ishiki said:
from my viewpoint. as an artist in a different medium. He shouldn't make games like ico. He should make games how he'd want to make games... and from his hype and descriptions of what his games should be but never come to fruition. They'd be amazing... and probably for me (better than ico).
But everyone has different viewpoints. And maybe he meant he wanted to create a game with the quality of ico. which is a reasonable though. I like radiohead. I don't want to make music like radiohead. But if someone told me my music was of the quality of radiohead I'd be ecstatic... offtopic.
So I'm going to go wtih the controversial viewpoint of he should just make games how he thinks they should be... only follow through completely for the first time.
Fable 1 is okay Fable 2 is good-great. Haven't played fable 3 yet imo.
|
Well, you can understand his point, too. If you were a decent painter who had some claim to fame wouldn't you occasionally wish you'd managed to hit - even once - the level of a Picasso or a Matisse?
Despite it's average sales critically Ico in the gaming world seems to be held in that type of regard.
Also, note the context. He - and the others - were asked in the original article:
http://www.eurogamer.net/articles/games-that-define-developers?page=1
to talk about other games that inspired them. Therefore in context he had to give another title as an example or simply not contribute - so perhaps the OP was a little (unintentionally) misleading in terms of the context of his comments.