you said  "Kinect can track your movements, voice, connect to the cloud with web services and be completely something entirely different." Move can track your movements with the eyetoy, it has a microphone thats better then kinect so it could be programmed with commands the same as kinect, not sure what you mean by connect to the cloud and Kinect doesn't seem any different then eye toy yet, you say wii has been there and done that but Move has already done things wii hasn't and the eyetoy has been there done that and kinect hasn't done anything that it hasn't so your point is pretty much just based in ignorance and even with we consider move a completely knock off of the wii atleast they copied something that was successful where kinect copied eyetoy, you seem to be hiding behind the argument it can be better, just wait something amazing that no1 can think of will come out, but it's not going to happen, we get glimpses of things years before they come up, if kinect had something like that we would have seen something on it by now, the bottom line is the launch games are more or less the limit, it's not going to get better because it's not new tech, pseye did it and it can't do anything the eye couldn't 



Docwiz said:

1) Rare's sports game is not on rails and neither is Dance Central and so are a lot of others.  There are a minority of games that are on rails.  I can move my entire body around the table tennis game and it shows my avatar up on screen going around the entire table.  So epic fail there.

 

2) Using head tracking you can move directions without moving your entire body and even sitting down on your sofa.  Also remember that Kinect can do this in the dark without any light and this cannot be done with PSeye so again you fail.

    Tilt head forward slightly to move forward.  Tilt head back slightly to move back.

    Turn head left slightly to turn left in the game.  Turn head right slightly to turn right in the game.

    Tilt head left slightly to straife left.  Tilt head right slightly to straife right.

    Change weapons by using voice commands.  Making a fist means fire weapon.

3) The move is an improved motion for the Wii and thus fail.

    Kinect can track your movements, voice, connect to the cloud with web services and be completely something entirely different.  For example take Heavy rain, make it multiplayer, allow more interaction in the game using gestures and voice and actually acting like a character in a movie and then using the cloud to update the game data over time (for example the voice recognition).

   You can't really do this with your entire body with the move and you can get these kinds of interactive experiences with the move. 

  If I had money to have my own software studio, I wouldn't waste any talent or money on the move, the Wii has been there and done that, it's over.  Time to move on and create interaction that we have never seen in video games before and the cloud kinect online play is the way to get us there.

  The kinect launch games are just the first generation of the easy stuff it can do, as SDK's advance and the middleware software advances you can go places.  If anyone here can look back and see that the first start of all console launches is pretty rocky, but over time it gets better and that is the same road the kinect is on.  You honestly don't think that 3 years from now that there is just going to be dancing games and sports games only right?

  So, the biggest issue with kinect, isn't Kinect, it is your failure to understand the software process and how you can use creativity to create something new that can be a new experience.

Lol, your post defeats itself. If your post was supposed to be humorous, mission accomplished. If not....



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

nightsurge said:
Mr.Metralha said:

They already said hybrid games are in production, so the whole "you are the controller" marketing line as fallen apart already.

 

Lol no it hasn't.  You are still the controller for every non-hybrid game.  Fail.

I said the whole premise of it. Kinect was suposed to be like eye toy since the beggining. Just body control, but now they're going to introduce controller body control.

That's why I said that.



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homer said:
Docwiz said:

1) Rare's sports game is not on rails and neither is Dance Central and so are a lot of others.  There are a minority of games that are on rails.  I can move my entire body around the table tennis game and it shows my avatar up on screen going around the entire table.  So epic fail there.

 

2) Using head tracking you can move directions without moving your entire body and even sitting down on your sofa.  Also remember that Kinect can do this in the dark without any light and this cannot be done with PSeye so again you fail.

    Tilt head forward slightly to move forward.  Tilt head back slightly to move back.

    Turn head left slightly to turn left in the game.  Turn head right slightly to turn right in the game.

    Tilt head left slightly to straife left.  Tilt head right slightly to straife right.

    Change weapons by using voice commands.  Making a fist means fire weapon.

3) The move is an improved motion for the Wii and thus fail.

    Kinect can track your movements, voice, connect to the cloud with web services and be completely something entirely different.  For example take Heavy rain, make it multiplayer, allow more interaction in the game using gestures and voice and actually acting like a character in a movie and then using the cloud to update the game data over time (for example the voice recognition).

   You can't really do this with your entire body with the move and you can get these kinds of interactive experiences with the move.

  If I had money to have my own software studio, I wouldn't waste any talent or money on the move, the Wii has been there and done that, it's over.  Time to move on and create interaction that we have never seen in video games before and the cloud kinect online play is the way to get us there.

  The kinect launch games are just the first generation of the easy stuff it can do, as SDK's advance and the middleware software advances you can go places.  If anyone here can look back and see that the first start of all console launches is pretty rocky, but over time it gets better and that is the same road the kinect is on.  You honestly don't think that 3 years from now that there is just going to be dancing games and sports games only right?

  So, the biggest issue with kinect, isn't Kinect, it is your failure to understand the software process and how you can use creativity to create something new that can be a new experience.

Lol, your post defeats itself. If your post was supposed to be humorous, mission accomplished. If not....

Well, you missed out on the facts I guess.  Your post is about as useless as it gets.  I guess if you can't elaborate then you fail. 



Wow! Kinect hasn't been out a month, and all I here is how it will fail. Does it have its shortcomings? Yes. Can good games be made on it? Yes(i.e. Dance Central- I know it is only one game, but again it has only been out for less than a month). So what gives. Are fanboys so upset about a new type of gaming by the competition? If it is that bad, it will fail eventually. Why bitch about it? I think the idea of adding an analog controller is awesome. Combine the best of both worlds. I wouldn't count Microsoft out just yet, though. Remember the flack they got about their first controller for the original Xbox? They changed it. And for the majority, it is the preferred controller. Give Kinect a chance. Microsoft aren't stupid. If there is one thing they know, it is money. They know that they cannot keep releasing shovelware and be successful. They'll improve it, trust me.



1) The table tennis game from rare cannot be done on the eyetoy.  It tracks your entire body going around the table.  It does not just track your paddle.  Now I know there are some issues with split screen mode, but if you play it online or single player you can move around the entire table and you can put a spin on the ball you can hit the ball at different angles  and you can hit it very close to like real life.  Now there is going to be some assists to help you since the game is not in true 3D and your body is in real 3D and it is true that table tennis on sports champion is a very different game as far as being more true to real life.  However, it is meant to be that way as well.

 2)  Just because you don't see a title at launch using something does not mean it cannot be done.  The launch titles are all focused on casual people who don't play games and it's meant to be a fun easy to get into game.   They have not been using the kinect hardware until just recently and this is all new and of course the launch titles will be more interesting by Christmas 2011 and Christmas 2012.  I don't think mom and dad are going to be impressed by useless demos.  The only people who cared about the move demos are the geeks that already owned a PS3 and as the USA NPD numbers showed only those who owned a PS3 already bought a move and only a small sample of them at that.

      Did the playstation 3 produce graphics like uncharted at launch?  No, it took time for developers to use the technology, the same applies with Kinect.  It is a new platform that has never been done and eyetoy is just an overhyped low resolution web camera that we have had since the mid 1990's with motion detection software.  Not a big deal at all and that has been already explored to the max and everyone with any knowledge about motion control knows that there are too many issues with using only a web camera with a mic.

 3) As I said above that the Eyetoy is nothing more than a web camera.  That camera is built in to almost every laptop in the past 10 years.  Motion detection software is available free to anyone who wants to download it and yet nobody has bothered much with eyetoy on the PC, why do you think that is?

    It is because the technology is useless, the web camera needs light to do anything and kinect does not need light to do motion because it is a depth sensor and can see your body in 3D.  Because it can see your fingers (when you are closer to the sensor and because it can see your arms and body in 3D it can do things that the eyetoy cannot do.

   For example, I can have my dog walk into the view of the eyetoy and throw my entire game off, Kinect is more intelligent than that.  It knows what my body is and what is not my body.  It can measure my arms it can see me as a real person in 3D and in full detail.  I can basically scan my body into a game as a 3D model.

  Nobody uses the eyetoy camera because it won't work, it is broken.  This is why nobody uses it on a PC web camera either, because there isn't enough information to know what is what in the view.

 You should really google eyetoy and then google Kinect and see the technology differences.  Kinect is the more advanced technology, it is using computer vision that is state-of-the-art.

 



Why does Kinect have to be a controller for everything?  Currently, my set up has room for Move (Yes you can trick Move to work when you are on your back as I have done).  But Kinect doesn't fit my game set up.  Does that mean it isn't relevant, should go away, and Microsoft should pull it?  No, just it isn't for me.  However, for others it is.  Maybe it doesn't do everything, but there ARE room for a number of new games where "you are the controller".



Mr.Metralha said:
nightsurge said:
Mr.Metralha said:

They already said hybrid games are in production, so the whole "you are the controller" marketing line as fallen apart already.

 

Lol no it hasn't.  You are still the controller for every non-hybrid game.  Fail.

I said the whole premise of it. Kinect was suposed to be like eye toy since the beggining. Just body control, but now they're going to introduce controller body control.

That's why I said that.


Thats not true though, hybrid games have been mentioned since well before launch, they simply wanted to focus on completely controller free gaming at launch to drive the point of the hardware's innovation home from the beginning.

You think they just started working on these games since launch?

As for the OT, as far as troll threads go I give it a 3/10.  Try harder next time.